Player Matchup

Zeus
Zeus
Blackbane25
Zeus
Level 28
God Stats
5W - 2L
1,942 SR
Queue Stats
65W - 86L
1,534 Elo+
Solo
Izanami
Izanami
Dalki409
Izanami
Level 25
God Stats
8W - 1L
1,699 SR
Queue Stats
73W - 60L
1,534 Elo+
Solo
Bellona
Bellona
Elsacap2s
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,229 Elo+
Solo
Hel
Hel
PeachVirgo
Hel
Level 28
God Stats
7W - 5L
1,500 SR
Queue Stats
54W - 60L
1,266 Elo+
Solo
Arachne
Arachne
cutting_cinema
Arachne
Level 15
God Stats
5W - 5L
1,691 SR
Queue Stats
26W - 50L
1,345 Elo+
Solo
Team Averages
Level 20
1,666 SR
1,382 Elo+

VS

Team Averages
Level 29
1,465 SR
1,441 Elo+
Cernunnos
Cernunnos
SolometaJenessa
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
YORGOS_PB
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Cupid
Cupid
davinsho_rafael
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,225 Elo+
Solo
Raijin
Raijin
drymartini13
Raijin
Level 104
God Stats
0W - 1L
1,324 SR
Queue Stats
59W - 60L
1,643 Elo+
Party 1
Cthulhu
Cthulhu
ornate-parody
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 4
12,074
483
8,659
14,892
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Dalki409
Izanami
20
18 / 1 / 3
16,607
664
34,303
28,637
11,366
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Elsacap2s
Bellona
18
5 / 3 / 5
13,176
527
14,762
20,773
19,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
3 / 2 / 14
13,391
536
14,042
16,418
8,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
11 / 5 / 4
12,974
519
13,511
17,504
8,072
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SolometaJenessa
Cernunnos
16
0 / 15 / 1
10,152
406
12,245
27,433
10,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
YORGOS_PB
Sun Wukong
17
4 / 7 / 1
10,953
438
16,544
31,835
30,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 3 / 0
6,251
250
560
1,627
233
Raijin
19
10 / 6 / 0
12,354
494
29,854
21,994
9,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
13
0 / 14 / 1
8,432
337
4,719
24,406
10,759
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
42
Kills
14
14
Deaths
45
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
W
Izanami
Dalki409
Izanami
18
1
3
19.5
W
Bellona
Elsacap2s
Bellona
5
3
5
2.5
W
3
2
14
5
L
Cernunnos
SolometaJenessa
Cernunnos
0
15
1
0.03
L
Sun Wukong
YORGOS_PB
Sun Wukong
4
7
1
0.64
W
11
5
4
2.6
L
0
3
0
0
L
Raijin
10
6
0
1.67
L
Cthulhu
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,277
Damage
63,922
98,224
Taken
107,295
52,544
Mitigated
61,028
44,184
Healing
20,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,659
1,796
0
4,777
14,892
5,232
956
4,029
10,519
78,226
0
W
Izanami
Dalki409
Izanami
34,303
24,370
1,248
14,008
28,637
11,366
1,813
11,166
17,041
0
155,504
W
Bellona
Elsacap2s
Bellona
14,762
7,624
0
1,789
20,773
19,466
2,534
3,206
16,950
353
74,701
W
14,042
1,467
7,611
9,869
16,418
8,408
1,798
8,325
7,500
63,241
0
L
Cernunnos
SolometaJenessa
Cernunnos
12,245
7,882
0
5,499
27,433
10,276
344
6,292
21,083
0
68,468
L
Sun Wukong
YORGOS_PB
Sun Wukong
16,544
6,443
0
7,972
31,835
30,308
210
3,292
28,078
0
63,335
W
13,511
10,570
0
4,882
17,504
8,072
3,074
6,239
10,904
0
64,449
L
560
377
0
0
1,627
233
0
57
1,505
0
1,134
L
Raijin
29,854
855
744
3,926
21,994
9,452
60
6,884
14,946
96,547
0
L
Cthulhu
4,719
471
566
1,934
24,406
10,759
0
5,861
18,129
40,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,222
Gold Earned
48,142
665
Minions Killed
391
0
Camps Cleared
0
2,334,398
Distance Traveled
1,636,045
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,074
483
130
5
0
414,400
3
W
Izanami
16,607
664
208
8
0
449,172
3
W
Bellona
13,176
527
125
5
0
473,470
0
W
Hel
13,391
536
117
5
0
518,324
0
L
Cernunnos
10,152
406
108
4
0
355,686
5
L
Sun Wukong
10,953
438
96
4
0
402,167
0
W
Arachne
12,974
519
85
3
0
479,032
0
L
Cupid
6,251
250
2
0
0
62,126
0
L
Raijin
12,354
494
141
6
0
408,086
3
L
Cthulhu
8,432
337
44
2
0
407,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role