Player Matchup

Baron Samedi
Baron Samedi
AoF SNIPE
Baron Samedi
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Cerberus
Cerberus
BrenoPRC
Cerberus
Level 44
God Stats
7W - 5L
1,942 SR
Queue Stats
212W - 226L
1,692 Elo+
Solo
Merlin
Merlin
Dewi-93160-NLG
Merlin
Level 99
God Stats
71W - 55L
1,569 SR
Queue Stats
100W - 81L
1,493 Elo+
Party 1
Izanami
Izanami
North__Matt
Izanami
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 108L
1,473 Elo+
Party 1
Bastet
Bastet
colorio27
Bastet
Level 37
God Stats
9W - 4L
1,686 SR
Queue Stats
70W - 69L
1,351 Elo+
Party 1
Team Averages
Level 71
1,639 SR
1,502 Elo+

VS

Team Averages
Level 49
1,465 SR
1,497 Elo+
Da Ji
Da Ji
Hackcore5
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,654 Elo+
Party 2
Anubis
Anubis
IVIr x Kennedyx
Anubis
Level 42
God Stats
5W - 6L
1,500 SR
Queue Stats
6W - 11L
1,235 Elo+
Solo
Ullr
Ullr
LilWalrus
Ullr
Level 29
God Stats
0W - 3L
1,311 SR
Queue Stats
22W - 49L
1,740 Elo+
Party 2
Ymir
Ymir
Poloo115606
Ymir
Level 48
God Stats
9W - 13L
1,514 SR
Queue Stats
178W - 226L
1,354 Elo+
Solo
Cu Chulainn
Cu Chulainn
asianforlife79
Cu Chulainn
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AoF SNIPE
Baron Samedi
14
1 / 3 / 4
8,511
448
4,834
6,992
2,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
BrenoPRC
Cerberus
15
5 / 0 / 10
9,651
508
6,698
10,469
7,167
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
8 / 6 / 6
10,969
577
12,882
13,649
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
North__Matt
Izanami
16
9 / 1 / 2
10,462
551
15,385
7,803
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
colorio27
Bastet
17
5 / 4 / 5
10,811
569
5,899
12,234
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hackcore5
Da Ji
12
3 / 5 / 3
8,039
423
4,462
10,347
3,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 11 / 4
9,484
499
13,408
15,758
6,514
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
11
0 / 3 / 0
7,208
379
2,526
9,544
3,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 2
7,522
396
2,719
18,136
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
asianforlife79
Cu Chulainn
17
7 / 1 / 2
10,722
564
9,432
8,819
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
28
Kills
14
14
Deaths
28
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AoF SNIPE
Baron Samedi
1
3
4
1
W
Cerberus
BrenoPRC
Cerberus
5
0
10
10
W
8
6
6
1.83
L
Da Ji
Hackcore5
Da Ji
3
5
3
0.9
L
4
11
4
0.55
L
Ullr
0
3
0
0
W
Izanami
North__Matt
Izanami
9
1
2
10
L
0
8
2
0.13
L
Cu Chulainn
asianforlife79
Cu Chulainn
7
1
2
8
W
Bastet
colorio27
Bastet
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,698
Damage
32,547
51,147
Taken
62,604
23,277
Mitigated
29,278
17,276
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AoF SNIPE
Baron Samedi
4,834
175
483
1,612
6,992
2,792
370
1,452
5,540
31,661
0
W
Cerberus
BrenoPRC
Cerberus
6,698
252
327
2,225
10,469
7,167
0
2,785
7,684
27,358
0
W
12,882
448
0
4,442
13,649
3,741
1,072
9,478
4,171
72,572
0
L
Da Ji
Hackcore5
Da Ji
4,462
826
0
1,763
10,347
3,436
58
3,704
6,643
0
26,509
L
13,408
353
0
3,889
15,758
6,514
93
10,988
4,770
57,850
0
L
Ullr
2,526
985
354
2,313
9,544
3,009
0
1,030
8,514
0
39,426
W
Izanami
North__Matt
Izanami
15,385
8,637
0
2,452
7,803
5,047
2,442
2,050
5,753
4,304
81,553
L
2,719
586
200
2,832
18,136
9,402
0
5,661
12,475
22,176
0
L
Cu Chulainn
asianforlife79
Cu Chulainn
9,432
1,014
0
1,658
8,819
6,917
55
4,143
4,676
10,851
55,319
W
Bastet
colorio27
Bastet
5,899
1,385
0
5,735
12,234
4,530
0
1,666
10,568
0
68,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,404
Gold Earned
42,975
488
Minions Killed
379
0
Camps Cleared
0
1,732,364
Distance Traveled
1,652,845
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,511
448
53
3
0
350,112
0
W
Cerberus
9,651
508
46
2
0
359,093
5
W
Merlin
10,969
577
127
7
0
305,211
0
L
Da Ji
8,039
423
51
3
0
354,985
1
L
Anubis
9,484
499
96
5
0
258,655
0
L
Ullr
7,208
379
72
4
0
338,251
3
W
Izanami
10,462
551
153
8
0
352,264
3
L
Ymir
7,522
396
35
2
0
337,018
1
L
Cu Chulainn
10,722
564
125
7
0
363,936
2
W
Bastet
10,811
569
109
6
0
365,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role