Player Matchup

Sylvanus
Sylvanus
CoyKING RAVEN
Sylvanus
Level 140
God Stats
3W - 3L
1,522 SR
Queue Stats
85W - 85L
1,669 Elo+
Party 3
Artio
Artio
MasterFeed3r
Artio
Level 127
God Stats
3W - 7L
1,500 SR
Queue Stats
231W - 232L
1,517 Elo+
Solo
Heimdallr
Heimdallr
ToPrettyForU
Heimdallr
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 134L
1,338 Elo+
Solo
Sobek
Sobek
V00D007777
Sobek
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,502 Elo+
Party 3
King Arthur
King Arthur
Vitacide
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,517 Elo+
Solo
Team Averages
Level 119
1,504 SR
1,509 Elo+

VS

Team Averages
Level 129
1,422 SR
1,440 Elo+
Ra
Ra
Arngrimite
Ra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,466 Elo+
Solo
Ymir
Ymir
CHUNKS R US
Ymir
Level 153
God Stats
6W - 4L
1,325 SR
Queue Stats
235W - 228L
1,426 Elo+
Party 2
Cupid
Cupid
SOUNDEST BRUSH9
Cupid
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 35L
1,422 Elo+
Party 1
The Morrigan
The Morrigan
ScorpioGaming82
The Morrigan
Level 146
God Stats
3W - 5L
1,285 SR
Queue Stats
327W - 348L
1,567 Elo+
Party 1
Neith
Neith
ZombieScott03
Neith
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
163W - 137L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CoyKING RAVEN
Sylvanus
13
0 / 5 / 8
7,420
824
2,830
17,032
16,564
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 8
8,121
902
4,402
16,603
12,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
ToPrettyForU
Heimdallr
16
7 / 4 / 4
9,252
1,028
16,946
12,962
6,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
12
2 / 5 / 5
7,176
797
4,740
17,676
13,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Vitacide
King Arthur
13
2 / 7 / 5
7,279
809
6,867
14,126
10,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 23
8,199
911
10,899
10,548
8,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 3 / 21
8,533
948
8,254
14,540
15,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 2 / 17
9,277
1,031
19,672
7,695
3,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
ScorpioGaming82
The Morrigan
12
3 / 4 / 12
8,178
909
6,955
6,292
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
15 / 1 / 11
10,506
1,167
25,421
11,792
6,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
110
13
Kills
26
26
Deaths
14
30
Assists
84
Player
Kills
Deaths
Assists
KDA
W
0
4
23
2.88
W
2
3
21
4.17
L
Sylvanus
CoyKING RAVEN
Sylvanus
0
5
8
0.8
L
2
5
8
1.2
W
6
2
17
7.25
W
The Morrigan
ScorpioGaming82
The Morrigan
3
4
12
2.25
L
Heimdallr
ToPrettyForU
Heimdallr
7
4
4
2.25
L
Sobek
2
5
5
0.9
L
King Arthur
Vitacide
King Arthur
2
7
5
0.64
W
15
1
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,785
Damage
71,201
78,399
Taken
50,867
60,315
Mitigated
36,098
30,179
Healing
26,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,899
587
7,389
2,937
10,548
8,177
877
3,082
7,328
22,533
0
W
8,254
642
2,145
924
14,540
15,263
221
3,053
11,270
16,268
0
L
Sylvanus
CoyKING RAVEN
Sylvanus
2,830
360
6,065
5,065
17,032
16,564
150
4,603
12,429
7,152
0
L
4,402
90
2,517
3,957
16,603
12,999
144
3,873
12,730
12,414
0
W
19,672
8,501
2,559
872
7,695
3,706
1,886
1,794
5,870
0
34,756
W
The Morrigan
ScorpioGaming82
The Morrigan
6,955
1,564
2,807
1,487
6,292
2,892
634
1,375
4,819
8,048
4,655
L
Heimdallr
ToPrettyForU
Heimdallr
16,946
6,878
1,538
3,391
12,962
6,672
971
3,721
9,241
0
32,046
L
Sobek
4,740
347
1,464
3,647
17,676
13,513
107
5,291
12,385
6,448
0
L
King Arthur
Vitacide
King Arthur
6,867
870
1,833
702
14,126
10,567
303
5,096
9,030
0
15,203
W
25,421
13,521
1,800
4,061
11,792
6,060
3,203
2,129
9,594
0
34,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,248
Gold Earned
44,693
77
Minions Killed
110
0
Camps Cleared
0
695,559
Distance Traveled
883,300
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,199
911
20
2
0
196,806
0
W
Ymir
8,533
948
15
2
0
163,323
0
L
Sylvanus
7,420
824
9
1
0
114,280
0
L
Artio
8,121
902
15
2
0
162,908
0
W
Cupid
9,277
1,031
36
4
0
200,289
1
W
The Morrigan
8,178
909
20
2
0
155,007
3
L
Heimdallr
9,252
1,028
31
3
0
142,300
1
L
Sobek
7,176
797
8
1
0
130,662
0
L
King Arthur
7,279
809
14
2
0
145,409
2
W
Neith
10,506
1,167
19
2
0
167,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role