Player Matchup

Tsukuyomi
Tsukuyomi
D1SAPPOlNTMENT
Tsukuyomi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Chang'e
Chang'e
PhoenixFails
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Zaxuga
Ymir
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,500 Elo+

VS

Team Averages
Level 39
1,408 SR
1,411 Elo+
Aphrodite
Aphrodite
DescecheoParty
Aphrodite
Level 30
God Stats
8W - 3L
1,496 SR
Queue Stats
25W - 30L
1,425 Elo+
Solo
Cthulhu
Cthulhu
MehcaWolf00
Cthulhu
Level 17
God Stats
17W - 14L
1,467 SR
Queue Stats
27W - 28L
1,344 Elo+
Party 1
King Arthur
King Arthur
TheProfessorFox
King Arthur
Level 69
God Stats
21W - 21L
1,262 SR
Queue Stats
204W - 233L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D1SAPPOlNTMENT
Tsukuyomi
14
3 / 13 / 5
13,104
570
12,296
20,129
8,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chang'e
PhoenixFails
Chang'e
18
8 / 3 / 6
14,543
632
23,318
22,105
12,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
Zaxuga
Ymir
18
5 / 6 / 10
15,872
690
16,838
31,370
30,818
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DescecheoParty
Aphrodite
18
11 / 6 / 10
15,705
683
22,750
22,985
13,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
MehcaWolf00
Cthulhu
18
5 / 3 / 16
15,940
693
15,595
26,376
43,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
TheProfessorFox
King Arthur
18
6 / 7 / 14
15,362
668
25,739
26,243
22,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
16
Kills
22
22
Deaths
16
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
D1SAPPOlNTMENT
Tsukuyomi
3
13
5
0.42
W
Aphrodite
DescecheoParty
Aphrodite
11
6
10
2.67
W
Cthulhu
MehcaWolf00
Cthulhu
5
3
16
4.33
L
Chang'e
PhoenixFails
Chang'e
8
3
6
3.67
W
King Arthur
TheProfessorFox
King Arthur
6
7
14
1.86
L
Ymir
Zaxuga
Ymir
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,452
Damage
64,084
73,604
Taken
75,604
51,820
Mitigated
79,912
15,263
Healing
31,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
D1SAPPOlNTMENT
Tsukuyomi
12,296
5,295
0
1,081
20,129
8,113
0
9,436
10,693
0
35,976
W
Aphrodite
DescecheoParty
Aphrodite
22,750
2,568
13,539
13,219
22,985
13,085
1,225
14,424
8,561
69,986
0
W
Cthulhu
MehcaWolf00
Cthulhu
15,595
1,502
655
2,519
26,376
43,899
1,085
11,650
14,726
45,847
0
L
Chang'e
PhoenixFails
Chang'e
23,318
2,224
5,078
8,884
22,105
12,889
142
14,303
7,592
69,917
0
W
King Arthur
TheProfessorFox
King Arthur
25,739
4,374
0
1,097
26,243
22,928
471
14,428
11,815
0
104,691
L
Ymir
Zaxuga
Ymir
16,838
3,194
0
220
31,370
30,818
0
14,059
16,706
55,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,519
Gold Earned
47,007
185
Minions Killed
229
0
Camps Cleared
0
1,123,355
Distance Traveled
1,189,094
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,104
570
40
2
0
363,503
0
W
Aphrodite
15,705
683
69
3
0
348,485
3
W
Cthulhu
15,940
693
62
3
0
413,143
2
L
Chang'e
14,543
632
100
4
0
379,619
3
W
King Arthur
15,362
668
98
4
0
427,466
7
L
Ymir
15,872
690
45
2
0
380,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role