Player Matchup

Da Ji
Da Ji
ESÖSÄ
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,588 Elo+
Solo
King Arthur
King Arthur
I-Get-Flanked
King Arthur
Level 106
God Stats
2W - 3L
1,459 SR
Queue Stats
110W - 125L
1,546 Elo+
Solo
Hera
Hera
nemer6078
Hera
Level 129
God Stats
10W - 6L
1,500 SR
Queue Stats
730W - 740L
1,506 Elo+
Solo
Ares
Ares
sS L E E Kk
Ares
Level 81
God Stats
7W - 2L
1,299 SR
Queue Stats
525W - 521L
1,488 Elo+
Solo
Ne Zha
Ne Zha
swanpfox10843
Ne Zha
Level 137
God Stats
3W - 4L
1,500 SR
Queue Stats
121W - 131L
1,356 Elo+
Solo
Team Averages
Level 94
1,452 SR
1,497 Elo+

VS

Team Averages
Level 93
1,544 SR
1,475 Elo+
Chronos
Chronos
HenJarias
Chronos
Level 118
God Stats
1W - 2L
1,718 SR
Queue Stats
81W - 88L
1,402 Elo+
Solo
The Morrigan
The Morrigan
MiTotalAccess
The Morrigan
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 96L
1,367 Elo+
Solo
Awilix
Awilix
Silverbonex
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,631 Elo+
Solo
Da Ji
Da Ji
hardcore989
Da Ji
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 231L
1,485 Elo+
Solo
Set
Set
毫无人性
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ESÖSÄ
Da Ji
16
4 / 6 / 17
9,919
827
6,733
13,105
6,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
I-Get-Flanked
King Arthur
17
9 / 4 / 17
10,765
897
12,543
14,496
12,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
19
6 / 2 / 21
11,565
964
13,858
7,473
3,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 4 / 14
10,450
871
8,562
12,879
12,435
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 4 / 18
10,654
888
11,390
13,022
5,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HenJarias
Chronos
20
7 / 3 / 7
11,340
945
16,030
15,286
7,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
MiTotalAccess
The Morrigan
17
3 / 5 / 9
9,456
788
8,093
8,142
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
12
0 / 7 / 7
7,786
649
1,375
8,648
3,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 9 / 7
9,838
820
11,365
14,317
6,181
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 9 / 7
9,167
764
6,017
11,949
5,604
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
56
33
Kills
19
20
Deaths
33
87
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ESÖSÄ
Da Ji
4
6
17
2.08
L
Chronos
HenJarias
Chronos
7
3
7
3.5
W
King Arthur
I-Get-Flanked
King Arthur
9
4
17
4.38
L
The Morrigan
MiTotalAccess
The Morrigan
3
5
9
1.5
L
Awilix
0
7
7
0.5
L
6
9
7
1.06
W
Hera
6
2
21
8.25
W
8
4
14
3.75
W
6
4
18
3.75
L
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,086
Damage
42,880
60,975
Taken
58,342
40,185
Mitigated
25,730
17,274
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ESÖSÄ
Da Ji
6,733
1,361
1,436
2,318
13,105
6,017
0
5,861
7,244
0
12,399
L
Chronos
HenJarias
Chronos
16,030
2,211
1,428
6,943
15,286
7,577
886
6,800
8,486
50,959
0
W
King Arthur
I-Get-Flanked
King Arthur
12,543
1,130
1,777
1,342
14,496
12,630
468
6,299
8,197
332
27,500
L
The Morrigan
MiTotalAccess
The Morrigan
8,093
1,477
0
1,704
8,142
3,220
280
2,812
5,113
19,895
0
L
Awilix
1,375
671
127
0
8,648
3,148
308
3,162
5,486
0
4,306
L
11,365
1,826
645
1,858
14,317
6,181
0
6,719
7,598
0
14,739
W
Hera
13,858
3,972
1,931
1,246
7,473
3,555
2,499
2,463
5,010
34,278
0
W
8,562
510
0
820
12,879
12,435
240
5,444
7,435
12,260
0
W
11,390
2,611
1,781
4,623
13,022
5,548
2,884
6,898
6,124
0
29,943
L
6,017
2,302
95
910
11,949
5,604
0
3,223
8,726
0
15,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,353
Gold Earned
47,587
128
Minions Killed
98
0
Camps Cleared
0
1,129,687
Distance Traveled
961,401
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,919
827
8
1
0
213,921
4
L
Chronos
11,340
945
53
4
0
229,764
0
W
King Arthur
10,765
897
35
3
0
232,274
0
L
The Morrigan
9,456
788
22
2
0
179,556
0
L
Awilix
7,786
649
16
1
0
168,490
0
L
Da Ji
9,838
820
2
0
0
194,043
1
W
Hera
11,565
964
55
5
0
242,100
1
W
Ares
10,450
871
7
1
0
214,700
0
W
Ne Zha
10,654
888
23
2
0
226,692
0
L
Set
9,167
764
5
0
0
189,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role