Player Matchup

Hades
Hades
Hozek
Hades
Level 69
God Stats
12W - 11L
1,500 SR
Queue Stats
197W - 205L
1,495 Elo+
Solo
Freya
Freya
Martaah
Freya
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
493W - 506L
1,538 Elo+
Party 1
Bellona
Bellona
Sharpkiller28
Bellona
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 69L
1,481 Elo+
Solo
Fenrir
Fenrir
Sir-mono-
Fenrir
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
158W - 172L
1,504 Elo+
Party 1
Ravana
Ravana
lilDee
Ravana
Level 68
God Stats
1W - 3L
1,344 SR
Queue Stats
8W - 11L
1,502 Elo+
Solo
Team Averages
Level 95
1,469 SR
1,504 Elo+

VS

Team Averages
Level 111
1,580 SR
1,471 Elo+
Awilix
Awilix
Arqent
Awilix
Level 126
God Stats
1W - 2L
1,223 SR
Queue Stats
201W - 187L
1,347 Elo+
Solo
Hera
Hera
CosmicTree123
Hera
Level 66
God Stats
68W - 61L
2,128 SR
Queue Stats
167W - 164L
1,448 Elo+
Solo
Neith
Neith
DamagedSight
Neith
Level 124
God Stats
8W - 14L
1,548 SR
Queue Stats
22W - 30L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
jundarosxD
Sun Wukong
Level 80
God Stats
13W - 5L
1,500 SR
Queue Stats
303W - 296L
1,471 Elo+
Solo
Ymir
Ymir
vanhalen35
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hozek
Hades
16
5 / 5 / 1
11,127
506
9,098
16,592
8,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Martaah
Freya
18
3 / 3 / 2
11,229
510
7,542
15,368
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
18
1 / 4 / 1
11,423
519
6,471
16,061
16,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Sir-mono-
Fenrir
15
1 / 1 / 5
10,725
488
5,756
16,773
9,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
lilDee
Ravana
18
3 / 6 / 7
11,385
518
8,553
15,651
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arqent
Awilix
2
0 / 0 / 0
5,934
270
0
422
65
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
10 / 4 / 5
12,409
564
15,561
8,200
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 5 / 2
10,489
477
8,441
11,912
4,659
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
jundarosxD
Sun Wukong
20
4 / 1 / 5
12,262
557
12,452
19,235
20,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 3 / 12
11,016
501
13,059
18,039
17,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
13
Kills
19
19
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Awilix
Arqent
Awilix
0
0
0
0
W
10
4
5
3.13
W
2
5
2
0.6
L
Hades
Hozek
Hades
5
5
1
1.1
L
Freya
Martaah
Freya
3
3
2
1.33
L
Bellona
1
4
1
0.38
L
Fenrir
Sir-mono-
Fenrir
1
1
5
3.5
W
Sun Wukong
jundarosxD
Sun Wukong
4
1
5
6.5
L
Ravana
lilDee
Ravana
3
6
7
1.08
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,420
Damage
49,513
80,445
Taken
57,808
48,856
Mitigated
45,848
24,622
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Arqent
Awilix
0
0
0
67
422
65
0
0
422
0
546
W
15,561
2,980
0
82
8,200
3,324
310
1,867
6,333
68,216
0
W
8,441
3,466
0
2,262
11,912
4,659
3,510
5,042
6,845
0
66,097
L
Hades
Hozek
Hades
9,098
557
767
5,183
16,592
8,611
943
8,615
7,902
68,005
0
L
Freya
Martaah
Freya
7,542
2,443
0
7,782
15,368
7,572
1,064
7,129
8,239
81,115
0
L
Bellona
6,471
1,873
0
3,571
16,061
16,423
0
4,003
11,644
0
69,779
L
Fenrir
Sir-mono-
Fenrir
5,756
1,417
0
3,026
16,773
9,153
527
6,887
9,786
0
37,352
W
Sun Wukong
jundarosxD
Sun Wukong
12,452
1,385
0
4,722
19,235
20,158
1,321
2,565
16,118
11,641
70,535
L
Ravana
lilDee
Ravana
8,553
3,282
0
4,293
15,651
7,097
0
5,130
10,355
0
73,429
W
13,059
1,764
0
4,481
18,039
17,642
120
7,166
10,798
42,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,889
Gold Earned
52,110
559
Minions Killed
476
0
Camps Cleared
0
1,937,526
Distance Traveled
1,577,733
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,934
270
0
0
0
9,004
0
W
Hera
12,409
564
119
5
0
420,084
2
W
Neith
10,489
477
128
6
0
338,022
1
L
Hades
11,127
506
126
6
0
379,441
6
L
Freya
11,229
510
121
6
0
373,430
4
L
Bellona
11,423
519
152
7
0
362,902
3
L
Fenrir
10,725
488
44
2
0
402,336
4
W
Sun Wukong
12,262
557
176
8
0
400,001
4
L
Ravana
11,385
518
116
5
0
419,417
1
W
Ymir
11,016
501
53
2
0
410,622
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role