Player Matchup

Olorun
Olorun
McMeany
Olorun
Level 25
God Stats
3W - 2L
1,306 SR
Queue Stats
129W - 148L
1,627 Elo+
Party 1
Bakasura
Bakasura
Sexylegs04
Bakasura
Level 27
God Stats
9W - 4L
1,813 SR
Queue Stats
260W - 254L
1,625 Elo+
Party 1
Vamana
Vamana
faridagha
Vamana
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,739 Elo+
Solo
Cthulhu
Cthulhu
not2goodatsmite
Cthulhu
Level 14
God Stats
10W - 20L
1,311 SR
Queue Stats
261W - 289L
1,486 Elo+
Party 1
Anhur
Anhur
thickgunt
Anhur
Level 4
God Stats
2W - 1L
1,491 SR
Queue Stats
8W - 5L
1,620 Elo+
Party 1
Team Averages
Level 14
1,484 SR
1,619 Elo+

VS

Team Averages
Level 11
1,603 SR
1,760 Elo+
Neith
Neith
Dahyro
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,823 Elo+
Solo
Odin
Odin
Mornielov
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,716 Elo+
Solo
Nemesis
Nemesis
NuneEnFeu
Nemesis
Level 7
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 1L
1,779 Elo+
Solo
Ao Kuang
Ao Kuang
dariushvh
Ao Kuang
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 60L
1,771 Elo+
Party 2
Anubis
Anubis
lostboyplays
Anubis
Level 27
God Stats
6W - 5L
1,804 SR
Queue Stats
130W - 105L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
McMeany
Olorun
20
11 / 8 / 6
17,312
541
30,878
32,496
12,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
Sexylegs04
Bakasura
20
7 / 7 / 13
16,879
527
29,721
34,893
17,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
faridagha
Vamana
8
0 / 4 / 1
9,269
290
1,809
9,515
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
8 / 1 / 10
15,947
498
12,197
20,839
25,179
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
thickgunt
Anhur
20
4 / 11 / 7
13,846
433
10,795
24,712
10,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dahyro
Neith
20
2 / 9 / 3
15,897
497
11,750
22,688
9,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
20
0 / 11 / 4
14,030
438
3,727
24,549
19,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
NuneEnFeu
Nemesis
5
0 / 0 / 0
7,686
240
0
0
0
Ao Kuang
dariushvh
Ao Kuang
20
18 / 5 / 2
19,691
615
44,479
44,522
19,373
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
20
10 / 6 / 4
17,682
553
27,954
32,478
18,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
43
30
Kills
30
31
Deaths
31
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Dahyro
Neith
2
9
3
0.39
W
Olorun
McMeany
Olorun
11
8
6
1.75
L
Odin
0
11
4
0.18
L
Nemesis
NuneEnFeu
Nemesis
0
0
0
0
W
Bakasura
Sexylegs04
Bakasura
7
7
13
1.93
L
Ao Kuang
dariushvh
Ao Kuang
18
5
2
3.8
W
Vamana
faridagha
Vamana
0
4
1
0.13
L
Anubis
10
6
4
2
W
8
1
10
13
W
Anhur
thickgunt
Anhur
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,400
Damage
87,910
122,455
Taken
124,237
69,649
Mitigated
66,905
34,827
Healing
57,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dahyro
Neith
11,750
5,286
0
6,958
22,688
9,197
4,229
7,161
14,286
0
98,522
W
Olorun
McMeany
Olorun
30,878
17,528
992
15,911
32,496
12,094
2,973
24,052
8,244
105,439
0
L
Odin
3,727
1,589
0
250
24,549
19,504
2,622
10,868
12,626
0
63,270
L
Nemesis
NuneEnFeu
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
Sexylegs04
Bakasura
29,721
19,992
0
12,517
34,893
17,426
2,904
16,304
18,564
0
133,812
L
Ao Kuang
dariushvh
Ao Kuang
44,479
14,991
0
30,305
44,522
19,373
758
16,006
26,304
175,503
0
W
Vamana
faridagha
Vamana
1,809
428
0
1,220
9,515
4,783
0
6,285
3,207
0
14,892
L
Anubis
27,954
1,288
0
20,153
32,478
18,831
653
9,040
21,086
168,359
0
W
12,197
1,362
251
807
20,839
25,179
879
8,094
12,720
74,436
0
W
Anhur
thickgunt
Anhur
10,795
5,871
0
3,129
24,712
10,167
2,317
17,698
7,014
0
64,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,253
Gold Earned
74,986
592
Minions Killed
724
0
Camps Cleared
0
2,495,520
Distance Traveled
2,023,650
35
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,897
497
179
6
0
485,710
0
W
Olorun
17,312
541
146
5
0
512,216
18
L
Odin
14,030
438
122
4
0
502,759
1
L
Nemesis
7,686
240
0
0
0
0
0
W
Bakasura
16,879
527
213
7
0
658,770
11
L
Ao Kuang
19,691
615
196
6
0
568,205
5
W
Vamana
9,269
290
28
1
0
275,329
2
L
Anubis
17,682
553
227
7
0
466,976
0
W
Cthulhu
15,947
498
108
3
0
570,080
1
W
Anhur
13,846
433
97
3
0
479,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role