Player Matchup

Zeus
Zeus
Addonic
Zeus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,382 Elo+
Solo
Kumbhakarna
Kumbhakarna
IceBoxBeefBoy
Kumbhakarna
Level 25
God Stats
8W - 4L
1,400 SR
Queue Stats
45W - 43L
1,417 Elo+
Solo
Skadi
Skadi
PaPlearn69
Skadi
Level 13
God Stats
15W - 7L
1,365 SR
Queue Stats
109W - 121L
1,312 Elo+
Solo
Anubis
Anubis
ProfessorMiNx
Anubis
Level 16
God Stats
20W - 23L
1,344 SR
Queue Stats
26W - 29L
1,312 Elo+
Solo
Izanami
Izanami
Toukachi
Izanami
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 18L
1,500 Elo+
Solo
Team Averages
Level 20
1,422 SR
1,385 Elo+

VS

Team Averages
Level 17
1,493 SR
1,448 Elo+
Set
Set
Doyez
Set
Level 15
God Stats
1W - 2L
1,464 SR
Queue Stats
12W - 10L
1,527 Elo+
Solo
Artemis
Artemis
EmpressMaia
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
IAmDanyel
Baron Samedi
Level 29
God Stats
8W - 10L
1,500 SR
Queue Stats
39W - 66L
1,451 Elo+
Solo
Anubis
Anubis
JustinTymeHD
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Vin007
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Addonic
Zeus
17
7 / 5 / 22
10,715
1,191
11,430
7,614
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
IceBoxBeefBoy
Kumbhakarna
18
7 / 2 / 28
12,039
1,338
9,121
14,404
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
18
7 / 1 / 31
10,877
1,209
12,927
7,995
3,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
19 / 2 / 12
13,188
1,465
23,509
14,359
7,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Toukachi
Izanami
18
8 / 4 / 26
10,993
1,221
14,640
10,961
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Doyez
Set
16
9 / 5 / 5
12,255
1,362
19,163
12,781
5,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
EmpressMaia
Artemis
15
0 / 10 / 8
8,739
971
14,142
14,873
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
IAmDanyel
Baron Samedi
15
2 / 8 / 7
9,665
1,074
9,830
14,529
5,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
15
1 / 9 / 9
9,141
1,016
7,921
14,687
9,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Vin007
Horus
15
2 / 16 / 5
9,262
1,029
1,297
21,390
8,343

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
48
48
Kills
14
14
Deaths
48
119
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zeus
Addonic
Zeus
7
5
22
3.6
L
Set
Doyez
Set
9
5
5
2.3
L
Artemis
EmpressMaia
Artemis
0
10
8
0.4
L
Baron Samedi
IAmDanyel
Baron Samedi
2
8
7
0.69
W
Kumbhakarna
IceBoxBeefBoy
Kumbhakarna
7
2
28
10.5
L
Anubis
1
9
9
0.61
W
Skadi
7
1
31
22.5
W
19
2
12
12.5
W
Izanami
Toukachi
Izanami
8
4
26
5.25
L
Horus
Vin007
Horus
2
16
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,627
Damage
52,353
55,333
Taken
78,260
28,147
Mitigated
32,748
9,930
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Addonic
Zeus
11,430
1,952
135
366
7,614
2,418
0
979
6,635
22,633
0
L
Set
Doyez
Set
19,163
10,169
0
876
12,781
5,075
0
6,769
6,012
0
37,057
L
Artemis
EmpressMaia
Artemis
14,142
7,599
0
868
14,873
4,999
0
8,833
6,040
0
25,170
L
Baron Samedi
IAmDanyel
Baron Samedi
9,830
2,110
1,066
2,706
14,529
5,327
0
7,527
7,002
29,706
0
W
Kumbhakarna
IceBoxBeefBoy
Kumbhakarna
9,121
1,579
0
1,699
14,404
11,342
0
7,755
6,649
17,715
0
L
Anubis
7,921
664
0
1,553
14,687
9,004
0
8,125
6,562
13,139
0
W
Skadi
12,927
6,342
0
0
7,995
3,161
0
1,237
6,758
0
31,559
W
23,509
212
204
5,998
14,359
7,171
0
4,264
10,095
44,275
0
W
Izanami
Toukachi
Izanami
14,640
9,681
0
1,528
10,961
4,055
0
3,516
7,445
0
32,385
L
Horus
Vin007
Horus
1,297
677
0
318
21,390
8,343
0
12,806
8,584
0
7,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,812
Gold Earned
49,062
162
Minions Killed
138
11
Camps Cleared
3
749,180
Distance Traveled
653,211
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,715
1,191
32
4
0
126,406
2
L
Set
12,255
1,362
38
4
2
187,498
0
L
Artemis
8,739
971
26
3
0
122,479
3
L
Baron Samedi
9,665
1,074
46
5
0
122,397
0
W
Kumbhakarna
12,039
1,338
22
2
0
167,869
0
L
Anubis
9,141
1,016
16
2
0
102,265
1
W
Skadi
10,877
1,209
37
4
2
156,063
0
W
Anubis
13,188
1,465
37
4
8
146,828
0
W
Izanami
10,993
1,221
34
4
1
152,014
2
L
Horus
9,262
1,029
12
1
1
118,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role