Player Matchup

Camazotz
Camazotz
I OniKuma I
Camazotz
Level 86
God Stats
3W - 5L
1,702 SR
Queue Stats
324W - 322L
1,376 Elo+
Party 2
Hun Batz
Hun Batz
PolarEnigmas
Hun Batz
Level 64
God Stats
2W - 2L
1,490 SR
Queue Stats
44W - 58L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
Tyreece2004
Danzaburou
Level 10
God Stats
9W - 7L
1,760 SR
Queue Stats
10W - 13L
1,558 Elo+
Party 2
Kuzenbo
Kuzenbo
n0ahweaver
Kuzenbo
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
299W - 288L
1,397 Elo+
Party 2
Scylla
Scylla
tbgjeff21
Scylla
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
315W - 328L
1,362 Elo+
Party 2
Team Averages
Level 61
1,590 SR
1,420 Elo+

VS

Team Averages
Level 49
1,419 SR
1,477 Elo+
Danzaburou
Danzaburou
A503s-
Danzaburou
Level 43
God Stats
8W - 15L
1,285 SR
Queue Stats
276W - 286L
1,457 Elo+
Solo
Arachne
Arachne
Dasirk94
Arachne
Level 45
God Stats
16W - 10L
1,567 SR
Queue Stats
188W - 208L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
V1T3R-_
Sun Wukong
Level 67
God Stats
32W - 29L
1,556 SR
Queue Stats
259W - 223L
1,478 Elo+
Party 1
Ne Zha
Ne Zha
frigo46
Ne Zha
Level 47
God Stats
14W - 11L
1,348 SR
Queue Stats
232W - 227L
1,488 Elo+
Party 1
Scylla
Scylla
zoniiryan
Scylla
Level 44
God Stats
1W - 2L
1,340 SR
Queue Stats
203W - 195L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
I OniKuma I
Camazotz
11
2 / 5 / 2
6,631
474
4,842
11,812
6,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
PolarEnigmas
Hun Batz
11
2 / 4 / 0
6,715
480
4,098
10,920
3,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Tyreece2004
Danzaburou
9
1 / 2 / 0
5,924
423
2,628
4,778
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
n0ahweaver
Kuzenbo
10
2 / 6 / 1
6,615
473
4,972
12,329
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
tbgjeff21
Scylla
11
0 / 4 / 0
6,145
439
4,516
7,036
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A503s-
Danzaburou
13
4 / 0 / 7
8,356
597
8,130
7,716
2,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Dasirk94
Arachne
12
4 / 1 / 1
7,636
545
5,249
8,260
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
V1T3R-_
Sun Wukong
15
4 / 1 / 2
8,590
614
6,191
9,261
4,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
frigo46
Ne Zha
11
6 / 3 / 3
8,001
572
5,581
11,256
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
zoniiryan
Scylla
13
3 / 3 / 2
8,083
577
7,484
6,184
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
21
21
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A503s-
Danzaburou
4
0
7
7.5
W
Arachne
Dasirk94
Arachne
4
1
1
4.5
L
Camazotz
I OniKuma I
Camazotz
2
5
2
0.6
L
Hun Batz
PolarEnigmas
Hun Batz
2
4
0
0.5
L
Danzaburou
Tyreece2004
Danzaburou
1
2
0
0.5
W
Sun Wukong
V1T3R-_
Sun Wukong
4
1
2
5
W
Ne Zha
frigo46
Ne Zha
6
3
3
2.5
L
Kuzenbo
n0ahweaver
Kuzenbo
2
6
1
0.42
L
Scylla
tbgjeff21
Scylla
0
4
0
0
W
Scylla
zoniiryan
Scylla
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,056
Damage
32,635
46,875
Taken
42,677
23,961
Mitigated
18,905
8,049
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A503s-
Danzaburou
8,130
3,985
0
4,321
7,716
2,576
387
2,828
4,819
0
44,246
W
Arachne
Dasirk94
Arachne
5,249
2,779
0
2,458
8,260
4,934
153
1,152
7,015
7,781
38,544
L
Camazotz
I OniKuma I
Camazotz
4,842
1,049
0
4,690
11,812
6,117
150
634
11,174
0
26,745
L
Hun Batz
PolarEnigmas
Hun Batz
4,098
1,064
0
825
10,920
3,485
0
1,040
9,808
0
39,627
L
Danzaburou
Tyreece2004
Danzaburou
2,628
1,730
0
668
4,778
1,382
0
0
4,778
0
24,198
W
Sun Wukong
V1T3R-_
Sun Wukong
6,191
1,834
0
1,791
9,261
4,326
100
199
8,712
0
50,071
W
Ne Zha
frigo46
Ne Zha
5,581
1,621
0
2,008
11,256
5,312
309
2,310
8,828
0
27,753
L
Kuzenbo
n0ahweaver
Kuzenbo
4,972
1,872
0
946
12,329
11,063
20
1,046
11,247
16,246
0
L
Scylla
tbgjeff21
Scylla
4,516
145
0
920
7,036
1,914
0
4,603
2,053
33,527
0
W
Scylla
zoniiryan
Scylla
7,484
209
0
1,206
6,184
1,757
0
2,606
3,346
46,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
40,666
269
Minions Killed
395
0
Camps Cleared
0
1,282,655
Distance Traveled
1,332,498
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,356
597
83
6
0
238,527
3
W
Arachne
7,636
545
79
6
0
306,541
1
L
Camazotz
6,631
474
54
4
0
273,231
0
L
Hun Batz
6,715
480
78
6
0
285,595
1
L
Danzaburou
5,924
423
49
4
0
238,959
1
W
Sun Wukong
8,590
614
103
7
0
265,235
1
W
Ne Zha
8,001
572
42
3
0
278,482
1
L
Kuzenbo
6,615
473
18
1
0
239,509
0
L
Scylla
6,145
439
70
5
0
245,361
3
W
Scylla
8,083
577
88
6
0
243,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role