Player Matchup

Ra
Ra
DarthBoks
Ra
Level 6
God Stats
11W - 2L
1,578 SR
Queue Stats
14W - 3L
1,541 Elo+
Party 1
Ares
Ares
FredwardOGee
Ares
Level 18
God Stats
62W - 60L
1,528 SR
Queue Stats
162W - 219L
1,512 Elo+
Solo
Anhur
Anhur
GertoDanmo
Anhur
Level 7
God Stats
5W - 6L
1,323 SR
Queue Stats
13W - 13L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
Mcafreee
Sun Wukong
Level 20
God Stats
43W - 47L
1,559 SR
Queue Stats
84W - 83L
1,506 Elo+
Solo
Hera
Hera
xxScreaMaker xx
Hera
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 59L
1,529 Elo+
Party 1
Team Averages
Level 39
1,498 SR
1,492 Elo+

VS

Team Averages
Level 16
1,395 SR
1,370 Elo+
Neith
Neith
ASC_CrazyDave
Neith
Level 15
God Stats
1W - 4L
1,241 SR
Queue Stats
29W - 32L
1,352 Elo+
Solo
Zeus
Zeus
CabraSparrow
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Sun Wukong
Sun Wukong
CurtBicycle8056
Sun Wukong
Level 13
God Stats
3W - 6L
1,540 SR
Queue Stats
653W - 709L
1,393 Elo+
Solo
Cthulhu
Cthulhu
ScaryBoy0419
Cthulhu
Level 22
God Stats
24W - 20L
1,357 SR
Queue Stats
191W - 228L
1,442 Elo+
Party 2
Olorun
Olorun
ScaryZombie_0419
Olorun
Level 25
God Stats
7W - 14L
1,339 SR
Queue Stats
101W - 104L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 16
11,001
917
8,873
9,060
3,522
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 3 / 26
12,308
1,026
16,708
15,578
11,976
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
20
6 / 1 / 20
12,815
1,068
21,575
10,993
5,235
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Mcafreee
Sun Wukong
20
16 / 2 / 15
14,884
1,240
21,890
11,436
5,699
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
19 / 0 / 19
14,898
1,242
41,172
5,771
2,457
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 4
11,029
919
13,704
24,875
9,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 14 / 3
10,073
839
5,972
18,262
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
CurtBicycle8056
Sun Wukong
17
0 / 9 / 6
10,382
865
9,115
27,273
19,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
ScaryBoy0419
Cthulhu
16
4 / 9 / 4
11,243
937
10,429
26,876
11,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 7 / 3
11,718
977
10,124
22,672
8,067
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
29
46
Kills
9
9
Deaths
47
96
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
L
0
14
3
0.11
L
Sun Wukong
CurtBicycle8056
Sun Wukong
0
9
6
0.33
W
0
3
16
2.67
W
5
3
26
6
W
Anhur
6
1
20
16
W
Sun Wukong
Mcafreee
Sun Wukong
16
2
15
11.75
L
Cthulhu
ScaryBoy0419
Cthulhu
4
9
4
0.67
L
3
7
3
0.64
W
19
0
19
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,218
Damage
49,344
52,838
Taken
119,958
28,889
Mitigated
54,110
7,560
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,704
4,442
0
4,067
24,875
9,241
0
13,577
11,298
0
44,126
L
5,972
1,463
0
0
18,262
5,553
0
13,537
4,725
29,170
0
L
Sun Wukong
CurtBicycle8056
Sun Wukong
9,115
2,470
0
694
27,273
19,851
0
16,353
10,920
0
24,625
W
8,873
1,266
494
44
9,060
3,522
0
4,921
4,139
26,037
0
W
16,708
183
19
1,244
15,578
11,976
0
8,745
6,833
20,425
0
W
Anhur
21,575
10,729
606
2,119
10,993
5,235
0
6,318
4,675
0
38,191
W
Sun Wukong
Mcafreee
Sun Wukong
21,890
13,998
1,056
1,098
11,436
5,699
0
3,899
7,537
0
30,052
L
Cthulhu
ScaryBoy0419
Cthulhu
10,429
1,672
136
425
26,876
11,398
0
11,153
15,723
23,383
0
L
10,124
3,919
855
4,205
22,672
8,067
0
12,133
10,539
41,830
0
W
41,172
10,071
0
880
5,771
2,457
0
2,642
3,129
76,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,906
Gold Earned
54,445
200
Minions Killed
189
3
Camps Cleared
9
1,021,817
Distance Traveled
1,023,271
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,029
919
46
4
1
190,527
0
L
Zeus
10,073
839
36
3
0
166,024
2
L
Sun Wukong
10,382
865
22
2
0
221,943
0
W
Ra
11,001
917
47
4
0
175,194
4
W
Ares
12,308
1,026
8
1
0
201,120
0
W
Anhur
12,815
1,068
42
4
0
183,549
0
W
Sun Wukong
14,884
1,240
8
1
0
219,542
0
L
Cthulhu
11,243
937
29
2
0
241,776
1
L
Olorun
11,718
977
56
5
8
203,001
0
W
Hera
14,898
1,242
95
8
3
242,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role