Player Matchup

Neith
Neith
Geroder
Neith
Level 26
God Stats
23W - 34L
1,278 SR
Queue Stats
92W - 120L
1,343 Elo+
Party 4
Janus
Janus
RICETOMEATU
Janus
Level 13
God Stats
7W - 5L
1,394 SR
Queue Stats
17W - 25L
1,310 Elo+
Party 1
Olorun
Olorun
RudaDama
Olorun
Level 24
God Stats
47W - 61L
1,467 SR
Queue Stats
94W - 122L
1,343 Elo+
Party 4
Heimdallr
Heimdallr
Werpedes
Heimdallr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,182 Elo+
Party 1
Odin
Odin
Имамголемкур
Odin
Level 1
God Stats
3W - 7L
1,500 SR
Queue Stats
7W - 9L
1,182 Elo+
Party 1
Team Averages
Level 16
1,428 SR
1,272 Elo+

VS

Team Averages
Level 12
1,454 SR
1,187 Elo+
Guan Yu
Guan Yu
Bud667
Guan Yu
Level 5
God Stats
0W - 2L
1,277 SR
Queue Stats
8W - 13L
993 Elo+
Party 3
Nemesis
Nemesis
Sirulrichk
Nemesis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,252 Elo+
Party 2
Thor
Thor
TheLooner
Thor
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 12L
1,006 Elo+
Party 3
Thanatos
Thanatos
Tuneleo
Thanatos
Level 5
God Stats
2W - 8L
1,500 SR
Queue Stats
10W - 16L
1,270 Elo+
Party 2
Tsukuyomi
Tsukuyomi
magiric8
Tsukuyomi
Level 26
God Stats
3W - 3L
1,492 SR
Queue Stats
388W - 485L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Geroder
Neith
20
13 / 1 / 27
14,493
1,208
31,088
15,686
7,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 7 / 28
14,533
1,211
32,982
14,142
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
RudaDama
Olorun
19
10 / 0 / 19
13,590
1,133
10,257
4,225
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Werpedes
Heimdallr
20
6 / 3 / 34
13,290
1,108
15,196
12,541
6,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 7 / 32
12,834
1,070
9,439
14,635
17,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bud667
Guan Yu
18
5 / 5 / 8
12,216
1,018
8,447
22,085
22,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
Sirulrichk
Nemesis
17
7 / 12 / 5
12,669
1,056
17,692
25,416
11,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
17
2 / 9 / 9
11,280
940
6,455
20,213
11,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Tuneleo
Thanatos
17
3 / 8 / 8
11,131
928
7,772
15,102
6,121
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
magiric8
Tsukuyomi
18
1 / 11 / 11
11,868
989
17,604
28,970
12,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
59
45
Kills
18
18
Deaths
45
140
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bud667
Guan Yu
5
5
8
1.8
W
Neith
Geroder
Neith
13
1
27
26.5
W
12
7
28
3.71
W
Olorun
RudaDama
Olorun
10
0
19
19.5
L
Nemesis
Sirulrichk
Nemesis
7
12
5
0.79
L
Thor
2
9
9
0.72
L
Thanatos
Tuneleo
Thanatos
3
8
8
0.88
W
Heimdallr
Werpedes
Heimdallr
6
3
34
7.67
L
Tsukuyomi
magiric8
Tsukuyomi
1
11
11
0.59
W
4
7
32
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,962
Damage
57,970
61,229
Taken
111,786
38,531
Mitigated
64,415
13,400
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bud667
Guan Yu
8,447
1,569
1,986
5,050
22,085
22,621
0
9,348
12,599
0
21,110
W
Neith
Geroder
Neith
31,088
19,778
0
6,727
15,686
7,695
0
0
15,586
0
65,850
W
32,982
3,635
0
319
14,142
5,349
0
0
14,092
52,374
0
W
Olorun
RudaDama
Olorun
10,257
6,232
2,247
2,961
4,225
1,780
0
0
4,200
19,019
0
L
Nemesis
Sirulrichk
Nemesis
17,692
8,842
0
936
25,416
11,447
0
9,761
15,424
0
34,157
L
Thor
6,455
1,424
0
0
20,213
11,355
0
8,629
11,484
0
19,001
L
Thanatos
Tuneleo
Thanatos
7,772
2,263
0
3,266
15,102
6,121
0
5,394
9,608
0
18,849
W
Heimdallr
Werpedes
Heimdallr
15,196
6,492
0
652
12,541
6,095
0
0
12,466
0
36,472
L
Tsukuyomi
magiric8
Tsukuyomi
17,604
2,917
0
6,951
28,970
12,871
0
10,229
18,541
0
58,984
W
9,439
3,725
0
494
14,635
17,612
0
0
14,313
143
20,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,740
Gold Earned
59,164
232
Minions Killed
209
3
Camps Cleared
1
1,041,334
Distance Traveled
1,157,301
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,216
1,018
36
3
0
278,436
0
W
Neith
14,493
1,208
75
6
3
215,235
0
W
Janus
14,533
1,211
57
5
0
177,250
1
W
Olorun
13,590
1,133
22
2
0
234,582
0
L
Nemesis
12,669
1,056
31
3
1
292,907
3
L
Thor
11,280
940
24
2
0
194,491
3
L
Thanatos
11,131
928
26
2
0
174,441
0
W
Heimdallr
13,290
1,108
49
4
0
214,614
0
L
Tsukuyomi
11,868
989
92
8
0
217,026
0
W
Odin
12,834
1,070
29
2
0
199,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role