Player Matchup

Ah Puch
Ah Puch
Woody6024
Ah Puch
Level 144
God Stats
1W - 1L
1,746 SR
Queue Stats
12W - 3L
1,860 Elo+
Party 2
Izanami
Izanami
salmonskiner83
Izanami
Level 28
God Stats
12W - 2L
1,799 SR
Queue Stats
51W - 36L
1,860 Elo+
Party 2
Fenrir
Fenrir
thetesser81
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 105
1,682 SR
1,740 Elo+

VS

Team Averages
Level 17
1,659 SR
1,587 Elo+
Kali
Kali
Apex67
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,601 Elo+
Party 1
Merlin
Merlin
BRUCEXIONG
Merlin
Level 24
God Stats
7W - 3L
1,778 SR
Queue Stats
129W - 127L
1,604 Elo+
Solo
Izanami
Izanami
Neazh
Izanami
Level 21
God Stats
12W - 10L
1,698 SR
Queue Stats
35W - 36L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Woody6024
Ah Puch
14
9 / 3 / 12
10,094
918
13,983
8,475
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 4 / 13
9,793
890
9,420
9,662
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
13
8 / 2 / 10
9,572
870
7,845
13,122
12,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Apex67
Kali
8
0 / 11 / 6
7,122
647
4,924
12,754
5,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
BRUCEXIONG
Merlin
13
6 / 6 / 1
9,064
824
8,469
9,766
3,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Neazh
Izanami
12
3 / 6 / 5
8,388
763
8,215
12,919
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
23
Kills
9
9
Deaths
23
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
Apex67
Kali
0
11
6
0.27
L
Merlin
BRUCEXIONG
Merlin
6
6
1
1.08
L
Izanami
Neazh
Izanami
3
6
5
0.92
W
Ah Puch
Woody6024
Ah Puch
9
3
12
5
W
6
4
13
3.13
W
Fenrir
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,248
Damage
21,608
31,259
Taken
35,439
19,986
Mitigated
12,304
7,635
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Apex67
Kali
4,924
2,006
0
1,138
12,754
5,169
0
5,387
6,936
0
11,528
L
Merlin
BRUCEXIONG
Merlin
8,469
196
0
0
9,766
3,165
0
4,245
5,169
37,674
0
L
Izanami
Neazh
Izanami
8,215
6,272
0
2,398
12,919
3,970
0
4,209
8,240
0
28,422
W
Ah Puch
Woody6024
Ah Puch
13,983
301
0
2,592
8,475
2,649
90
2,630
5,845
41,872
0
W
9,420
5,671
669
1,256
9,662
5,215
72
2,174
7,488
1,631
41,135
W
Fenrir
7,845
1,430
0
3,118
13,122
12,122
330
3,743
9,379
0
23,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
24,574
152
Minions Killed
149
0
Camps Cleared
0
633,163
Distance Traveled
551,826
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,122
647
7
1
0
173,381
0
L
Merlin
9,064
824
83
8
0
204,823
1
L
Izanami
8,388
763
59
5
0
173,622
1
W
Ah Puch
10,094
918
73
7
0
198,795
1
W
Izanami
9,793
890
56
5
0
187,895
3
W
Fenrir
9,572
870
23
2
0
246,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role