Player Matchup

Nox
Nox
GODxLIKxWatson
Nox
Level 152
God Stats
91W - 88L
1,570 SR
Queue Stats
835W - 804L
1,560 Elo+
Solo
Ganesha
Ganesha
PapiGanesha
Ganesha
Level 129
God Stats
38W - 25L
1,742 SR
Queue Stats
133W - 86L
1,641 Elo+
Party 1
Hera
Hera
WlNG W0NG
Hera
Level 44
God Stats
9W - 3L
1,706 SR
Queue Stats
116W - 81L
1,766 Elo+
Party 1
Team Averages
Level 108
1,673 SR
1,656 Elo+

VS

Team Averages
Level 121
1,520 SR
1,427 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Bowser1506
Fenrir
Level 64
God Stats
3W - 1L
1,203 SR
Queue Stats
7W - 15L
1,176 Elo+
Solo
Geb
Geb
ItsEbonics
Geb
Level 139
God Stats
35W - 23L
1,855 SR
Queue Stats
164W - 153L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 1
8,027
803
5,810
7,517
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
PapiGanesha
Ganesha
11
1 / 1 / 5
7,728
773
3,126
9,232
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hera
9
0 / 6 / 5
6,576
658
5,333
5,950
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
5 / 3 / 6
8,097
810
11,025
5,478
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Bowser1506
Fenrir
11
5 / 2 / 3
7,793
779
6,088
8,773
3,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 2 / 9
7,960
796
2,599
8,518
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
6
Kills
11
11
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
3
6
2.67
W
Fenrir
Bowser1506
Fenrir
5
2
3
3.25
L
5
4
1
1.38
W
1
2
9
2.75
L
Ganesha
PapiGanesha
Ganesha
1
1
5
3.5
L
Hera
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,269
Damage
19,712
22,699
Taken
22,769
11,153
Mitigated
11,978
4,408
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,025
214
0
750
5,478
1,865
0
3,719
1,656
33,327
0
W
Fenrir
Bowser1506
Fenrir
6,088
1,973
0
1,691
8,773
3,298
0
5,335
3,306
0
24,104
L
5,810
343
0
1,540
7,517
2,614
55
4,637
2,638
20,877
0
W
2,599
252
0
1,475
8,518
6,815
0
4,874
3,504
15,072
0
L
Ganesha
PapiGanesha
Ganesha
3,126
408
0
2,358
9,232
6,558
0
4,739
4,134
17,597
0
L
Hera
5,333
1,447
0
510
5,950
1,981
0
3,504
2,240
17,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,331
Gold Earned
23,850
99
Minions Killed
108
0
Camps Cleared
0
517,470
Distance Traveled
561,248
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,097
810
48
5
0
169,011
1
W
Fenrir
7,793
779
45
5
0
195,870
0
L
Nox
8,027
803
50
5
0
180,427
0
W
Geb
7,960
796
15
2
0
196,367
7
L
Ganesha
7,728
773
10
1
0
183,248
3
L
Hera
6,576
658
39
4
0
153,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role