Player Matchup

Medusa
Medusa
JPricey
Medusa
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 27L
1,576 Elo+
Party 3
Thanatos
Thanatos
MightOfZulu
Thanatos
Level 128
God Stats
5W - 0L
1,851 SR
Queue Stats
121W - 43L
1,711 Elo+
Party 3
Odin
Odin
Pablo241103
Odin
Level 67
God Stats
4W - 3L
1,134 SR
Queue Stats
66W - 46L
1,372 Elo+
Party 4
Amaterasu
Amaterasu
TSJ-2003
Amaterasu
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 41L
1,629 Elo+
Party 3
Freya
Freya
daddyghost193
Freya
Level 88
God Stats
7W - 2L
1,766 SR
Queue Stats
166W - 161L
1,419 Elo+
Party 4
Team Averages
Level 89
1,550 SR
1,541 Elo+

VS

Team Averages
Level 80
1,608 SR
1,674 Elo+
Kuzenbo
Kuzenbo
CN MistCrow
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 2
Zeus
Zeus
Microriver123
Zeus
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 164L
1,626 Elo+
Party 2
Izanami
Izanami
derpluem
Izanami
Level 88
God Stats
44W - 16L
1,783 SR
Queue Stats
86W - 54L
1,793 Elo+
Party 1
King Arthur
King Arthur
eLegX
King Arthur
Level 32
God Stats
2W - 1L
1,756 SR
Queue Stats
480W - 444L
1,566 Elo+
Party 1
Bakasura
Bakasura
oHappy Feet
Bakasura
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 99L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JPricey
Medusa
20
9 / 4 / 9
14,493
630
26,271
15,124
8,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
MightOfZulu
Thanatos
20
10 / 0 / 10
14,036
610
13,263
13,946
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 3 / 19
13,073
568
9,928
19,124
21,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
TSJ-2003
Amaterasu
20
1 / 1 / 4
14,694
639
6,609
16,576
13,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
15 / 4 / 7
13,341
580
24,433
23,445
14,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CN MistCrow
Kuzenbo
11
0 / 12 / 5
8,113
353
6,058
23,343
24,896
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 10 / 3
10,963
477
13,497
18,218
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
derpluem
Izanami
18
7 / 7 / 3
11,844
515
16,895
21,151
7,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
eLegX
King Arthur
16
2 / 6 / 1
10,635
462
13,663
19,005
20,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
oHappy Feet
Bakasura
15
0 / 7 / 8
9,825
427
6,304
16,049
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
42
Kills
12
12
Deaths
42
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CN MistCrow
Kuzenbo
0
12
5
0.21
W
Medusa
JPricey
Medusa
9
4
9
3.38
L
3
10
3
0.45
W
Thanatos
MightOfZulu
Thanatos
10
0
10
15
W
7
3
19
5.5
W
Amaterasu
TSJ-2003
Amaterasu
1
1
4
3
W
15
4
7
4.63
L
Izanami
derpluem
Izanami
7
7
3
1.21
L
King Arthur
eLegX
King Arthur
2
6
1
0.42
L
Bakasura
oHappy Feet
Bakasura
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,504
Damage
56,417
88,215
Taken
97,766
65,023
Mitigated
63,071
44,668
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CN MistCrow
Kuzenbo
6,058
1,981
0
0
23,343
24,896
294
12,940
10,403
21,399
0
W
Medusa
JPricey
Medusa
26,271
10,474
0
697
15,124
8,776
6,340
5,490
9,188
4,320
100,026
L
13,497
772
0
2,961
18,218
4,341
0
2,276
15,942
64,506
0
W
Thanatos
MightOfZulu
Thanatos
13,263
4,108
0
21,192
13,946
6,963
419
2,408
11,538
0
106,276
W
9,928
1,927
0
3,338
19,124
21,211
36
4,498
14,221
0
36,773
W
Amaterasu
TSJ-2003
Amaterasu
6,609
3,027
0
7,046
16,576
13,842
5,456
1,199
15,377
4,205
95,505
W
24,433
10,693
0
12,395
23,445
14,231
3,679
6,129
16,713
105,387
0
L
Izanami
derpluem
Izanami
16,895
9,727
0
3,351
21,151
7,429
0
5,668
15,483
0
82,053
L
King Arthur
eLegX
King Arthur
13,663
2,287
0
250
19,005
20,809
0
2,040
16,965
0
65,559
L
Bakasura
oHappy Feet
Bakasura
6,304
3,491
0
1,951
16,049
5,596
0
3,106
12,943
0
43,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,637
Gold Earned
51,380
679
Minions Killed
533
0
Camps Cleared
0
2,199,036
Distance Traveled
1,857,142
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,113
353
22
1
0
315,748
0
W
Medusa
14,493
630
161
7
0
392,302
3
L
Zeus
10,963
477
119
5
0
365,419
4
W
Thanatos
14,036
610
157
7
0
479,583
4
W
Odin
13,073
568
36
2
0
464,455
1
W
Amaterasu
14,694
639
196
9
0
458,824
1
W
Freya
13,341
580
129
6
0
403,872
1
L
Izanami
11,844
515
147
6
0
406,263
5
L
King Arthur
10,635
462
136
6
0
332,199
1
L
Bakasura
9,825
427
109
5
0
437,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role