Player Matchup

Kukulkan
Kukulkan
Jake Mukka
Kukulkan
Level 27
God Stats
1W - 4L
1,405 SR
Queue Stats
1W - 4L
1,439 Elo+
Solo
Nemesis
Nemesis
TTVm0h4
Nemesis
Level 27
God Stats
4W - 5L
1,518 SR
Queue Stats
42W - 50L
1,232 Elo+
Solo
Yemoja
Yemoja
avocate-conique
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 23
1,474 SR
1,391 Elo+

VS

Team Averages
Level 14
1,354 SR
1,213 Elo+
Cernunnos
Cernunnos
SignorOuroboros
Cernunnos
Level 14
God Stats
6W - 5L
1,280 SR
Queue Stats
11W - 27L
1,060 Elo+
Party 1
Izanami
Izanami
al02ex
Izanami
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 31L
1,078 Elo+
Party 1
Chang'e
Chang'e
ÐETELE
Chang'e
Level 11
God Stats
1W - 0L
1,281 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jake Mukka
Kukulkan
13
2 / 5 / 3
8,551
658
7,981
9,866
3,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TTVm0h4
Nemesis
12
6 / 10 / 0
10,581
814
11,070
14,413
8,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 7 / 1
6,934
533
412
7,759
2,671

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SignorOuroboros
Cernunnos
13
5 / 2 / 13
9,986
768
8,101
9,037
3,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
al02ex
Izanami
14
12 / 2 / 8
11,165
859
11,213
12,070
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ÐETELE
Chang'e
12
5 / 4 / 8
9,978
768
6,936
9,366
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
8
Kills
22
22
Deaths
8
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Jake Mukka
Kukulkan
2
5
3
0.7
W
Cernunnos
SignorOuroboros
Cernunnos
5
2
13
5.75
L
Nemesis
TTVm0h4
Nemesis
6
10
0
0.6
W
Izanami
al02ex
Izanami
12
2
8
8
L
0
7
1
0.07
W
Chang'e
ÐETELE
Chang'e
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
26,250
32,038
Taken
30,473
14,573
Mitigated
11,304
1,258
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Jake Mukka
Kukulkan
7,981
908
0
306
9,866
3,689
0
2,790
7,076
43,799
0
W
Cernunnos
SignorOuroboros
Cernunnos
8,101
3,956
0
2,466
9,037
3,352
948
2,566
6,471
0
27,141
L
Nemesis
TTVm0h4
Nemesis
11,070
5,316
0
922
14,413
8,213
0
2,936
11,477
3,052
27,121
W
Izanami
al02ex
Izanami
11,213
7,979
0
4,104
12,070
4,107
1,162
3,176
8,394
0
27,330
L
412
126
0
30
7,759
2,671
0
1,220
6,539
1,264
0
W
Chang'e
ÐETELE
Chang'e
6,936
561
1,292
3,174
9,366
3,845
447
3,157
6,209
38,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,066
Gold Earned
31,129
99
Minions Killed
130
0
Camps Cleared
0
486,295
Distance Traveled
642,630
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,551
658
64
5
0
184,066
0
W
Cernunnos
9,986
768
35
3
0
226,106
0
L
Nemesis
10,581
814
34
3
0
198,132
2
W
Izanami
11,165
859
42
3
0
208,402
0
L
Yemoja
6,934
533
1
0
0
104,097
0
W
Chang'e
9,978
768
53
4
0
208,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role