Player Matchup

Cernunnos
Cernunnos
Silver II
Mr Oh a Mosh
Cernunnos
Silver II
Level 155
God Stats
2W - 3L
1,221 SR
Queue Stats
217W - 207L
1,401 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Rkku
Sun Wukong
Silver III
Level 85
God Stats
2W - 0L
1,733 SR
Queue Stats
14W - 20L
1,403 MMR
Solo
Yemoja
Yemoja
Bronze III
StaticTennis
Yemoja
Bronze III
Level 69
God Stats
2W - 6L
1,042 SR
Queue Stats
9W - 19L
1,403 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
ViniSavordelli
Erlang Shen
Silver III
Level 158
God Stats
11W - 15L
1,505 SR
Queue Stats
181W - 176L
1,411 MMR
Solo
Scylla
Scylla
Silver III
WolfSkyfall
Scylla
Silver III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,404 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,400 SR
1,404 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,512 SR
1,405 MMR
Aphrodite
Aphrodite
Gold V
EatMyCookies96
Aphrodite
Gold V
Level 132
God Stats
9W - 7L
1,150 SR
Queue Stats
337W - 341L
1,392 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Fluorescent13
Kuzenbo
Silver I
Level 145
God Stats
39W - 35L
1,544 SR
Queue Stats
332W - 321L
1,405 MMR
Party 1
Set
Set
Gold III
JustSpartacuz
Set
Gold III
Level 152
God Stats
18W - 28L
1,584 SR
Queue Stats
1,178W - 1,201L
1,417 MMR
Party 1
Apollo
Apollo
Gold IV
Super_Hero_66
Apollo
Gold IV
Level 142
God Stats
18W - 8L
1,918 SR
Queue Stats
359W - 348L
1,399 MMR
Solo
Thor
Thor
Gold V
craig9599
Thor
Gold V
Level 154
God Stats
108W - 150L
1,363 SR
Queue Stats
492W - 495L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mr Oh a Mosh
Cernunnos
20
3 / 2 / 5
16,681
556
11,697
20,896
7,812
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Rkku
Sun Wukong
20
2 / 2 / 14
15,467
516
13,821
28,612
37,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
20
3 / 2 / 17
15,710
524
13,494
20,518
16,643
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
ViniSavordelli
Erlang Shen
20
8 / 3 / 16
17,893
596
21,927
29,040
19,759
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
20
13 / 3 / 11
18,496
617
39,005
17,078
6,695
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
DanzaburouJanusArachneNemesisCu Chulainn

VS

Bans
Nu WaCthulhuSobekKing ArthurHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EatMyCookies96
Aphrodite
19
0 / 11 / 6
12,890
430
13,658
21,766
11,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
15
0 / 2 / 5
11,421
381
11,051
37,050
33,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 4 / 4
13,897
463
20,362
29,958
30,677
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 4 / 1
16,415
547
15,120
22,452
8,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
20
1 / 9 / 5
13,911
464
12,550
24,803
8,184
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
29
Kills
12
12
Deaths
30
63
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
EatMyCookies96
Aphrodite
0
11
6
0.27
L
Kuzenbo
0
2
5
1.25
L
3
4
4
1.25
W
Cernunnos
Mr Oh a Mosh
Cernunnos
3
2
5
2.75
W
Sun Wukong
Rkku
Sun Wukong
2
2
14
4.5
W
Yemoja
3
2
17
5.75
L
8
4
1
2.13
W
Erlang Shen
ViniSavordelli
Erlang Shen
8
3
16
5.33
W
Scylla
13
3
11
6.17
L
Thor
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,944
Damage
72,741
116,144
Taken
136,029
88,792
Mitigated
92,884
58,956
Healing
45,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
EatMyCookies96
Aphrodite
13,658
733
4,503
8,733
21,766
11,416
153
9,832
11,750
87,629
0
L
Kuzenbo
11,051
2,401
0
10,646
37,050
33,832
315
16,499
19,922
37,616
0
L
20,362
5,926
0
7,991
29,958
30,677
325
8,006
21,155
13,037
92,088
W
Cernunnos
Mr Oh a Mosh
Cernunnos
11,697
3,889
0
11,249
20,896
7,812
3,086
5,383
15,176
0
146,762
W
Sun Wukong
Rkku
Sun Wukong
13,821
2,462
0
11,746
28,612
37,883
1,451
6,676
21,132
5,769
100,627
W
Yemoja
13,494
1,681
8,939
9,881
20,518
16,643
437
6,358
13,403
41,569
0
L
15,120
7,297
0
9,109
22,452
8,775
304
8,246
14,048
0
156,154
W
Erlang Shen
ViniSavordelli
Erlang Shen
21,927
10,107
0
13,272
29,040
19,759
3,959
5,951
22,507
0
143,962
W
Scylla
39,005
2,146
0
3,869
17,078
6,695
1,907
6,706
10,012
165,408
0
L
Thor
12,550
2,055
0
4,640
24,803
8,184
653
9,249
15,360
0
109,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,247
Gold Earned
68,534
867
Minions Killed
739
0
Camps Cleared
0
2,803,465
Distance Traveled
2,694,424
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,890
430
160
5
0
502,070
1
L
Kuzenbo
11,421
381
36
1
0
532,775
8
L
Set
13,897
463
148
5
0
534,290
0
W
Cernunnos
16,681
556
252
8
0
535,996
11
W
Sun Wukong
15,467
516
140
5
0
591,872
5
W
Yemoja
15,710
524
57
2
0
498,347
2
L
Apollo
16,415
547
226
8
0
611,121
6
W
Erlang Shen
17,893
596
198
7
0
603,827
2
W
Scylla
18,496
617
220
7
0
573,423
2
L
Thor
13,911
464
169
6
0
514,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role