Player Matchup

Chaac
Chaac
Borghilder
Chaac
Level 27
God Stats
8W - 4L
1,744 SR
Queue Stats
32W - 27L
1,597 Elo+
Solo
Artemis
Artemis
CoronaQueen
Artemis
Level 28
God Stats
65W - 59L
1,400 SR
Queue Stats
70W - 76L
1,370 Elo+
Solo
Nu Wa
Nu Wa
SerpentDreik
Nu Wa
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 72L
1,401 Elo+
Party 2
Nemesis
Nemesis
charlios321
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
raven964
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,529 SR
1,474 Elo+

VS

Team Averages
Level 16
1,523 SR
1,479 Elo+
Thanatos
Thanatos
Diegowski
Thanatos
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 27L
1,245 Elo+
Solo
Anhur
Anhur
Dwight23
Anhur
Level 9
God Stats
46W - 48L
1,283 SR
Queue Stats
56W - 51L
1,482 Elo+
Party 1
Mercury
Mercury
JhoelASG
Mercury
Level 20
God Stats
1W - 2L
1,785 SR
Queue Stats
12W - 14L
1,457 Elo+
Solo
Janus
Janus
joaco3113
Janus
Level 11
God Stats
65W - 60L
1,355 SR
Queue Stats
101W - 93L
1,583 Elo+
Party 1
Chaac
Chaac
tianshui
Chaac
Level 26
God Stats
1W - 1L
1,692 SR
Queue Stats
29W - 30L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
11 / 0 / 13
12,335
1,234
25,250
13,308
18,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
CoronaQueen
Artemis
17
3 / 0 / 14
10,624
1,062
8,352
4,746
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 2 / 13
10,731
1,073
12,824
6,529
2,299
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
charlios321
Nemesis
17
6 / 3 / 12
10,882
1,088
8,522
12,397
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
raven964
Anhur
15
1 / 4 / 11
9,316
932
3,062
10,992
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

275

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Diegowski
Thanatos
13
0 / 4 / 3
8,223
822
2,587
6,330
2,504
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Dwight23
Anhur
15
2 / 8 / 3
9,284
928
7,120
16,760
5,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
JhoelASG
Mercury
15
2 / 5 / 3
9,671
967
11,196
13,449
4,729
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
joaco3113
Janus
15
2 / 7 / 3
9,390
939
6,843
11,334
3,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
tianshui
Chaac
16
3 / 3 / 5
9,920
992
17,469
15,930
17,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
26
27
Kills
9
9
Deaths
27
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
11
0
13
17.5
W
Artemis
CoronaQueen
Artemis
3
0
14
10
L
Thanatos
Diegowski
Thanatos
0
4
3
0.38
L
Anhur
Dwight23
Anhur
2
8
3
0.44
L
Mercury
JhoelASG
Mercury
2
5
3
0.7
W
6
2
13
6.25
W
Nemesis
charlios321
Nemesis
6
3
12
4
L
Janus
joaco3113
Janus
2
7
3
0.5
W
Anhur
raven964
Anhur
1
4
11
1.63
L
Chaac
tianshui
Chaac
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,010
Damage
45,215
47,972
Taken
63,803
33,037
Mitigated
33,758
10,071
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
25,250
4,671
0
5,333
13,308
18,937
0
3,059
10,104
0
45,461
W
Artemis
CoronaQueen
Artemis
8,352
4,022
0
1,619
4,746
2,016
0
204
4,442
0
37,878
L
Thanatos
Diegowski
Thanatos
2,587
681
0
1,071
6,330
2,504
0
952
5,228
0
5,878
L
Anhur
Dwight23
Anhur
7,120
3,958
0
918
16,760
5,078
0
4,034
12,547
0
25,255
L
Mercury
JhoelASG
Mercury
11,196
3,603
0
0
13,449
4,729
0
2,797
10,475
0
32,287
W
12,824
2,504
0
0
6,529
2,299
0
1,094
5,385
24,263
0
W
Nemesis
charlios321
Nemesis
8,522
3,810
0
2,630
12,397
5,947
0
950
11,172
0
12,831
L
Janus
joaco3113
Janus
6,843
643
0
0
11,334
3,840
0
533
10,676
21,789
0
W
Anhur
raven964
Anhur
3,062
2,906
0
489
10,992
3,838
0
1,536
9,356
0
9,533
L
Chaac
tianshui
Chaac
17,469
2,756
0
3,630
15,930
17,607
0
4,508
11,236
0
36,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,888
Gold Earned
46,488
172
Minions Killed
170
5
Camps Cleared
4
937,280
Distance Traveled
854,585
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,335
1,234
47
5
1
234,754
1
W
Artemis
10,624
1,062
64
6
2
188,436
0
L
Thanatos
8,223
822
2
0
0
93,556
0
L
Anhur
9,284
928
42
4
2
166,571
0
L
Mercury
9,671
967
49
5
1
218,150
0
W
Nu Wa
10,731
1,073
34
3
1
170,947
0
W
Nemesis
10,882
1,088
9
1
0
227,149
0
L
Janus
9,390
939
43
4
0
155,736
1
W
Anhur
9,316
932
18
2
1
115,994
2
L
Chaac
9,920
992
34
3
1
220,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role