Player Matchup

Tsukuyomi
Tsukuyomi
Bearholdinsnake
Tsukuyomi
Level 16
God Stats
43W - 33L
1,570 SR
Queue Stats
132W - 140L
1,299 Elo+
Solo
Ganesha
Ganesha
KarateFlid13
Ganesha
Level 18
God Stats
1W - 3L
1,671 SR
Queue Stats
133W - 180L
1,425 Elo+
Solo
Anhur
Anhur
ThisCap6752716
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,464 Elo+
Solo
Ra
Ra
l_Whisper_l
Ra
Level 24
God Stats
6W - 9L
1,651 SR
Queue Stats
454W - 535L
1,384 Elo+
Solo
Mulan
Mulan
thebadones2004
Mulan
Level 30
God Stats
235W - 263L
1,425 SR
Queue Stats
663W - 769L
1,418 Elo+
Solo
Team Averages
Level 23
1,563 SR
1,398 Elo+

VS

Team Averages
Level 22
1,507 SR
1,448 Elo+
Anhur
Anhur
BSforlife722
Anhur
Level 23
God Stats
4W - 3L
1,704 SR
Queue Stats
55W - 49L
1,264 Elo+
Solo
Thanatos
Thanatos
FallenTitan9843
Thanatos
Level 24
God Stats
3W - 2L
1,390 SR
Queue Stats
24W - 19L
1,496 Elo+
Solo
Apollo
Apollo
NikoGacharna797
Apollo
Level 27
God Stats
10W - 7L
1,644 SR
Queue Stats
275W - 272L
1,498 Elo+
Solo
Hera
Hera
Ynnek4410
Hera
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,577 Elo+
Solo
Ganesha
Ganesha
mlplaya12
Ganesha
Level 29
God Stats
10W - 14L
1,298 SR
Queue Stats
157W - 181L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bearholdinsnake
Tsukuyomi
10
3 / 3 / 0
6,094
469
5,295
7,898
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
KarateFlid13
Ganesha
9
0 / 4 / 3
5,759
443
5,520
8,395
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 4 / 3
6,897
531
3,239
8,272
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 0
6,242
480
2,473
6,278
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 3 / 3
6,835
526
3,272
8,661
4,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,158
474
2,587
7,343
1,561
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
11
4 / 3 / 3
6,861
528
7,521
9,549
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 2 / 1
6,526
502
4,166
8,300
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
16
7 / 0 / 0
9,036
695
8,896
4,154
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
mlplaya12
Ganesha
10
1 / 1 / 5
6,531
502
2,632
4,967
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
12
Kills
17
17
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
6
2
0.33
L
Tsukuyomi
Bearholdinsnake
Tsukuyomi
3
3
0
1
W
Thanatos
4
3
3
1.83
L
Ganesha
KarateFlid13
Ganesha
0
4
3
0.38
W
4
2
1
2.25
L
5
4
3
1.63
W
Hera
7
0
0
7
L
0
3
0
0
W
Ganesha
mlplaya12
Ganesha
1
1
5
3.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,799
Damage
25,802
39,504
Taken
34,313
14,455
Mitigated
11,372
7,263
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,587
1,344
0
0
7,343
1,561
742
0
7,243
0
22,197
L
Tsukuyomi
Bearholdinsnake
Tsukuyomi
5,295
1,679
0
481
7,898
2,224
0
1,638
6,220
0
29,959
W
Thanatos
7,521
1,892
0
6,136
9,549
2,704
0
2,426
6,815
0
25,813
L
Ganesha
KarateFlid13
Ganesha
5,520
931
0
360
8,395
3,396
236
1,222
7,173
20,793
0
W
4,166
2,489
0
2,721
8,300
2,423
754
2,535
5,765
0
30,417
L
3,239
1,054
217
2,604
8,272
2,204
1,023
1,983
6,235
0
28,515
W
Hera
8,896
1,629
0
726
4,154
1,175
574
346
3,730
72,509
0
L
2,473
162
120
1,540
6,278
2,022
430
1,636
4,542
33,503
0
W
Ganesha
mlplaya12
Ganesha
2,632
373
318
1,329
4,967
3,509
49
2,500
2,467
7,400
0
L
3,272
322
0
1,941
8,661
4,609
112
4,781
3,806
0
21,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,827
Gold Earned
35,112
263
Minions Killed
297
0
Camps Cleared
0
1,133,582
Distance Traveled
1,191,247
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,158
474
36
3
0
184,449
0
L
Tsukuyomi
6,094
469
53
4
0
273,789
1
W
Thanatos
6,861
528
38
3
0
285,940
1
L
Ganesha
5,759
443
19
1
0
240,336
0
W
Apollo
6,526
502
63
5
0
255,379
0
L
Anhur
6,897
531
55
4
0
194,617
0
W
Hera
9,036
695
159
12
0
266,984
1
L
Ra
6,242
480
82
6
0
200,104
2
W
Ganesha
6,531
502
1
0
0
198,495
4
L
Mulan
6,835
526
54
4
0
224,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role