Player Matchup

Yemoja
Yemoja
Ceresa
Yemoja
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,346 Elo+
Party 1
Ymir
Ymir
CuriousMatt
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,666 Elo+
Party 1
King Arthur
King Arthur
IceBoxBeefBoy
King Arthur
Level 25
God Stats
0W - 1L
1,267 SR
Queue Stats
45W - 43L
1,510 Elo+
Solo
The Morrigan
The Morrigan
Leondryn
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,283 Elo+
Solo
Kukulkan
Kukulkan
yatfamboy
Kukulkan
Level 10
God Stats
0W - 2L
1,384 SR
Queue Stats
6W - 5L
1,581 Elo+
Solo
Team Averages
Level 21
1,430 SR
1,477 Elo+

VS

Team Averages
Level 17
1,549 SR
1,510 Elo+
Nu Wa
Nu Wa
DivPrime
Nu Wa
Level 28
God Stats
45W - 38L
1,645 SR
Queue Stats
323W - 342L
1,587 Elo+
Solo
Merlin
Merlin
PeReDoZZzz16
Merlin
Level 16
God Stats
11W - 5L
1,500 SR
Queue Stats
35W - 35L
1,360 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XtremeNation
Ah Muzen Cab
Level 7
God Stats
7W - 1L
1,733 SR
Queue Stats
7W - 4L
1,530 Elo+
Solo
Kukulkan
Kukulkan
sashoknaposashok
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,578 Elo+
Solo
Cthulhu
Cthulhu
zatchstar
Cthulhu
Level 27
God Stats
6W - 4L
1,367 SR
Queue Stats
18W - 16L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ceresa
Yemoja
16
2 / 6 / 3
10,534
958
6,748
18,927
6,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 10 / 3
11,459
1,042
8,336
25,397
24,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
IceBoxBeefBoy
King Arthur
17
2 / 6 / 6
11,076
1,007
10,966
26,102
24,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
Leondryn
The Morrigan
16
2 / 13 / 2
10,349
941
11,639
16,054
3,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
yatfamboy
Kukulkan
16
2 / 8 / 4
10,454
950
10,914
17,787
6,125
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DivPrime
Nu Wa
20
16 / 0 / 16
14,446
1,313
27,716
4,833
1,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
19
5 / 3 / 18
12,239
1,113
14,476
11,086
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
XtremeNation
Ah Muzen Cab
18
10 / 4 / 11
12,770
1,161
18,390
12,585
5,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 2 / 22
12,891
1,172
21,140
8,263
3,506
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
zatchstar
Cthulhu
18
4 / 1 / 19
12,003
1,091
15,056
15,359
14,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
129
10
Kills
43
43
Deaths
10
18
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ceresa
Yemoja
2
6
3
0.58
L
2
10
3
0.35
W
Nu Wa
DivPrime
Nu Wa
16
0
16
24
L
King Arthur
IceBoxBeefBoy
King Arthur
2
6
6
0.83
L
The Morrigan
Leondryn
The Morrigan
2
13
2
0.23
W
Merlin
5
3
18
4.67
W
Ah Muzen Cab
XtremeNation
Ah Muzen Cab
10
4
11
3.88
W
8
2
22
9.5
L
Kukulkan
yatfamboy
Kukulkan
2
8
4
0.5
W
Cthulhu
zatchstar
Cthulhu
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,603
Damage
96,778
104,267
Taken
52,126
66,382
Mitigated
29,820
4,771
Healing
5,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ceresa
Yemoja
6,748
1,339
2,082
526
18,927
6,970
0
16,020
2,765
26,831
0
L
8,336
1,433
0
1,196
25,397
24,984
0
18,719
6,402
25,804
0
W
Nu Wa
DivPrime
Nu Wa
27,716
9,157
152
1,686
4,833
1,967
0
4,020
813
56,418
0
L
King Arthur
IceBoxBeefBoy
King Arthur
10,966
2,044
0
804
26,102
24,621
0
19,565
6,403
0
30,230
L
The Morrigan
Leondryn
The Morrigan
11,639
1,868
0
163
16,054
3,682
0
11,778
4,216
30,985
0
W
Merlin
14,476
1,331
0
272
11,086
4,691
0
7,397
3,539
25,522
0
W
Ah Muzen Cab
XtremeNation
Ah Muzen Cab
18,390
9,415
0
2,104
12,585
5,534
0
8,353
4,032
0
37,851
W
21,140
3,830
0
0
8,263
3,506
0
5,740
2,498
42,450
0
L
Kukulkan
yatfamboy
Kukulkan
10,914
1,419
0
0
17,787
6,125
0
11,607
6,083
29,571
0
W
Cthulhu
zatchstar
Cthulhu
15,056
947
149
1,193
15,359
14,122
0
12,102
3,055
33,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,872
Gold Earned
64,349
194
Minions Killed
206
5
Camps Cleared
9
943,093
Distance Traveled
970,896
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,534
958
38
3
0
191,580
0
L
Ymir
11,459
1,042
39
4
1
177,948
0
W
Nu Wa
14,446
1,313
51
5
1
204,641
0
L
King Arthur
11,076
1,007
41
4
4
227,302
0
L
The Morrigan
10,349
941
40
4
0
179,673
0
W
Merlin
12,239
1,113
20
2
1
183,714
0
W
Ah Muzen Cab
12,770
1,161
43
4
2
177,412
0
W
Kukulkan
12,891
1,172
34
3
2
197,282
0
L
Kukulkan
10,454
950
36
3
0
166,590
0
W
Cthulhu
12,003
1,091
58
5
3
207,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role