Player Matchup

Nemesis
Nemesis
Grimm Wraith315
Nemesis
Level 32
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Moustachestein
Kumbhakarna
Level 29
God Stats
2W - 5L
1,202 SR
Queue Stats
39W - 78L
1,278 Elo+
Party 2
Kukulkan
Kukulkan
Putrid Scunion
Kukulkan
Level 18
God Stats
3W - 1L
1,599 SR
Queue Stats
50W - 37L
1,540 Elo+
Solo
Anubis
Anubis
kingdeathblood
Anubis
Level 29
God Stats
7W - 11L
1,568 SR
Queue Stats
125W - 129L
1,573 Elo+
Solo
Arachne
Arachne
pansher666
Arachne
Level 20
God Stats
50W - 33L
1,622 SR
Queue Stats
97W - 71L
1,684 Elo+
Solo
Team Averages
Level 26
1,455 SR
1,515 Elo+

VS

Team Averages
Level 24
1,617 SR
1,577 Elo+
Cthulhu
Cthulhu
ASC_CrazyDave
Cthulhu
Level 15
God Stats
4W - 5L
1,513 SR
Queue Stats
29W - 32L
1,498 Elo+
Solo
Skadi
Skadi
Amethyst909502
Skadi
Level 24
God Stats
1W - 1L
1,795 SR
Queue Stats
14W - 11L
1,551 Elo+
Party 1
Merlin
Merlin
DadsBigChill
Merlin
Level 28
God Stats
8W - 10L
1,546 SR
Queue Stats
53W - 46L
1,564 Elo+
Party 1
Thoth
Thoth
Ti4Ei
Thoth
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 90L
1,577 Elo+
Solo
Bellona
Bellona
kayaann_26
Bellona
Level 25
God Stats
64W - 60L
1,729 SR
Queue Stats
252W - 258L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 13
10,138
922
11,396
13,283
5,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kumbhakarna
Moustachestein
Kumbhakarna
17
3 / 2 / 11
10,419
947
5,918
19,883
21,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
17
5 / 1 / 8
11,231
1,021
29,439
7,289
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 1 / 12
12,406
1,128
18,030
13,529
7,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
pansher666
Arachne
17
7 / 3 / 9
11,736
1,067
12,835
14,294
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

219

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 4 / 5
9,780
889
11,917
27,585
24,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

16
1 / 5 / 6
9,882
898
11,025
13,943
4,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
18
6 / 3 / 3
12,535
1,140
18,400
8,134
3,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Ti4Ei
Thoth
15
2 / 7 / 5
10,235
930
11,315
15,436
5,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
kayaann_26
Bellona
15
0 / 4 / 4
9,365
851
11,379
17,550
17,035
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
23
Kills
10
10
Deaths
23
53
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
4
5
0.88
L
1
5
6
0.8
L
Merlin
6
3
3
2.5
W
1
3
13
2.5
W
Kumbhakarna
Moustachestein
Kumbhakarna
3
2
11
4.25
W
Kukulkan
5
1
8
9
L
Thoth
Ti4Ei
Thoth
2
7
5
0.64
L
Bellona
kayaann_26
Bellona
0
4
4
0.5
W
7
1
12
13
W
Arachne
pansher666
Arachne
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,618
Damage
64,036
68,278
Taken
82,648
41,980
Mitigated
54,262
18,471
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,917
400
293
4,068
27,585
24,369
0
18,568
8,656
22,927
0
L
11,025
4,558
352
964
13,943
4,512
0
10,876
2,885
0
24,505
L
Merlin
18,400
583
1,086
840
8,134
3,048
0
4,882
3,146
56,417
0
W
11,396
6,791
807
1,867
13,283
5,217
0
8,188
4,759
0
15,229
W
Kumbhakarna
Moustachestein
Kumbhakarna
5,918
796
900
864
19,883
21,008
0
10,565
9,068
18,367
0
W
Kukulkan
29,439
2,824
1,142
792
7,289
2,498
0
5,966
1,248
50,241
0
L
Thoth
Ti4Ei
Thoth
11,315
891
0
81
15,436
5,298
0
8,390
6,808
34,742
0
L
Bellona
kayaann_26
Bellona
11,379
1,212
0
183
17,550
17,035
0
9,460
7,766
5,590
15,796
W
18,030
282
0
8,730
13,529
7,017
0
10,079
3,400
59,630
0
W
Arachne
pansher666
Arachne
12,835
9,688
0
3,369
14,294
6,240
0
8,856
5,338
0
22,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,930
Gold Earned
51,797
228
Minions Killed
247
7
Camps Cleared
6
1,020,630
Distance Traveled
1,039,417
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,780
889
38
3
1
167,566
0
L
Skadi
9,882
898
34
3
1
199,115
1
L
Merlin
12,535
1,140
84
8
3
228,661
1
W
Nemesis
10,138
922
14
1
1
220,241
0
W
Kumbhakarna
10,419
947
21
2
1
193,400
0
W
Kukulkan
11,231
1,021
75
7
0
190,745
4
L
Thoth
10,235
930
60
5
0
215,283
0
L
Bellona
9,365
851
31
3
1
228,792
2
W
Anubis
12,406
1,128
104
9
2
193,510
0
W
Arachne
11,736
1,067
14
1
3
222,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role