Player Matchup

Yemoja
Yemoja
DrunkenSniperG
Yemoja
Level 13
God Stats
4W - 3L
1,522 SR
Queue Stats
38W - 55L
1,304 Elo+
Solo
Neith
Neith
GRINCHSNATCHER
Neith
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Solo
Kali
Kali
XI BLUEWOLF IX
Kali
Level 27
God Stats
29W - 35L
1,440 SR
Queue Stats
286W - 320L
1,429 Elo+
Solo
Chang'e
Chang'e
jailsoncabral
Chang'e
Level 26
God Stats
4W - 4L
1,596 SR
Queue Stats
58W - 63L
1,337 Elo+
Solo
Apollo
Apollo
sohma0081
Apollo
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,576 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,429 Elo+

VS

Team Averages
Level 17
1,465 SR
1,242 Elo+
Athena
Athena
DaKoolAidMAN422
Athena
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 38L
1,040 Elo+
Solo
Ymir
Ymir
Nvective
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 36L
1,394 Elo+
Solo
Da Ji
Da Ji
TheLivingMenace
Da Ji
Level 17
God Stats
2W - 2L
1,345 SR
Queue Stats
7W - 12L
1,343 Elo+
Solo
Bakasura
Bakasura
hdgsvgayasha
Bakasura
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,214 Elo+
Solo
Odin
Odin
maltese-viking1
Odin
Level 14
God Stats
5W - 6L
1,480 SR
Queue Stats
12W - 19L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 18
14,434
902
8,150
18,840
7,662
20
9 / 5 / 17
16,400
1,025
30,118
19,950
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 10 / 14
17,775
1,111
30,717
28,622
12,565
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
15
0 / 0 / 0
11,180
699
0
0
0
Apollo
sohma0081
Apollo
20
9 / 14 / 21
17,593
1,100
46,552
32,829
12,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 23
16,462
1,029
14,026
34,256
46,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
20
12 / 3 / 15
16,991
1,062
38,128
24,466
29,920
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 7 / 16
15,779
986
7,310
21,635
11,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
hdgsvgayasha
Bakasura
20
13 / 7 / 9
17,221
1,076
23,245
28,576
14,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 9 / 18
14,887
930
10,711
22,371
27,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
116
34
Kills
35
35
Deaths
34
70
Assists
81
Player
Kills
Deaths
Assists
KDA
W
1
8
23
1.56
L
1
6
18
1.67
L
9
5
17
3.5
W
Ymir
12
3
15
6.5
W
7
7
16
2.14
L
15
10
14
2.2
W
Bakasura
hdgsvgayasha
Bakasura
13
7
9
2.5
L
Chang'e
0
0
0
0
W
2
9
18
1.22
L
Apollo
sohma0081
Apollo
9
14
21
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,537
Damage
93,420
100,241
Taken
131,304
39,428
Mitigated
131,068
18,904
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,026
7,224
0
1,385
34,256
46,752
0
1,569
32,687
35,656
0
L
8,150
2,021
1,878
486
18,840
7,662
0
6,937
11,113
33,314
0
L
30,118
17,636
0
6,254
19,950
7,089
0
9,958
9,842
0
49,582
W
Ymir
38,128
12,125
361
1,326
24,466
29,920
0
2,077
22,389
57,433
0
W
7,310
2,671
0
3,830
21,635
11,776
0
918
20,717
0
26,968
L
30,717
19,559
0
6,302
28,622
12,565
0
17,944
10,483
0
47,824
W
Bakasura
hdgsvgayasha
Bakasura
23,245
20,615
0
4,197
28,576
14,726
0
2,051
26,525
0
45,395
L
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
10,711
5,357
0
520
22,371
27,894
0
1,535
20,116
0
19,827
L
Apollo
sohma0081
Apollo
46,552
23,375
0
3,984
32,829
12,112
0
17,315
14,875
0
86,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,382
Gold Earned
81,340
230
Minions Killed
233
2
Camps Cleared
3
926,421
Distance Traveled
1,298,493
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
16,462
1,029
41
3
1
289,321
0
L
Yemoja
14,434
902
56
4
0
225,605
1
L
Neith
16,400
1,025
48
3
0
220,994
1
W
Ymir
16,991
1,062
49
3
0
223,930
0
W
Da Ji
15,779
986
46
3
0
242,337
0
L
Kali
17,775
1,111
40
3
0
254,530
0
W
Bakasura
17,221
1,076
87
5
0
257,749
0
L
Chang'e
11,180
699
0
0
0
0
0
W
Odin
14,887
930
10
1
2
285,156
0
L
Apollo
17,593
1,100
86
5
2
225,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role