Player Matchup

Medusa
Medusa
BigDirtyDump
Medusa
Level 29
God Stats
4W - 6L
1,699 SR
Queue Stats
165W - 175L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
DimiiiTV
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,601 Elo+
Solo
Ymir
Ymir
LOLOXJOX
Ymir
Level 20
God Stats
12W - 8L
1,987 SR
Queue Stats
488W - 483L
1,547 Elo+
Solo
Arachne
Arachne
Moosias
Arachne
Level 27
God Stats
27W - 28L
1,472 SR
Queue Stats
497W - 482L
1,583 Elo+
Party 1
Ra
Ra
gjerms
Ra
Level 2
God Stats
4W - 2L
1,535 SR
Queue Stats
6W - 2L
1,495 Elo+
Party 1
Team Averages
Level 17
1,639 SR
1,561 Elo+

VS

Team Averages
Level 27
1,503 SR
1,527 Elo+
Kali
Kali
MrStealYoKnees
Kali
Level 26
God Stats
2W - 2L
1,707 SR
Queue Stats
273W - 235L
1,657 Elo+
Party 2
Kukulkan
Kukulkan
MrsStealYoKnees
Kukulkan
Level 27
God Stats
0W - 1L
1,298 SR
Queue Stats
171W - 165L
1,687 Elo+
Party 2
Terra
Terra
ZergRush9789
Terra
Level 29
God Stats
0W - 1L
1,312 SR
Queue Stats
27W - 23L
1,641 Elo+
Solo
Cupid
Cupid
lyzer1223
Cupid
Level 18
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 4L
1,151 Elo+
Solo
Cu Chulainn
Cu Chulainn
thesleepysiren
Cu Chulainn
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 0 / 1
7,272
661
6,021
7,480
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
DimiiiTV
Erlang Shen
8
0 / 5 / 3
5,360
487
2,754
6,634
3,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
1 / 1 / 4
5,522
502
4,357
5,323
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Moosias
Arachne
10
3 / 0 / 3
6,392
581
2,247
5,533
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
13
4 / 2 / 2
7,371
670
5,096
6,712
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,245
568
2,756
8,365
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
10
1 / 5 / 1
6,158
560
4,229
5,610
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 1
5,020
456
1,787
6,623
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
lyzer1223
Cupid
7
0 / 3 / 1
4,626
421
978
6,125
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
thesleepysiren
Cu Chulainn
10
5 / 1 / 1
6,445
586
6,152
6,013
4,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
8
8
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
0
1
7.5
W
Erlang Shen
DimiiiTV
Erlang Shen
0
5
3
0.3
W
Ymir
1
1
4
3
W
Arachne
Moosias
Arachne
3
0
3
4.5
L
2
3
0
0.67
L
Kukulkan
1
5
1
0.3
L
0
4
1
0.13
W
Ra
4
2
2
2.5
L
Cupid
lyzer1223
Cupid
0
3
1
0.17
L
Cu Chulainn
thesleepysiren
Cu Chulainn
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,475
Damage
15,902
31,682
Taken
32,736
13,427
Mitigated
13,279
14,344
Healing
6,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,021
2,709
0
5,619
7,480
2,565
230
2,198
5,282
0
49,252
W
Erlang Shen
DimiiiTV
Erlang Shen
2,754
1,475
0
544
6,634
3,767
286
26
6,333
0
17,594
W
Ymir
4,357
1,262
0
1,301
5,323
3,042
0
1,143
4,158
18,655
0
W
Arachne
Moosias
Arachne
2,247
1,528
0
3,580
5,533
1,550
266
265
5,243
0
22,658
L
2,756
1,487
0
1,107
8,365
2,822
0
2,261
5,988
0
35,308
L
Kukulkan
4,229
504
0
331
5,610
1,928
0
1,170
4,346
34,391
0
L
1,787
1,014
176
1,325
6,623
2,639
0
2,663
3,935
13,088
0
W
Ra
5,096
664
109
3,191
6,712
2,503
0
2,589
4,123
45,887
0
L
Cupid
lyzer1223
Cupid
978
372
95
2,095
6,125
1,447
0
2,391
3,583
0
10,469
L
Cu Chulainn
thesleepysiren
Cu Chulainn
6,152
1,426
0
1,328
6,013
4,443
0
601
5,199
1,488
27,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
28,494
300
Minions Killed
253
0
Camps Cleared
0
1,056,443
Distance Traveled
980,639
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,272
661
84
8
0
182,571
3
W
Erlang Shen
5,360
487
39
4
0
237,867
1
W
Ymir
5,522
502
23
2
0
165,685
3
W
Arachne
6,392
581
58
5
0
251,818
4
L
Kali
6,245
568
80
7
0
210,884
1
L
Kukulkan
6,158
560
78
7
0
185,841
4
L
Terra
5,020
456
22
2
0
195,545
2
W
Ra
7,371
670
96
9
0
218,502
7
L
Cupid
4,626
421
17
2
0
186,378
3
L
Cu Chulainn
6,445
586
56
5
0
201,991
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role