Player Matchup

Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Blood_Disciples
Vulcan
Level 158
God Stats
1W - 5L
1,715 SR
Queue Stats
196W - 184L
1,646 Elo+
Party 1
Horus
Horus
DapDapy
Horus
Level 126
God Stats
1W - 2L
1,496 SR
Queue Stats
50W - 51L
1,462 Elo+
Party 2
Pele
Pele
DragonAngel185
Pele
Level 123
God Stats
6W - 7L
1,492 SR
Queue Stats
50W - 44L
1,500 Elo+
Party 2
Ullr
Ullr
Pablo_DaKing
Ullr
Level 129
God Stats
2W - 5L
1,828 SR
Queue Stats
29W - 28L
1,442 Elo+
Party 2
Team Averages
Level 137
1,606 SR
1,510 Elo+

VS

Team Averages
Level 121
1,545 SR
1,578 Elo+
Merlin
Merlin
Cottotheking
Merlin
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,645 Elo+
Party 3
Ares
Ares
JaviSenpai-
Ares
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 82L
1,613 Elo+
Party 3
Bakasura
Bakasura
Reqz Q
Bakasura
Level 119
God Stats
1W - 3L
1,333 SR
Queue Stats
354W - 366L
1,508 Elo+
Solo
Xbalanque
Xbalanque
TTaneD
Xbalanque
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,481 Elo+
Party 3
Guan Yu
Guan Yu
j3jrjr
Guan Yu
Level 85
God Stats
16W - 15L
1,891 SR
Queue Stats
316W - 306L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
1 / 2 / 12
13,500
563
15,423
17,165
18,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 1 / 8
12,824
534
18,327
10,436
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
DapDapy
Horus
17
3 / 3 / 11
11,042
460
6,570
20,464
14,851
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
16 / 1 / 4
14,828
618
24,012
19,510
8,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 4 / 7
12,116
505
8,343
14,262
5,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
3 / 7 / 2
11,358
473
11,054
18,143
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 7 / 2
8,554
356
7,244
20,036
17,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Reqz Q
Bakasura
16
1 / 7 / 4
10,310
430
9,027
20,659
13,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
TTaneD
Xbalanque
17
4 / 6 / 0
10,532
439
10,913
20,294
7,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
j3jrjr
Guan Yu
20
3 / 3 / 1
12,081
503
12,395
21,342
30,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
29
Kills
11
11
Deaths
30
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
12
3.5
W
5
1
8
9
L
Merlin
3
7
2
0.57
W
Horus
DapDapy
Horus
3
3
11
2.83
W
16
1
4
18
L
0
7
2
0.14
W
4
4
7
1.88
L
Bakasura
Reqz Q
Bakasura
1
7
4
0.43
L
Xbalanque
TTaneD
Xbalanque
4
6
0
0.67
L
Guan Yu
j3jrjr
Guan Yu
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,675
Damage
50,633
81,837
Taken
100,474
51,374
Mitigated
75,183
20,271
Healing
24,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,423
3,346
0
3,770
17,165
18,879
2,178
1,863
14,588
18,734
69,093
W
18,327
5,855
194
2,910
10,436
3,822
1,639
4,542
5,894
92,126
0
L
Merlin
11,054
342
0
3,254
18,143
6,921
79
3,337
14,806
87,801
0
W
Horus
DapDapy
Horus
6,570
3,183
3,177
5,658
20,464
14,851
155
4,738
15,461
0
34,710
W
24,012
5,770
0
3,871
19,510
8,239
2,095
2,472
16,466
0
138,911
L
7,244
59
332
1,363
20,036
17,211
0
6,712
13,324
43,666
0
W
8,343
3,547
0
691
14,262
5,583
2,914
5,264
8,826
0
73,337
L
Bakasura
Reqz Q
Bakasura
9,027
4,940
0
4,261
20,659
13,285
0
2,582
18,077
10,195
58,718
L
Xbalanque
TTaneD
Xbalanque
10,913
4,064
0
7,290
20,294
7,038
1,433
6,653
13,641
0
82,461
L
Guan Yu
j3jrjr
Guan Yu
12,395
1,720
312
7,594
21,342
30,728
0
3,222
18,120
0
83,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,310
Gold Earned
52,835
725
Minions Killed
627
0
Camps Cleared
0
2,143,777
Distance Traveled
2,081,620
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,500
563
201
8
0
425,620
8
W
Vulcan
12,824
534
162
7
0
420,493
3
L
Merlin
11,358
473
146
6
0
403,678
8
W
Horus
11,042
460
47
2
0
443,917
6
W
Pele
14,828
618
173
7
0
486,218
0
L
Ares
8,554
356
54
2
0
402,094
1
W
Ullr
12,116
505
142
6
0
367,529
6
L
Bakasura
10,310
430
120
5
0
423,073
1
L
Xbalanque
10,532
439
132
6
0
402,972
0
L
Guan Yu
12,081
503
175
7
0
449,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role