Player Matchup

Bellona
Bellona
Feednrage
Bellona
Level 29
God Stats
5W - 1L
1,793 SR
Queue Stats
54W - 40L
1,660 Elo+
Solo
Ao Kuang
Ao Kuang
Kobaze
Ao Kuang
Level 6
God Stats
1W - 1L
1,427 SR
Queue Stats
4W - 5L
1,469 Elo+
Solo
Hachiman
Hachiman
Wasahhbi
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 116L
1,667 Elo+
Solo
Nu Wa
Nu Wa
krispy_krump_og
Nu Wa
Level 16
God Stats
9W - 3L
1,936 SR
Queue Stats
57W - 69L
1,762 Elo+
Solo
Ravana
Ravana
rhynoslayer2
Ravana
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 80L
1,831 Elo+
Solo
Team Averages
Level 20
1,631 SR
1,678 Elo+

VS

Team Averages
Level 19
1,468 SR
1,586 Elo+
Neith
Neith
GeneralSammyQc
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,513 Elo+
Solo
Nu Wa
Nu Wa
IlYoPierrelI
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 11L
1,737 Elo+
Solo
Sylvanus
Sylvanus
SoIoOrTrolI
Sylvanus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Vicious_Tina
Arachne
Level 18
God Stats
4W - 4L
1,612 SR
Queue Stats
62W - 50L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
francoooooo
Baron Samedi
Level 29
God Stats
0W - 2L
1,226 SR
Queue Stats
69W - 73L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Feednrage
Bellona
14
10 / 3 / 4
9,759
574
12,873
14,968
13,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Kobaze
Ao Kuang
11
0 / 7 / 4
7,398
435
1,913
12,009
3,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Wasahhbi
Hachiman
14
1 / 3 / 2
9,453
556
5,908
13,671
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 6 / 6
9,736
573
9,705
13,056
5,272
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
16
7 / 2 / 3
10,311
607
12,122
8,695
4,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 1
6,928
408
1,438
10,896
2,638
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 3 / 1
10,261
604
13,455
10,817
4,053
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
SoIoOrTrolI
Sylvanus
14
1 / 1 / 5
8,724
513
4,740
11,119
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Arachne
Vicious_Tina
Arachne
14
7 / 5 / 3
9,442
555
8,386
15,431
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
francoooooo
Baron Samedi
17
7 / 2 / 4
10,221
601
13,693
11,857
4,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
22
Kills
21
21
Deaths
22
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Feednrage
Bellona
10
3
4
4
L
0
11
1
0.05
L
6
3
1
2.17
W
Ao Kuang
Kobaze
Ao Kuang
0
7
4
0.29
L
Sylvanus
SoIoOrTrolI
Sylvanus
1
1
5
3.5
L
Arachne
Vicious_Tina
Arachne
7
5
3
1.7
W
Hachiman
Wasahhbi
Hachiman
1
3
2
0.67
L
Baron Samedi
francoooooo
Baron Samedi
7
2
4
4.5
W
4
6
6
1.17
W
Ravana
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,521
Damage
41,712
62,399
Taken
60,120
29,944
Mitigated
21,374
14,013
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Feednrage
Bellona
12,873
5,925
0
2,670
14,968
13,267
1,858
6,770
7,840
6,469
51,897
L
1,438
693
0
1,355
10,896
2,638
136
1,589
9,307
0
14,440
L
13,455
3,491
0
1,750
10,817
4,053
3,723
2,300
8,517
78,826
0
W
Ao Kuang
Kobaze
Ao Kuang
1,913
580
0
2,177
12,009
3,494
1,078
5,983
5,865
18,680
0
L
Sylvanus
SoIoOrTrolI
Sylvanus
4,740
1,017
1,545
4,003
11,119
5,073
436
1,119
10,000
37,576
0
L
Arachne
Vicious_Tina
Arachne
8,386
6,386
0
3,317
15,431
4,805
0
3,629
11,802
0
51,016
W
Hachiman
Wasahhbi
Hachiman
5,908
2,632
0
5,634
13,671
3,796
0
6,953
6,608
0
52,120
L
Baron Samedi
francoooooo
Baron Samedi
13,693
316
1,422
4,651
11,857
4,805
0
4,127
7,730
79,770
0
W
9,705
2,176
0
168
13,056
5,272
398
8,248
4,445
48,741
0
W
Ravana
12,122
3,592
0
3,364
8,695
4,115
0
2,809
5,753
0
65,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,657
Gold Earned
45,576
432
Minions Killed
455
0
Camps Cleared
0
1,609,097
Distance Traveled
1,457,147
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,759
574
111
7
0
323,851
0
L
Neith
6,928
408
36
2
0
243,322
3
L
Nu Wa
10,261
604
140
8
0
289,124
3
W
Ao Kuang
7,398
435
32
2
0
323,113
1
L
Sylvanus
8,724
513
65
4
0
251,236
2
L
Arachne
9,442
555
78
5
0
357,700
1
W
Hachiman
9,453
556
96
6
0
315,625
2
L
Baron Samedi
10,221
601
136
8
0
315,765
3
W
Nu Wa
9,736
573
84
5
0
290,363
3
W
Ravana
10,311
607
109
6
0
356,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role