Player Matchup

Hachiman
Hachiman
Jaykelvik
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
LuciferNash
Cerberus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 58L
1,351 Elo+
Solo
Agni
Agni
SkydiverXking
Agni
Level 122
God Stats
11W - 2L
1,500 SR
Queue Stats
237W - 229L
1,270 Elo+
Solo
Cabrakan
Cabrakan
TheLawBring3r
Cabrakan
Level 82
God Stats
1W - 1L
1,257 SR
Queue Stats
15W - 10L
1,533 Elo+
Party 1
Fenrir
Fenrir
WoopieRevolution
Fenrir
Level 147
God Stats
13W - 19L
1,264 SR
Queue Stats
329W - 355L
1,475 Elo+
Solo
Team Averages
Level 120
1,404 SR
1,426 Elo+

VS

Team Averages
Level 95
1,454 SR
1,452 Elo+
Izanami
Izanami
Armageddonec
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
gonza1099
Olorun
Level 104
God Stats
4W - 10L
1,297 SR
Queue Stats
194W - 194L
1,380 Elo+
Solo
Neith
Neith
perotioquepongo
Neith
Level 55
God Stats
3W - 8L
1,285 SR
Queue Stats
352W - 406L
1,395 Elo+
Solo
Zeus
Zeus
zBuCham
Zeus
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
200W - 195L
1,365 Elo+
Solo
Khepri
Khepri
куку666
Khepri
Level 66
God Stats
11W - 6L
1,687 SR
Queue Stats
54W - 47L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jaykelvik
Hachiman
13
3 / 4 / 1
7,607
475
4,573
10,660
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
LuciferNash
Cerberus
15
3 / 1 / 4
8,708
544
5,701
10,439
7,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 0 / 2
8,970
561
6,649
5,853
2,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
TheLawBring3r
Cabrakan
11
0 / 5 / 3
7,061
441
5,627
9,459
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
9 / 4 / 2
8,853
553
6,491
10,322
6,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Armageddonec
Izanami
15
4 / 3 / 5
9,180
574
5,450
8,677
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
gonza1099
Olorun
15
2 / 6 / 1
8,819
551
5,641
14,318
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 3 / 6
8,258
516
10,095
6,435
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
zBuCham
Zeus
15
2 / 3 / 0
9,044
565
5,023
8,082
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
13
3 / 2 / 6
8,605
538
3,508
6,003
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
17
Kills
14
14
Deaths
17
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Armageddonec
Izanami
4
3
5
2.17
W
Hachiman
Jaykelvik
Hachiman
3
4
1
0.88
W
Cerberus
LuciferNash
Cerberus
3
1
4
5
W
2
0
2
3
W
Cabrakan
TheLawBring3r
Cabrakan
0
5
3
0.3
W
9
4
2
2.5
L
Olorun
gonza1099
Olorun
2
6
1
0.42
L
3
3
6
2
L
Zeus
zBuCham
Zeus
2
3
0
0.67
L
Khepri
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,041
Damage
29,717
46,733
Taken
43,515
28,685
Mitigated
17,744
12,013
Healing
15,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Armageddonec
Izanami
5,450
2,907
0
3,246
8,677
2,546
1,218
1,966
6,711
0
59,552
W
Hachiman
Jaykelvik
Hachiman
4,573
2,586
0
4,165
10,660
3,353
0
2,389
8,271
0
44,624
W
Cerberus
LuciferNash
Cerberus
5,701
378
0
3,987
10,439
7,622
0
5,528
4,593
46,728
0
W
6,649
107
0
1,453
5,853
2,008
564
2,084
3,639
62,396
0
W
Cabrakan
TheLawBring3r
Cabrakan
5,627
629
0
1,214
9,459
9,111
0
1,972
7,487
19,692
0
W
6,491
1,903
0
1,194
10,322
6,591
792
2,749
7,471
4,482
38,266
L
Olorun
gonza1099
Olorun
5,641
2,477
0
6,795
14,318
4,486
276
6,944
7,374
50,161
0
L
10,095
3,915
0
872
6,435
3,788
0
3,132
3,303
6,064
45,429
L
Zeus
zBuCham
Zeus
5,023
255
0
1,623
8,082
2,546
834
3,585
4,497
61,049
0
L
Khepri
3,508
200
800
1,786
6,003
4,378
0
2,508
3,495
23,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,199
Gold Earned
43,906
423
Minions Killed
439
0
Camps Cleared
0
1,405,502
Distance Traveled
1,387,584
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,180
574
103
6
0
299,156
0
W
Hachiman
7,607
475
89
6
0
281,504
2
W
Cerberus
8,708
544
104
7
0
281,385
5
W
Agni
8,970
561
122
8
0
313,107
4
W
Cabrakan
7,061
441
36
2
0
274,060
3
W
Fenrir
8,853
553
72
5
0
255,446
2
L
Olorun
8,819
551
96
6
0
229,866
5
L
Neith
8,258
516
105
7
0
258,425
1
L
Zeus
9,044
565
114
7
0
287,722
4
L
Khepri
8,605
538
21
1
0
312,415
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role