Player Matchup

Vamana
Vamana
Gucciboidrip
Vamana
Level 103
God Stats
3W - 9L
1,500 SR
Queue Stats
253W - 274L
1,499 Elo+
Party 1
Ares
Ares
LorenjiCampachi
Ares
Level 146
God Stats
12W - 5L
1,841 SR
Queue Stats
198W - 205L
1,575 Elo+
Party 1
Merlin
Merlin
victorrewade
Merlin
Level 120
God Stats
7W - 5L
1,273 SR
Queue Stats
427W - 458L
1,679 Elo+
Party 1
Team Averages
Level 123
1,538 SR
1,585 Elo+

VS

Team Averages
Level 94
1,560 SR
1,593 Elo+
Xing Tian
Xing Tian
Dothrakin
Xing Tian
Level 150
God Stats
61W - 59L
1,836 SR
Queue Stats
555W - 653L
1,603 Elo+
Solo
King Arthur
King Arthur
Mr_Dip_Sauce
King Arthur
Level 88
God Stats
8W - 6L
1,344 SR
Queue Stats
166W - 191L
1,676 Elo+
Party 2
Fenrir
Fenrir
OG_LITE_OG
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
5 / 3 / 11
10,784
770
11,562
18,679
15,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
7 / 6 / 9
10,803
772
11,409
18,330
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
14
6 / 1 / 9
10,143
725
11,575
8,314
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dothrakin
Xing Tian
9
0 / 5 / 4
8,010
572
4,144
9,495
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Mr_Dip_Sauce
King Arthur
15
9 / 6 / 1
10,406
743
16,739
18,155
11,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
OG_LITE_OG
Fenrir
10
1 / 7 / 4
8,326
595
6,192
13,020
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
18
Kills
10
10
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Dothrakin
Xing Tian
0
5
4
0.4
W
Vamana
5
3
11
3.5
W
7
6
9
1.92
L
King Arthur
Mr_Dip_Sauce
King Arthur
9
6
1
1.58
L
Fenrir
OG_LITE_OG
Fenrir
1
7
4
0.43
W
Merlin
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,546
Damage
27,075
45,323
Taken
40,670
30,399
Mitigated
22,872
14,119
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Dothrakin
Xing Tian
4,144
41
0
1,460
9,495
6,328
0
7,103
2,222
9,701
0
W
Vamana
11,562
4,867
756
7,687
18,679
15,613
922
893
17,786
0
36,133
W
11,409
455
0
3,056
18,330
11,498
452
2,924
15,406
19,413
0
L
King Arthur
Mr_Dip_Sauce
King Arthur
16,739
5,200
0
1,590
18,155
11,959
0
8,689
8,954
0
63,512
L
Fenrir
OG_LITE_OG
Fenrir
6,192
1,935
0
1,272
13,020
4,585
0
6,233
6,453
0
19,051
W
Merlin
11,575
1,062
541
2,079
8,314
3,288
1,247
375
7,939
43,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,730
Gold Earned
26,742
137
Minions Killed
112
0
Camps Cleared
0
709,677
Distance Traveled
586,397
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,010
572
7
1
0
95,192
5
W
Vamana
10,784
770
49
4
0
256,031
0
W
Ares
10,803
772
18
1
0
209,074
0
L
King Arthur
10,406
743
80
6
0
250,370
1
L
Fenrir
8,326
595
25
2
0
240,835
3
W
Merlin
10,143
725
70
5
0
244,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role