Player Matchup

Jormungandr
Jormungandr
SirCupboard
Jormungandr
Level 6
God Stats
2W - 1L
1,210 SR
Queue Stats
3W - 6L
1,089 Elo+
Solo
Ra
Ra
Sirulrichk
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,276 Elo+
Party 1
Odin
Odin
Tuneleo
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
gengivaldo12
Kukulkan
Level 18
God Stats
12W - 8L
1,591 SR
Queue Stats
15W - 10L
1,539 Elo+
Solo
Thor
Thor
godofholes
Thor
Level 9
God Stats
4W - 5L
1,513 SR
Queue Stats
27W - 46L
1,223 Elo+
Solo
Team Averages
Level 11
1,463 SR
1,295 Elo+

VS

Team Averages
Level 16
1,534 SR
1,468 Elo+
Cthulhu
Cthulhu
Deathj3zter
Cthulhu
Level 16
God Stats
35W - 35L
1,482 SR
Queue Stats
395W - 453L
1,388 Elo+
Party 2
Izanami
Izanami
KiRcHhOfF__
Izanami
Level 18
God Stats
56W - 41L
1,508 SR
Queue Stats
359W - 404L
1,416 Elo+
Party 2
Thor
Thor
Lyc3s
Thor
Level 7
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Sawasaw
King Arthur
Level 15
God Stats
4W - 2L
1,712 SR
Queue Stats
31W - 18L
1,632 Elo+
Solo
Tsukuyomi
Tsukuyomi
magiric8
Tsukuyomi
Level 26
God Stats
3W - 3L
1,273 SR
Queue Stats
388W - 485L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SirCupboard
Jormungandr
17
2 / 4 / 6
11,064
922
9,959
21,053
11,934
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

17
7 / 11 / 6
12,480
1,040
24,583
20,413
8,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Tuneleo
Odin
17
1 / 11 / 9
10,815
901
7,240
20,863
17,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
gengivaldo12
Kukulkan
18
5 / 8 / 6
12,035
1,003
22,333
14,442
5,736
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 9 / 7
10,536
878
6,941
15,257
6,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deathj3zter
Cthulhu
20
10 / 1 / 23
14,080
1,173
14,543
22,174
21,616
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
KiRcHhOfF__
Izanami
20
22 / 1 / 15
15,852
1,321
28,698
11,908
4,903
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Lyc3s
Thor
18
4 / 7 / 22
11,935
995
14,495
14,927
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Sawasaw
King Arthur
19
2 / 5 / 28
11,777
981
14,620
18,130
29,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
magiric8
Tsukuyomi
19
5 / 3 / 27
12,291
1,024
12,413
14,726
6,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
158
16
Kills
43
43
Deaths
17
34
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Deathj3zter
Cthulhu
10
1
23
21.5
W
Izanami
KiRcHhOfF__
Izanami
22
1
15
29.5
W
Thor
Lyc3s
Thor
4
7
22
2.14
W
King Arthur
Sawasaw
King Arthur
2
5
28
3.2
L
Jormungandr
SirCupboard
Jormungandr
2
4
6
1.25
L
7
11
6
0.91
L
Odin
Tuneleo
Odin
1
11
9
0.5
L
Kukulkan
gengivaldo12
Kukulkan
5
8
6
1
L
1
9
7
0.5
W
Tsukuyomi
magiric8
Tsukuyomi
5
3
27
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,056
Damage
84,769
92,028
Taken
81,865
48,838
Mitigated
68,045
7,123
Healing
17,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Deathj3zter
Cthulhu
14,543
3,051
0
7,175
22,174
21,616
0
16,870
5,304
39,272
0
W
Izanami
KiRcHhOfF__
Izanami
28,698
22,827
0
3,390
11,908
4,903
0
9,277
2,631
0
55,541
W
Thor
Lyc3s
Thor
14,495
3,183
0
399
14,927
6,018
0
10,260
3,712
0
20,411
W
King Arthur
Sawasaw
King Arthur
14,620
2,650
1,080
1,184
18,130
29,139
0
11,347
6,783
428
24,628
L
Jormungandr
SirCupboard
Jormungandr
9,959
3,144
0
1,794
21,053
11,934
0
1,921
18,909
27,369
0
L
24,583
1,700
1,878
2,879
20,413
8,018
0
5,924
14,339
47,897
0
L
Odin
Tuneleo
Odin
7,240
3,852
0
0
20,863
17,006
0
2,370
18,418
0
12,217
L
Kukulkan
gengivaldo12
Kukulkan
22,333
2,095
0
0
14,442
5,736
0
2,247
12,070
46,018
0
L
6,941
4,000
0
572
15,257
6,144
0
2,380
12,627
0
11,361
W
Tsukuyomi
magiric8
Tsukuyomi
12,413
2,502
0
4,186
14,726
6,369
0
9,121
5,299
0
33,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,930
Gold Earned
65,935
140
Minions Killed
198
3
Camps Cleared
6
816,024
Distance Traveled
1,100,559
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,080
1,173
49
4
0
248,952
0
W
Izanami
15,852
1,321
61
5
4
196,305
0
W
Thor
11,935
995
15
1
1
201,946
1
W
King Arthur
11,777
981
18
2
0
232,482
0
L
Jormungandr
11,064
922
33
3
1
158,969
0
L
Ra
12,480
1,040
41
3
0
208,702
2
L
Odin
10,815
901
10
1
0
153,435
0
L
Kukulkan
12,035
1,003
48
4
1
174,895
1
L
Thor
10,536
878
8
1
1
120,023
0
W
Tsukuyomi
12,291
1,024
55
5
1
220,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role