Player Matchup

Izanami
Izanami
CaedesU6
Izanami
Level 7
God Stats
3W - 1L
1,942 SR
Queue Stats
8W - 2L
1,882 Elo+
Solo
Thoth
Thoth
EinarrSparda
Thoth
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 120L
1,683 Elo+
Party 1
Anhur
Anhur
KBLl
Anhur
Level 21
God Stats
1W - 2L
1,242 SR
Queue Stats
65W - 55L
1,630 Elo+
Solo
Janus
Janus
Pososya
Janus
Level 27
God Stats
1W - 3L
1,715 SR
Queue Stats
45W - 52L
1,846 Elo+
Party 1
Hera
Hera
stefcond
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,815 Elo+
Party 1
Team Averages
Level 22
1,580 SR
1,771 Elo+

VS

Team Averages
Level 22
1,564 SR
1,731 Elo+
Nox
Nox
Ashaylia
Nox
Level 24
God Stats
8W - 3L
1,776 SR
Queue Stats
21W - 18L
1,682 Elo+
Party 2
Neith
Neith
Countmontefisto
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,892 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sarendapol
Kumbhakarna
Level 8
God Stats
100W - 80L
1,796 SR
Queue Stats
203W - 161L
1,806 Elo+
Solo
Ao Kuang
Ao Kuang
TheTrollTime2
Ao Kuang
Level 28
God Stats
3W - 3L
1,250 SR
Queue Stats
37W - 25L
1,630 Elo+
Solo
Kali
Kali
Toutchoux
Kali
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaedesU6
Izanami
15
1 / 5 / 3
9,914
826
8,529
12,513
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 4
10,054
838
11,095
9,120
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
KBLl
Anhur
16
3 / 8 / 2
10,966
914
13,902
16,481
5,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Pososya
Janus
16
2 / 5 / 2
10,537
878
13,403
10,463
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
16
0 / 8 / 3
9,909
826
12,427
14,375
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

52

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 16
12,414
1,035
21,302
9,592
4,041
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 1 / 15
11,367
947
9,199
9,109
3,969
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Sarendapol
Kumbhakarna
18
3 / 0 / 18
12,245
1,020
6,972
21,924
24,937
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
TheTrollTime2
Ao Kuang
19
11 / 0 / 12
13,620
1,135
13,669
13,384
7,784
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
18
4 / 4 / 13
11,707
976
9,012
15,431
7,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
102
7
Kills
28
28
Deaths
7
14
Assists
74
Player
Kills
Deaths
Assists
KDA
W
6
2
16
7
L
Izanami
CaedesU6
Izanami
1
5
3
0.5
W
4
1
15
11.5
L
1
2
4
1.5
L
Anhur
KBLl
Anhur
3
8
2
0.5
L
Janus
Pososya
Janus
2
5
2
0.6
W
Kumbhakarna
Sarendapol
Kumbhakarna
3
0
18
12
W
Ao Kuang
TheTrollTime2
Ao Kuang
11
0
12
17
W
Kali
4
4
13
2.63
L
Hera
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,356
Damage
60,154
62,952
Taken
69,440
21,113
Mitigated
47,775
2,674
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,302
337
1,582
1,140
9,592
4,041
0
4,878
4,530
54,467
0
L
Izanami
CaedesU6
Izanami
8,529
5,315
0
1,194
12,513
4,049
0
10,017
2,496
0
22,650
W
9,199
2,900
0
3,003
9,109
3,969
0
6,416
2,545
0
39,381
L
11,095
906
0
0
9,120
2,992
0
7,204
1,916
23,374
0
L
Anhur
KBLl
Anhur
13,902
5,517
0
1,125
16,481
5,910
0
9,308
7,173
0
30,645
L
Janus
Pososya
Janus
13,403
1,071
0
355
10,463
3,508
0
6,417
4,046
42,034
0
W
Kumbhakarna
Sarendapol
Kumbhakarna
6,972
584
231
1,698
21,924
24,937
0
8,188
13,346
17,574
0
W
Ao Kuang
TheTrollTime2
Ao Kuang
13,669
3,331
0
3,334
13,384
7,784
0
6,378
6,380
36,754
0
W
Kali
9,012
3,032
0
4,111
15,431
7,044
0
9,947
5,248
0
13,923
L
Hera
12,427
1,809
0
0
14,375
4,654
0
8,997
5,378
25,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,380
Gold Earned
61,353
210
Minions Killed
246
4
Camps Cleared
11
930,439
Distance Traveled
1,215,501
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,414
1,035
91
8
0
225,476
0
L
Izanami
9,914
826
38
3
0
113,828
2
W
Neith
11,367
947
66
6
2
239,310
0
L
Thoth
10,054
838
28
2
0
200,476
0
L
Anhur
10,966
914
33
3
1
203,704
3
L
Janus
10,537
878
74
6
1
220,361
0
W
Kumbhakarna
12,245
1,020
18
2
0
290,131
4
W
Ao Kuang
13,620
1,135
61
5
8
242,621
2
W
Kali
11,707
976
10
1
1
217,963
0
L
Hera
9,909
826
37
3
2
192,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role