Player Matchup

Ra
Ra
DukesmosH
Ra
Level 28
God Stats
21W - 16L
1,574 SR
Queue Stats
115W - 102L
1,559 Elo+
Solo
Danzaburou
Danzaburou
EquinoxOtaku
Danzaburou
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
53W - 63L
1,663 Elo+
Solo
Terra
Terra
GiuliV10
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 292L
1,674 Elo+
Solo
Hou Yi
Hou Yi
Natethatriffs
Hou Yi
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Mercury
Mercury
THEPASTA11
Mercury
Level 27
God Stats
14W - 11L
1,500 SR
Queue Stats
103W - 126L
1,445 Elo+
Solo
Team Averages
Level 16
1,515 SR
1,568 Elo+

VS

Team Averages
Level 21
1,570 SR
1,603 Elo+
Neith
Neith
BigWorm8380
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,598 Elo+
Solo
Apollo
Apollo
HardcoreBadass
Apollo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 60L
1,663 Elo+
Solo
Mulan
Mulan
LaxBoi9
Mulan
Level 29
God Stats
26W - 20L
1,660 SR
Queue Stats
52W - 63L
1,716 Elo+
Solo
Arachne
Arachne
Lordstanicus
Arachne
Level 28
God Stats
3W - 1L
1,688 SR
Queue Stats
19W - 25L
1,386 Elo+
Solo
Zeus
Zeus
RlgambleuQc
Zeus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,974
568
2,525
2,308
731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
EquinoxOtaku
Danzaburou
5
0 / 4 / 0
3,605
515
1,896
3,939
828
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
GiuliV10
Terra
4
0 / 3 / 0
3,321
474
340
3,102
1,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

3
1 / 1 / 0
3,220
460
601
2,448
950
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
THEPASTA11
Mercury
7
0 / 1 / 0
4,026
575
1,057
4,738
1,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 1
5,118
731
3,326
2,759
650
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 3
4,074
582
683
2,676
1,485
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mulan
LaxBoi9
Mulan
9
2 / 0 / 0
5,185
741
1,571
2,256
1,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Lordstanicus
Arachne
6
0 / 0 / 0
3,899
557
1,037
4,218
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 1 / 0
4,297
614
2,666
2,700
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
8
9
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
1
0
0
1
L
Danzaburou
EquinoxOtaku
Danzaburou
0
4
0
0
L
Terra
GiuliV10
Terra
0
3
0
0
W
1
1
3
2.5
W
Mulan
LaxBoi9
Mulan
2
0
0
2
W
Arachne
Lordstanicus
Arachne
0
0
0
0
L
1
1
0
1
W
1
1
0
1
L
Mercury
THEPASTA11
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,419
Damage
9,283
16,535
Taken
14,609
5,007
Mitigated
5,478
3,214
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,326
1,836
0
1,439
2,759
650
0
0
2,684
0
21,490
L
2,525
321
52
1,112
2,308
731
0
1,472
694
18,630
0
L
Danzaburou
EquinoxOtaku
Danzaburou
1,896
461
0
150
3,939
828
0
0
3,939
0
12,837
L
Terra
GiuliV10
Terra
340
239
0
105
3,102
1,360
0
936
2,025
4,574
0
W
683
372
0
1
2,676
1,485
120
0
2,601
0
7,016
W
Mulan
LaxBoi9
Mulan
1,571
280
0
1,067
2,256
1,452
0
83
2,173
0
24,337
W
Arachne
Lordstanicus
Arachne
1,037
604
0
1,671
4,218
1,145
0
1,176
3,042
0
10,979
L
601
331
0
335
2,448
950
0
0
2,448
0
2,646
W
2,666
645
0
957
2,700
746
543
1,606
1,094
16,442
0
L
Mercury
THEPASTA11
Mercury
1,057
604
0
1,460
4,738
1,138
0
0
4,622
0
19,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,146
Gold Earned
22,573
119
Minions Killed
179
0
Camps Cleared
0
615,263
Distance Traveled
588,018
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,118
731
39
6
0
124,713
2
L
Ra
3,974
568
35
5
0
138,173
1
L
Danzaburou
3,605
515
24
3
0
119,224
2
L
Terra
3,321
474
6
1
0
137,490
0
W
Apollo
4,074
582
15
2
0
117,892
0
W
Mulan
5,185
741
66
9
0
102,456
0
W
Arachne
3,899
557
29
4
0
125,696
2
L
Hou Yi
3,220
460
4
1
0
64,865
0
W
Zeus
4,297
614
30
4
0
117,261
1
L
Mercury
4,026
575
50
7
0
155,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role