Player Matchup

Nu Wa
Nu Wa
Hiozanryu
Nu Wa
Level 43
God Stats
1W - 2L
1,243 SR
Queue Stats
12W - 16L
1,315 Elo+
Party 4
Guan Yu
Guan Yu
Hipodamo
Guan Yu
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,315 Elo+
Party 4
Thanatos
Thanatos
RANGER0K
Thanatos
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,255 Elo+
Solo
Geb
Geb
cocacolaDan
Geb
Level 29
God Stats
19W - 36L
1,331 SR
Queue Stats
61W - 133L
1,297 Elo+
Party 1
Anhur
Anhur
ghetto_pirate99
Anhur
Level 94
God Stats
5W - 8L
1,500 SR
Queue Stats
485W - 560L
1,380 Elo+
Party 1
Team Averages
Level 48
1,415 SR
1,312 Elo+

VS

Team Averages
Level 42
1,521 SR
1,449 Elo+
Thoth
Thoth
CrazyLazyChara
Thoth
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
KusochekZabora
Bacchus
Level 37
God Stats
1W - 1L
1,754 SR
Queue Stats
8W - 10L
1,558 Elo+
Party 2
Ao Kuang
Ao Kuang
MrBen2
Ao Kuang
Level 27
God Stats
4W - 9L
1,351 SR
Queue Stats
70W - 73L
1,210 Elo+
Party 3
Anhur
Anhur
TakVleD
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,521 Elo+
Party 2
Kali
Kali
hispoulle
Kali
Level 41
God Stats
6W - 8L
1,501 SR
Queue Stats
77W - 117L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hiozanryu
Nu Wa
16
9 / 3 / 12
11,033
525
18,237
11,449
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
Hipodamo
Guan Yu
17
9 / 2 / 18
11,573
551
14,612
20,753
24,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
RANGER0K
Thanatos
18
15 / 5 / 10
12,321
587
18,393
24,892
9,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 2 / 16
10,903
519
8,882
18,283
15,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 3 / 8
10,167
484
10,222
14,939
4,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 6
11,222
534
16,590
12,873
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 6
9,119
434
8,204
20,144
19,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
MrBen2
Ao Kuang
13
3 / 11 / 5
9,193
438
7,897
19,944
8,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
TakVleD
Anhur
16
3 / 8 / 5
10,291
490
13,105
14,798
4,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
13
2 / 8 / 6
9,203
438
11,865
20,668
6,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
43
40
Kills
15
15
Deaths
40
64
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
W
Nu Wa
Hiozanryu
Nu Wa
9
3
12
5
W
Guan Yu
Hipodamo
Guan Yu
9
2
18
9
L
1
6
6
0.67
L
Ao Kuang
MrBen2
Ao Kuang
3
11
5
0.5
W
Thanatos
RANGER0K
Thanatos
15
5
10
4
L
Anhur
TakVleD
Anhur
3
8
5
0.69
W
4
2
16
6
W
3
3
8
2.33
L
Kali
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,346
Damage
57,661
90,316
Taken
88,427
57,031
Mitigated
42,811
39,247
Healing
16,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,590
864
0
2,312
12,873
3,631
0
3,679
8,934
52,498
0
W
Nu Wa
Hiozanryu
Nu Wa
18,237
4,758
0
2,127
11,449
2,960
2,692
5,299
5,848
52,291
0
W
Guan Yu
Hipodamo
Guan Yu
14,612
3,339
3,755
6,075
20,753
24,701
1,337
10,223
10,154
0
40,410
L
8,204
1,071
0
1,437
20,144
19,589
0
6,514
13,206
23,330
0
L
Ao Kuang
MrBen2
Ao Kuang
7,897
1,874
0
2,956
19,944
8,593
0
5,394
14,087
32,580
0
W
Thanatos
RANGER0K
Thanatos
18,393
7,018
0
20,351
24,892
9,163
2,334
7,164
17,420
0
82,261
L
Anhur
TakVleD
Anhur
13,105
4,279
0
3,463
14,798
4,523
3,636
4,106
10,455
0
69,885
W
8,882
1,375
0
3,124
18,283
15,788
438
4,372
13,730
32,504
0
W
10,222
2,622
795
3,020
14,939
4,419
2,226
4,388
10,473
0
64,097
L
Kali
11,865
5,445
0
6,635
20,668
6,475
0
6,362
13,899
0
50,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,997
Gold Earned
49,028
387
Minions Killed
338
0
Camps Cleared
0
1,896,407
Distance Traveled
1,753,413
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,222
534
64
3
0
345,137
3
W
Nu Wa
11,033
525
85
4
0
334,241
5
W
Guan Yu
11,573
551
70
3
0
393,304
2
L
Bacchus
9,119
434
28
1
0
363,306
1
L
Ao Kuang
9,193
438
57
3
0
355,935
0
W
Thanatos
12,321
587
95
5
0
396,121
1
L
Anhur
10,291
490
110
5
0
317,214
2
W
Geb
10,903
519
45
2
0
390,987
2
W
Anhur
10,167
484
92
4
0
381,754
0
L
Kali
9,203
438
79
4
0
371,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role