Player Matchup

Merlin
Merlin
DarkRas108
Merlin
Level 49
God Stats
7W - 1L
1,897 SR
Queue Stats
157W - 159L
1,578 Elo+
Party 2
Kali
Kali
akira60650
Kali
Level 127
God Stats
11W - 5L
1,900 SR
Queue Stats
86W - 87L
1,590 Elo+
Party 3
Kuzenbo
Kuzenbo
bloarr
Kuzenbo
Level 88
God Stats
1W - 1L
1,281 SR
Queue Stats
652W - 566L
1,551 Elo+
Party 3
Achilles
Achilles
dragovige
Achilles
Level 98
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 16L
1,626 Elo+
Party 3
Hachiman
Hachiman
lntoccia
Hachiman
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 203L
1,611 Elo+
Party 2
Team Averages
Level 78
1,616 SR
1,591 Elo+

VS

Team Averages
Level 40
1,346 SR
1,180 Elo+
Fenrir
Fenrir
JoseVicente08
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 55L
1,079 Elo+
Party 1
Chaac
Chaac
Sr_trolleador999
Chaac
Level 38
God Stats
0W - 1L
1,233 SR
Queue Stats
21W - 45L
1,078 Elo+
Party 1
Ullr
Ullr
mightynovice86
Ullr
Level 43
God Stats
2W - 9L
1,265 SR
Queue Stats
459W - 576L
1,392 Elo+
Solo
Artemis
Artemis
palomoMiguelpc
Artemis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 30L
1,204 Elo+
Party 1
Anubis
Anubis
pepitina33
Anubis
Level 43
God Stats
0W - 9L
1,231 SR
Queue Stats
22W - 46L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DarkRas108
Merlin
9
2 / 3 / 3
5,321
532
3,943
3,844
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
7 / 0 / 2
6,935
694
6,190
7,849
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
bloarr
Kuzenbo
9
1 / 0 / 5
5,563
556
1,946
4,994
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
dragovige
Achilles
11
3 / 0 / 0
6,237
624
5,254
7,205
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
lntoccia
Hachiman
9
3 / 0 / 4
5,563
556
4,451
5,427
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,042
504
356
8,905
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 4 / 0
5,294
529
3,098
7,763
3,477
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,832
483
2,090
3,830
900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 1
4,751
475
2,835
5,065
1,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
pepitina33
Anubis
10
3 / 4 / 0
6,217
622
5,664
5,713
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
3
3
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
DarkRas108
Merlin
2
3
3
1.17
L
0
3
0
0
L
0
4
0
0
W
7
0
2
8
W
Kuzenbo
bloarr
Kuzenbo
1
0
5
3.5
W
Achilles
dragovige
Achilles
3
0
0
3
W
Hachiman
lntoccia
Hachiman
3
0
4
5
L
0
3
1
0.17
L
0
2
1
0.25
L
Anubis
pepitina33
Anubis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,784
Damage
14,043
29,319
Taken
31,276
12,236
Mitigated
10,648
13,402
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DarkRas108
Merlin
3,943
172
0
72
3,844
856
0
1,588
2,116
21,637
0
L
356
58
0
4,025
8,905
2,681
0
1,555
7,264
0
23,865
L
3,098
1,005
0
1,657
7,763
3,477
0
0
7,313
0
21,751
W
6,190
3,048
0
5,451
7,849
2,312
0
2,619
5,148
0
28,153
W
Kuzenbo
bloarr
Kuzenbo
1,946
656
0
1,108
4,994
3,088
0
553
4,396
15,130
0
W
Achilles
dragovige
Achilles
5,254
1,997
0
4,000
7,205
4,634
268
0
7,205
0
27,024
W
Hachiman
lntoccia
Hachiman
4,451
2,093
0
2,771
5,427
1,346
0
650
4,737
0
18,645
L
2,090
1,228
0
0
3,830
900
464
675
3,105
0
16,635
L
2,835
502
0
1,450
5,065
1,161
0
1,590
3,339
53
16,707
L
Anubis
pepitina33
Anubis
5,664
449
0
1,185
5,713
2,429
816
1,613
3,916
27,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,619
Gold Earned
26,136
197
Minions Killed
220
0
Camps Cleared
0
1,004,967
Distance Traveled
939,650
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,321
532
34
3
0
211,161
0
L
Fenrir
5,042
504
48
5
0
198,688
3
L
Chaac
5,294
529
43
4
0
207,253
0
W
Kali
6,935
694
64
6
0
235,025
0
W
Kuzenbo
5,563
556
18
2
0
193,527
2
W
Achilles
6,237
624
56
6
0
181,677
1
W
Hachiman
5,563
556
25
3
0
183,577
3
L
Ullr
4,832
483
40
4
0
150,708
0
L
Artemis
4,751
475
32
3
0
200,601
2
L
Anubis
6,217
622
57
6
0
182,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role