Player Matchup

Geb
Geb
Bronze III
Gavinmc02
Geb
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,535 MMR
Party 2
Ra
Ra
Silver II
Hyper_Link96
Ra
Silver II
Level 122
God Stats
2W - 0L
1,747 SR
Queue Stats
4W - 4L
1,504 MMR
Party 1
Tyr
Tyr
Bronze III
Raul_Badz02
Tyr
Bronze III
Level 123
God Stats
3W - 1L
1,565 SR
Queue Stats
18W - 12L
1,535 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
Thomas30121998
Ah Muzen Cab
Silver I
Level 125
God Stats
5W - 5L
1,870 SR
Queue Stats
36W - 27L
1,596 MMR
Party 1
Ravana
Ravana
Gold V
pennygamecash
Ravana
Gold V
Level 148
God Stats
5W - 4L
1,416 SR
Queue Stats
68W - 71L
1,532 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,619 SR
1,540 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,488 SR
1,533 MMR
Cu Chulainn
Cu Chulainn
Bronze III
Adv0cate
Cu Chulainn
Bronze III
Level 122
God Stats
7W - 2L
1,732 SR
Queue Stats
29W - 21L
1,576 MMR
Party 3
Arachne
Arachne
Bronze III
Dark_sparrowhawk
Arachne
Bronze III
Level 88
God Stats
0W - 1L
1,603 SR
Queue Stats
3W - 4L
1,530 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Jochem_0412
Ne Zha
Bronze III
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Vulcan
Vulcan
Silver II
TomWaterss
Vulcan
Silver II
Level 111
God Stats
9W - 9L
1,500 SR
Queue Stats
161W - 158L
1,540 MMR
Party 3
Cupid
Cupid
Gold IV
tsakonoob
Cupid
Gold IV
Level 48
God Stats
0W - 2L
1,106 SR
Queue Stats
28W - 38L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 13
10,718
564
7,154
19,296
19,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 3 / 7
11,211
590
7,026
15,994
7,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
6 / 0 / 9
12,822
675
15,134
19,610
22,128
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Thomas30121998
Ah Muzen Cab
18
6 / 2 / 5
11,719
617
13,313
16,974
7,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 2 / 12
11,736
618
15,047
7,949
6,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bans
DanzaburouSetMercuryNemesisJanus

VS

Bans
Nu WaThe MorriganSylvanusKumbhakarnaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Adv0cate
Cu Chulainn
15
0 / 4 / 2
8,804
463
11,099
17,532
14,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 9 / 3
7,200
379
3,537
17,604
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
13
1 / 2 / 4
8,501
447
8,271
13,870
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
TomWaterss
Vulcan
15
5 / 4 / 0
9,550
503
18,982
12,239
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
tsakonoob
Cupid
14
0 / 6 / 1
7,743
408
4,539
13,529
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
25
Kills
7
7
Deaths
25
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Adv0cate
Cu Chulainn
0
4
2
0.25
L
1
9
3
0.28
W
3
0
13
9.5
W
5
3
7
2.83
L
Ne Zha
1
2
4
1.5
W
6
0
9
10.5
W
Ah Muzen Cab
Thomas30121998
Ah Muzen Cab
6
2
5
4.25
L
Vulcan
TomWaterss
Vulcan
5
4
0
1.25
W
5
2
12
5.5
L
Cupid
tsakonoob
Cupid
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,674
Damage
46,428
79,823
Taken
74,774
63,307
Mitigated
36,502
35,439
Healing
19,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Adv0cate
Cu Chulainn
11,099
1,297
0
5,866
17,532
14,401
0
3,571
13,889
8,724
55,037
L
3,537
2,667
471
5,561
17,604
5,151
0
4,055
13,392
0
21,950
W
7,154
1,014
0
6,806
19,296
19,175
500
5,309
13,937
24,936
0
W
7,026
1,249
2,797
5,014
15,994
7,859
2,423
7,716
8,228
70,880
0
L
Ne Zha
8,271
1,091
0
2,786
13,870
5,599
0
2,887
10,903
0
40,787
W
15,134
1,592
0
9,731
19,610
22,128
1,198
3,606
15,554
0
83,968
W
Ah Muzen Cab
Thomas30121998
Ah Muzen Cab
13,313
4,518
0
9,723
16,974
7,788
7,250
3,108
13,816
0
96,122
L
Vulcan
TomWaterss
Vulcan
18,982
6,996
0
1,466
12,239
4,480
0
1,938
10,125
70,140
0
W
15,047
2,378
0
1,368
7,949
6,357
362
3,231
4,652
7,839
88,046
L
Cupid
tsakonoob
Cupid
4,539
1,680
104
2,950
13,529
6,871
0
1,493
11,970
5,616
39,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,206
Gold Earned
41,798
639
Minions Killed
421
0
Camps Cleared
0
1,932,456
Distance Traveled
1,807,817
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,804
463
121
6
0
355,895
3
L
Arachne
7,200
379
45
2
0
363,683
0
W
Geb
10,718
564
17
1
0
401,258
3
W
Ra
11,211
590
141
7
0
369,232
0
L
Ne Zha
8,501
447
52
3
0
408,065
2
W
Tyr
12,822
675
184
10
0
417,901
1
W
Ah Muzen Cab
11,719
617
154
8
0
334,214
1
L
Vulcan
9,550
503
103
5
0
372,517
1
W
Ravana
11,736
618
143
8
0
409,851
5
L
Cupid
7,743
408
100
5
0
307,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role