Player Matchup

Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
MSearlesy
Ra
Bronze III
Level 114
God Stats
3W - 3L
1,821 SR
Queue Stats
71W - 72L
1,500 MMR
Party 3
Heimdallr
Heimdallr
Silver I
PureFramez
Heimdallr
Silver I
Level 86
God Stats
32W - 33L
1,790 SR
Queue Stats
111W - 110L
1,494 MMR
Party 4
Jormungandr
Jormungandr
Silver II
cZitrus
Jormungandr
Silver II
Level 59
God Stats
27W - 23L
1,850 SR
Queue Stats
92W - 100L
1,449 MMR
Party 4
Tsukuyomi
Tsukuyomi
Bronze III
prinsofwar
Tsukuyomi
Bronze III
Level 138
God Stats
0W - 1L
1,715 SR
Queue Stats
69W - 64L
1,455 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,735 SR
1,480 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,632 SR
1,472 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Gold IV
BastionEL
Ares
Gold IV
Level 129
God Stats
6W - 2L
1,736 SR
Queue Stats
93W - 88L
1,447 MMR
Party 2
Susano
Susano
Gold III
DMiaN-
Susano
Gold III
Level 131
God Stats
5W - 11L
1,625 SR
Queue Stats
822W - 822L
1,500 MMR
Party 1
Izanami
Izanami
Silver I
DaviZsOne
Izanami
Silver I
Level 123
God Stats
33W - 31L
1,799 SR
Queue Stats
693W - 689L
1,446 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Jordan_Singh15
Baron Samedi
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 5 / 2
4,489
449
2,273
8,465
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

10
2 / 3 / 0
5,645
565
2,826
4,427
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
PureFramez
Heimdallr
8
0 / 0 / 0
4,351
435
3,853
4,048
1,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
cZitrus
Jormungandr
9
0 / 1 / 1
5,208
521
3,260
8,449
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
prinsofwar
Tsukuyomi
9
2 / 3 / 1
5,374
537
4,466
8,053
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
DanzaburouCthulhuScyllaSetCu Chulainn

VS

Bans
NemesisBellonaNu WaBakasuraMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 1
5,733
573
6,187
6,432
5,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
10
3 / 0 / 6
6,186
619
4,975
7,283
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
DMiaN-
Susano
11
3 / 2 / 2
6,017
602
4,268
7,550
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
DaviZsOne
Izanami
11
4 / 0 / 2
6,382
638
5,966
6,112
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Jordan_Singh15
Baron Samedi
10
2 / 1 / 2
5,788
579
2,902
4,788
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
12
12
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
2
0.2
W
Chaac
 
Chaac
0
1
1
0.5
W
Ares
3
0
6
6
W
Susano
DMiaN-
Susano
3
2
2
2
W
Izanami
DaviZsOne
Izanami
4
0
2
5
W
Baron Samedi
Jordan_Singh15
Baron Samedi
2
1
2
3
L
2
3
0
0.67
L
Heimdallr
PureFramez
Heimdallr
0
0
0
0
L
Jormungandr
cZitrus
Jormungandr
0
1
1
0.5
L
Tsukuyomi
prinsofwar
Tsukuyomi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,678
Damage
24,298
33,442
Taken
32,165
14,734
Mitigated
17,361
10,920
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,273
643
0
1,513
8,465
3,127
0
3,039
5,426
9,315
0
W
Chaac
 
Chaac
6,187
2,069
0
3,472
6,432
5,467
0
3,126
3,306
3,085
29,677
W
Ares
4,975
425
0
2,592
7,283
5,104
141
2,047
5,132
15,235
0
W
Susano
DMiaN-
Susano
4,268
746
0
3,401
7,550
2,714
0
975
6,475
0
29,077
W
Izanami
DaviZsOne
Izanami
5,966
4,372
0
2,395
6,112
2,038
995
458
5,614
0
43,926
W
Baron Samedi
Jordan_Singh15
Baron Samedi
2,902
289
394
1,640
4,788
2,038
890
1,343
3,279
32,423
0
L
2,826
242
294
929
4,427
1,382
0
1,756
2,671
24,057
0
L
Heimdallr
PureFramez
Heimdallr
3,853
2,671
0
2,269
4,048
1,014
0
276
3,772
0
22,185
L
Jormungandr
cZitrus
Jormungandr
3,260
1,040
0
3,325
8,449
6,718
0
672
7,777
25,355
0
L
Tsukuyomi
prinsofwar
Tsukuyomi
4,466
1,443
0
2,590
8,053
2,493
0
2,806
5,247
0
22,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,067
Gold Earned
30,106
225
Minions Killed
303
0
Camps Cleared
0
874,243
Distance Traveled
911,743
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,489
449
14
1
0
160,800
2
W
Chaac
5,733
573
66
7
0
186,621
1
W
Ares
6,186
619
20
2
0
185,631
4
W
Susano
6,017
602
62
6
0
200,184
1
W
Izanami
6,382
638
82
8
0
165,057
2
W
Baron Samedi
5,788
579
73
7
0
174,250
1
L
Ra
5,645
565
55
6
0
184,832
5
L
Heimdallr
4,351
435
40
4
0
167,986
3
L
Jormungandr
5,208
521
61
6
0
157,019
0
L
Tsukuyomi
5,374
537
55
6
0
203,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role