Player Matchup

Artemis
Artemis
BillyBigMemes
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,487 Elo+
Party 1
Arachne
Arachne
FAT_SLAPZ1105
Arachne
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,483 Elo+
Party 1
Chaac
Chaac
Royal_blue03
Chaac
Level 49
God Stats
31W - 12L
1,746 SR
Queue Stats
42W - 35L
1,483 Elo+
Party 1
Janus
Janus
yxxng_Tgaa12
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,483 Elo+
Party 1
Cerberus
Cerberus
zombiechef01
Cerberus
Level 29
God Stats
3W - 3L
1,328 SR
Queue Stats
31W - 26L
1,512 Elo+
Party 1
Team Averages
Level 50
1,515 SR
1,489 Elo+

VS

Team Averages
Level 63
1,477 SR
1,479 Elo+
Fenrir
Fenrir
Jacobelder9542
Fenrir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,694 Elo+
Party 2
Neith
Neith
Skullofall
Neith
Level 66
God Stats
21W - 18L
1,798 SR
Queue Stats
170W - 181L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
Yang-God_
Nu Wa
Level 60
God Stats
8W - 10L
1,463 SR
Queue Stats
56W - 60L
1,427 Elo+
Solo
Ratatoskr
Ratatoskr
iMP_Jareck
Ratatoskr
Level 89
God Stats
1W - 5L
1,325 SR
Queue Stats
37W - 44L
1,432 Elo+
Solo
Jormungandr
Jormungandr
isakrudlund
Jormungandr
Level 86
God Stats
9W - 7L
1,298 SR
Queue Stats
183W - 175L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 1 / 4
7,374
461
5,912
5,705
1,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
16
7 / 0 / 3
9,051
566
7,875
6,131
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 1
8,206
513
9,621
8,784
7,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 2 / 6
8,557
535
7,178
6,371
2,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
zombiechef01
Cerberus
13
4 / 1 / 1
7,910
494
4,208
8,703
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
7,072
442
3,003
14,023
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
12
2 / 2 / 1
7,600
475
5,244
9,710
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Yang-God_
Nu Wa
11
0 / 3 / 1
6,844
428
1,971
7,087
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
iMP_Jareck
Ratatoskr
13
0 / 2 / 2
7,791
487
6,125
12,207
9,566
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
isakrudlund
Jormungandr
13
1 / 3 / 1
7,197
450
3,640
9,369
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
4
5
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
1
1
4
3
W
Arachne
7
0
3
8.5
L
1
8
2
0.25
W
4
1
1
4.5
L
Neith
2
2
1
1.25
L
Nu Wa
Yang-God_
Nu Wa
0
3
1
0.17
L
Ratatoskr
iMP_Jareck
Ratatoskr
0
2
2
0.5
L
Jormungandr
isakrudlund
Jormungandr
1
3
1
0.5
W
2
2
6
2.5
W
Cerberus
zombiechef01
Cerberus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,794
Damage
19,983
35,694
Taken
52,396
21,394
Mitigated
23,156
11,950
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
5,912
3,014
501
1,747
5,705
1,684
914
2,101
3,604
0
45,899
W
Arachne
7,875
4,930
0
2,470
6,131
4,712
63
206
5,881
8,648
46,591
L
3,003
960
0
4,100
14,023
4,538
0
2,899
11,091
0
35,051
W
9,621
1,924
0
3,080
8,784
7,024
957
399
8,083
0
44,558
L
Neith
5,244
2,186
0
4,131
9,710
2,629
640
3,650
6,060
0
39,742
L
Nu Wa
Yang-God_
Nu Wa
1,971
797
0
948
7,087
1,920
0
1,769
5,293
35,829
0
L
Ratatoskr
iMP_Jareck
Ratatoskr
6,125
1,308
0
2,595
12,207
9,566
0
983
10,649
0
41,340
L
Jormungandr
isakrudlund
Jormungandr
3,640
963
223
1,572
9,369
4,503
0
2,581
6,788
38,330
0
W
7,178
1,438
171
2,304
6,371
2,695
0
1,260
4,937
55,077
0
W
Cerberus
zombiechef01
Cerberus
4,208
211
0
1,677
8,703
5,279
0
1,481
7,222
30,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,098
Gold Earned
36,504
418
Minions Killed
387
0
Camps Cleared
0
1,517,278
Distance Traveled
1,364,934
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,374
461
79
5
0
294,782
0
W
Arachne
9,051
566
93
6
0
315,800
4
L
Fenrir
7,072
442
63
4
0
271,127
0
W
Chaac
8,206
513
80
5
0
323,440
3
L
Neith
7,600
475
73
5
0
250,551
3
L
Nu Wa
6,844
428
74
5
0
230,371
2
L
Ratatoskr
7,791
487
104
7
0
336,411
3
L
Jormungandr
7,197
450
73
5
0
276,474
4
W
Janus
8,557
535
106
7
0
289,126
4
W
Cerberus
7,910
494
60
4
0
294,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role