Player Matchup

Scylla
Scylla
SobaBlack66
Scylla
Level 14
God Stats
17W - 10L
1,815 SR
Queue Stats
114W - 125L
1,493 Elo+
Solo
Geb
Geb
THORFFYN
Geb
Level 18
God Stats
1W - 3L
1,142 SR
Queue Stats
9W - 17L
1,470 Elo+
Solo
Fenrir
Fenrir
Tiago_Siilva23
Fenrir
Level 15
God Stats
4W - 4L
1,522 SR
Queue Stats
121W - 148L
1,291 Elo+
Solo
Cupid
Cupid
deepfriedsloth
Cupid
Level 28
God Stats
3W - 2L
1,738 SR
Queue Stats
15W - 17L
1,478 Elo+
Party 1
King Arthur
King Arthur
deepfriedzebra
King Arthur
Level 23
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 13L
1,564 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,460 Elo+

VS

Team Averages
Level 19
1,361 SR
1,493 Elo+
Nu Wa
Nu Wa
Atreyu214642
Nu Wa
Level 28
God Stats
3W - 7L
1,268 SR
Queue Stats
37W - 46L
1,501 Elo+
Solo
Bakasura
Bakasura
BIGBRAIN65
Bakasura
Level 14
God Stats
4W - 9L
1,037 SR
Queue Stats
7W - 12L
1,452 Elo+
Solo
Sol
Sol
King_3291
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,281 Elo+
Solo
Anhur
Anhur
REEEKKT
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,656 Elo+
Solo
Cupid
Cupid
magaface30002
Cupid
Level 21
God Stats
6W - 3L
1,500 SR
Queue Stats
179W - 218L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
16 / 0 / 4
12,506
625
8,785
6,555
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 15
9,923
496
3,258
10,831
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 1 / 4
9,640
482
4,451
11,292
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
13 / 3 / 9
11,358
568
20,890
11,300
3,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
deepfriedzebra
King Arthur
16
4 / 3 / 1
10,086
504
7,168
13,942
13,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,462
473
11,391
11,421
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
BIGBRAIN65
Bakasura
16
1 / 3 / 0
9,710
486
5,418
13,028
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 15 / 0
6,816
341
692
13,094
2,039
Anhur
REEEKKT
Anhur
12
2 / 8 / 3
8,394
420
7,091
13,411
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 8 / 1
8,061
403
5,614
11,412
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
37
Kills
10
10
Deaths
38
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
Bakasura
BIGBRAIN65
Bakasura
1
3
0
0.33
L
0
15
0
0
L
Anhur
REEEKKT
Anhur
2
8
3
0.44
W
Scylla
16
0
4
18
W
1
3
15
2.83
W
3
1
4
5
W
13
3
9
5.83
W
King Arthur
deepfriedzebra
King Arthur
4
3
1
1.5
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,552
Damage
30,206
53,920
Taken
62,366
31,637
Mitigated
24,857
15,352
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,391
2,789
285
3,044
11,421
4,761
424
1,291
9,733
51,463
0
L
Bakasura
BIGBRAIN65
Bakasura
5,418
3,628
0
3,095
13,028
8,614
108
1,229
11,755
10,194
57,931
L
692
336
0
511
13,094
2,039
735
2,190
10,839
9,029
0
L
Anhur
REEEKKT
Anhur
7,091
3,592
0
3,384
13,411
4,065
0
4,675
8,686
0
27,135
W
Scylla
8,785
785
0
2,281
6,555
1,973
2,716
1,471
5,084
55,949
0
W
3,258
174
0
3,344
10,831
7,983
363
874
9,187
11,655
0
W
4,451
1,464
0
3,818
11,292
4,541
1,076
1,826
9,326
0
54,332
W
20,890
13,817
949
4,158
11,300
3,997
3,989
2,691
8,539
0
81,547
W
King Arthur
deepfriedzebra
King Arthur
7,168
258
0
802
13,942
13,143
1,117
5,978
7,956
0
48,432
L
5,614
2,133
93
1,147
11,412
5,378
0
2,658
8,754
4,540
30,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,513
Gold Earned
42,443
433
Minions Killed
307
0
Camps Cleared
0
1,855,965
Distance Traveled
1,525,953
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,462
473
62
3
0
293,443
6
L
Bakasura
9,710
486
132
7
0
416,589
6
L
Sol
6,816
341
16
1
0
303,607
0
L
Anhur
8,394
420
45
2
0
261,225
0
W
Scylla
12,506
625
129
6
0
402,384
3
W
Geb
9,923
496
11
1
0
365,858
0
W
Fenrir
9,640
482
88
4
0
385,286
1
W
Cupid
11,358
568
135
7
0
329,886
1
W
King Arthur
10,086
504
70
4
0
372,551
2
L
Cupid
8,061
403
52
3
0
251,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role