Player Matchup

Danzaburou
Danzaburou
AwesomeJ13
Danzaburou
Level 28
God Stats
21W - 24L
1,794 SR
Queue Stats
84W - 111L
1,544 Elo+
Solo
Loki
Loki
Fory74
Loki
Level 11
God Stats
2W - 5L
1,342 SR
Queue Stats
4W - 8L
1,298 Elo+
Solo
Yemoja
Yemoja
Moosias
Yemoja
Level 27
God Stats
92W - 75L
1,791 SR
Queue Stats
497W - 482L
1,589 Elo+
Party 2
Ra
Ra
gjerms
Ra
Level 1
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
xVaroHx
Ao Kuang
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,585 SR
1,486 Elo+

VS

Team Averages
Level 11
1,461 SR
1,482 Elo+
Izanami
Izanami
Acuron7
Izanami
Level 27
God Stats
67W - 57L
1,339 SR
Queue Stats
557W - 558L
1,490 Elo+
Solo
Neith
Neith
CheekSlapper69
Neith
Level 3
God Stats
0W - 1L
1,319 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Bellona
Bellona
JerryFTX
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
RaizoKun
Zeus
Level 16
God Stats
3W - 2L
1,626 SR
Queue Stats
89W - 114L
1,473 Elo+
Solo
Da Ji
Da Ji
Undefeatedchaos
Da Ji
Level 8
God Stats
13W - 11L
1,521 SR
Queue Stats
52W - 58L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AwesomeJ13
Danzaburou
10
2 / 1 / 0
6,222
622
1,263
5,191
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
Fory74
Loki
10
1 / 0 / 2
5,948
595
419
4,452
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Moosias
Yemoja
9
1 / 0 / 5
6,142
614
1,188
3,997
1,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ra
12
4 / 2 / 2
6,824
682
4,520
5,700
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
xVaroHx
Ao Kuang
12
3 / 0 / 2
6,802
680
1,710
6,367
2,808
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Acuron7
Izanami
10
1 / 0 / 0
5,727
573
2,152
2,323
608
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
1 / 5 / 1
4,788
479
2,382
6,663
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
JerryFTX
Bellona
3
0 / 1 / 0
3,793
379
416
914
630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
8
0 / 1 / 2
4,887
489
1,709
3,336
892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 5 / 0
5,029
503
1,814
7,056
1,901
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Acuron7
Izanami
1
0
0
1
W
Danzaburou
AwesomeJ13
Danzaburou
2
1
0
2
L
1
5
1
0.3
W
Loki
Fory74
Loki
1
0
2
2
L
Bellona
JerryFTX
Bellona
0
1
0
0
W
Yemoja
Moosias
Yemoja
1
0
5
3.5
L
Zeus
0
1
2
1
L
1
5
0
0.2
W
Ra
4
2
2
2.5
W
Ao Kuang
xVaroHx
Ao Kuang
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,100
Damage
8,473
25,707
Taken
20,292
9,017
Mitigated
5,814
14,002
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Acuron7
Izanami
2,152
1,604
0
1,553
2,323
608
806
347
1,970
0
30,617
W
Danzaburou
AwesomeJ13
Danzaburou
1,263
765
0
2,624
5,191
1,577
2,401
908
4,283
0
25,135
L
2,382
1,180
0
1,298
6,663
1,783
265
2,264
4,335
0
16,283
W
Loki
Fory74
Loki
419
246
0
2,181
4,452
1,080
0
0
4,452
0
26,165
L
Bellona
JerryFTX
Bellona
416
210
0
75
914
630
112
393
521
0
2,288
W
Yemoja
Moosias
Yemoja
1,188
100
798
1,809
3,997
1,701
305
210
3,787
13,929
0
L
Zeus
1,709
540
0
760
3,336
892
87
1,666
1,584
16,334
0
L
1,814
670
0
0
7,056
1,901
0
2,446
4,464
0
24,092
W
Ra
4,520
818
321
2,753
5,700
1,851
0
591
5,109
39,381
0
W
Ao Kuang
xVaroHx
Ao Kuang
1,710
339
0
3,516
6,367
2,808
344
0
6,342
35,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,938
Gold Earned
24,224
299
Minions Killed
183
0
Camps Cleared
0
1,009,065
Distance Traveled
751,590
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,727
573
76
8
0
178,072
3
W
Danzaburou
6,222
622
48
5
0
166,410
4
L
Neith
4,788
479
24
2
0
191,250
1
W
Loki
5,948
595
57
6
0
226,443
0
L
Bellona
3,793
379
4
0
0
46,094
1
W
Yemoja
6,142
614
21
2
0
205,511
6
L
Zeus
4,887
489
36
4
0
182,709
1
L
Da Ji
5,029
503
43
4
0
153,465
0
W
Ra
6,824
682
94
9
0
215,089
2
W
Ao Kuang
6,802
680
79
8
0
195,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role