Player Matchup

Jing Wei
Jing Wei
FillHerGuts
Jing Wei
Level 17
God Stats
28W - 22L
1,548 SR
Queue Stats
40W - 39L
1,556 Elo+
Solo
Geb
Geb
RustyTrmb0n3448
Geb
Level 24
God Stats
7W - 12L
1,761 SR
Queue Stats
34W - 34L
1,736 Elo+
Solo
Nu Wa
Nu Wa
Since1900s
Nu Wa
Level 16
God Stats
21W - 8L
1,699 SR
Queue Stats
51W - 43L
1,703 Elo+
Solo
Ra
Ra
XxMatt_BombxX
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,483 Elo+
Solo
Loki
Loki
circusmbarnum69
Loki
Level 29
God Stats
14W - 14L
1,522 SR
Queue Stats
41W - 39L
1,543 Elo+
Solo
Team Averages
Level 18
1,606 SR
1,604 Elo+

VS

Team Averages
Level 22
1,487 SR
1,568 Elo+
Bellona
Bellona
Cloyd Rivers69
Bellona
Level 15
God Stats
6W - 4L
1,396 SR
Queue Stats
78W - 70L
1,617 Elo+
Solo
Set
Set
Huntman281
Set
Level 23
God Stats
4W - 7L
1,478 SR
Queue Stats
28W - 22L
1,608 Elo+
Solo
Heimdallr
Heimdallr
Ihygrwabvac
Heimdallr
Level 18
God Stats
4W - 6L
1,466 SR
Queue Stats
52W - 52L
1,543 Elo+
Solo
Danzaburou
Danzaburou
JDizzlx
Danzaburou
Level 26
God Stats
12W - 10L
1,595 SR
Queue Stats
31W - 33L
1,470 Elo+
Solo
Hel
Hel
Play4emBucks
Hel
Level 27
God Stats
6W - 9L
1,500 SR
Queue Stats
665W - 592L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FillHerGuts
Jing Wei
1
0 / 0 / 0
2,334
195
0
0
0
10
0 / 2 / 0
5,844
487
2,725
8,289
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
9
0 / 2 / 0
5,183
432
3,571
3,908
1,211
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 7 / 0
5,170
431
2,171
6,615
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 4 / 0
5,016
418
2,749
7,139
2,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
4,299
358
0
373
94
15
4 / 0 / 2
8,468
706
2,862
4,965
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Ihygrwabvac
Heimdallr
14
7 / 0 / 0
8,594
716
7,476
5,849
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
JDizzlx
Danzaburou
13
2 / 0 / 3
7,935
661
5,192
7,984
2,893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 0 / 3
7,623
635
3,521
5,408
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
15
15
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Jing Wei
FillHerGuts
Jing Wei
0
0
0
0
W
4
0
2
5
W
Heimdallr
Ihygrwabvac
Heimdallr
7
0
0
7
W
Danzaburou
JDizzlx
Danzaburou
2
0
3
3.5
W
2
0
3
3.5
L
0
2
0
0
L
Nu Wa
0
2
0
0
L
0
7
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,216
Damage
19,051
25,951
Taken
24,579
10,304
Mitigated
9,987
3,434
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
373
94
0
297
0
0
0
L
Jing Wei
FillHerGuts
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
2,862
1,524
0
752
4,965
1,843
980
575
4,314
0
59,638
W
Heimdallr
Ihygrwabvac
Heimdallr
7,476
2,962
0
1,138
5,849
3,564
2,706
2,395
3,352
7,219
50,117
W
Danzaburou
JDizzlx
Danzaburou
5,192
2,095
0
5,496
7,984
2,893
1,058
2,613
5,295
0
46,320
W
3,521
26
562
3,447
5,408
1,593
1,196
2,079
3,151
53,826
0
L
2,725
529
0
2,108
8,289
5,119
642
643
7,632
27,130
0
L
Nu Wa
3,571
397
0
170
3,908
1,211
0
2,266
1,514
23,077
0
L
2,171
125
33
455
6,615
1,920
0
517
5,980
25,522
0
L
2,749
1,448
0
668
7,139
2,054
0
207
6,932
0
21,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,547
Gold Earned
36,919
160
Minions Killed
405
0
Camps Cleared
0
937,781
Distance Traveled
938,757
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,299
358
0
0
0
0
0
L
Jing Wei
2,334
195
0
0
0
0
0
W
Set
8,468
706
126
11
0
243,391
3
W
Heimdallr
8,594
716
107
9
0
225,610
3
W
Danzaburou
7,935
661
67
6
0
226,523
1
W
Hel
7,623
635
105
9
0
243,233
3
L
Geb
5,844
487
40
3
0
219,479
4
L
Nu Wa
5,183
432
36
3
0
234,429
9
L
Ra
5,170
431
47
4
0
255,659
1
L
Loki
5,016
418
37
3
0
228,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role