Player Matchup

Ymir
Ymir
Silver I
DafuIl
Ymir
Silver I
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 70L
1,634 MMR
Party 1
Loki
Loki
Gold II
FIGHTXME
Loki
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
KioJACroCodile
Heimdallr
Gold III
Level 146
God Stats
4W - 3L
1,276 SR
Queue Stats
136W - 102L
1,815 MMR
Solo
Chang'e
Chang'e
Platinum I
Ojoboom
Chang'e
Platinum I
Level 126
God Stats
2W - 3L
1,443 SR
Queue Stats
137W - 118L
2,063 MMR
Party 1
Serqet
Serqet
Platinum V
T4n0
Serqet
Platinum V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 66L
1,818 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,444 SR
1,766 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,474 SR
1,756 MMR
Raijin
Raijin
Platinum III
Hood1eCrow
Raijin
Platinum III
Level 160
God Stats
7W - 8L
1,368 SR
Queue Stats
174W - 169L
1,801 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
JustSmithy
Baron Samedi
Platinum V
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 41L
1,856 MMR
Solo
Horus
Horus
Gold II
Koque22
Horus
Gold II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,811 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
S4mU3I
Tsukuyomi
Gold III
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
74W - 55L
1,814 MMR
Party 2
Chernobog
Chernobog
Gold II
SrEgo
Chernobog
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DafuIl
Ymir
16
5 / 1 / 8
10,150
597
8,057
14,120
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
15
3 / 0 / 3
9,864
580
6,479
10,279
6,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
KioJACroCodile
Heimdallr
17
5 / 2 / 6
10,813
636
12,155
11,621
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Ojoboom
Chang'e
18
5 / 0 / 3
11,083
652
9,243
7,345
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
T4n0
Serqet
17
3 / 1 / 5
10,042
591
4,288
9,721
6,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
The MorriganSetDanzaburouPersephoneJanus

VS

Bans
NemesisApolloSobekAnhurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hood1eCrow
Raijin
14
0 / 5 / 1
8,237
485
5,203
9,245
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
JustSmithy
Baron Samedi
15
1 / 3 / 0
8,813
518
5,168
7,502
5,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
Koque22
Horus
11
0 / 6 / 1
6,896
406
3,363
13,842
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
S4mU3I
Tsukuyomi
15
2 / 4 / 1
8,599
506
8,839
11,961
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
SrEgo
Chernobog
15
1 / 3 / 1
9,061
533
8,570
12,324
4,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
21
Kills
4
4
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
DafuIl
Ymir
5
1
8
9
W
Loki
3
0
3
4.5
L
Raijin
Hood1eCrow
Raijin
0
5
1
0.1
L
Baron Samedi
JustSmithy
Baron Samedi
1
3
0
0.33
W
Heimdallr
KioJACroCodile
Heimdallr
5
2
6
4
L
Horus
Koque22
Horus
0
6
1
0.08
W
Chang'e
Ojoboom
Chang'e
5
0
3
6.5
L
Tsukuyomi
S4mU3I
Tsukuyomi
2
4
1
0.63
L
Chernobog
SrEgo
Chernobog
1
3
1
0.5
W
Serqet
T4n0
Serqet
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,222
Damage
31,143
53,086
Taken
54,874
31,657
Mitigated
28,440
26,570
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DafuIl
Ymir
8,057
1,979
0
4,285
14,120
11,622
0
2,794
11,132
35,205
0
W
Loki
6,479
2,062
0
4,326
10,279
6,079
618
3,903
6,376
0
57,338
L
Raijin
Hood1eCrow
Raijin
5,203
639
0
1,392
9,245
3,102
0
3,579
5,323
68,329
0
L
Baron Samedi
JustSmithy
Baron Samedi
5,168
1,056
0
2,799
7,502
5,596
342
340
6,468
55,093
0
W
Heimdallr
KioJACroCodile
Heimdallr
12,155
7,223
0
6,609
11,621
5,226
3,292
18
11,595
0
66,495
L
Horus
Koque22
Horus
3,363
1,172
569
2,115
13,842
10,382
0
6,069
7,187
0
13,318
W
Chang'e
Ojoboom
Chang'e
9,243
654
2,397
5,026
7,345
2,621
0
1,402
5,764
96,075
0
L
Tsukuyomi
S4mU3I
Tsukuyomi
8,839
1,746
0
2,734
11,961
4,389
0
4,763
6,699
0
70,078
L
Chernobog
SrEgo
Chernobog
8,570
5,418
0
4,441
12,324
4,971
0
2,112
10,133
0
62,581
W
Serqet
T4n0
Serqet
4,288
624
0
3,927
9,721
6,109
0
1,824
7,848
0
57,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,952
Gold Earned
41,606
582
Minions Killed
536
0
Camps Cleared
0
1,806,349
Distance Traveled
1,629,564
18
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,150
597
34
2
0
346,091
4
W
Loki
9,864
580
106
6
0
368,496
3
L
Raijin
8,237
485
143
8
0
323,220
8
L
Baron Samedi
8,813
518
120
7
0
292,798
10
W
Heimdallr
10,813
636
132
8
0
303,778
6
L
Horus
6,896
406
26
2
0
325,079
3
W
Chang'e
11,083
652
206
12
0
353,968
3
L
Tsukuyomi
8,599
506
126
7
0
407,867
5
L
Chernobog
9,061
533
121
7
0
280,600
8
W
Serqet
10,042
591
104
6
0
434,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role