Player Matchup

Raijin
Raijin
Diamond V
JamalFromAfrica
Raijin
Diamond V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
2,096 MMR
Party 1
Cu Chulainn
Cu Chulainn
Grandmaster
Personalised
Cu Chulainn
Grandmaster
Level 147
God Stats
8W - 1L
2,158 SR
Queue Stats
441W - 36L
2,413 MMR
Party 1
Ares
Ares
Grandmaster
Satanaël
Ares
Grandmaster
Level 160
God Stats
54W - 1L
2,293 SR
Queue Stats
249W - 17L
2,413 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,984 SR
2,307 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,503 SR
1,566 MMR
Terra
Terra
Gold IV
Flanqer
Terra
Gold IV
Level 153
God Stats
14W - 14L
1,500 SR
Queue Stats
1,009W - 1,133L
1,541 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
JulOxPompA
Baron Samedi
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold III
NaythanPRO
Chiron
Gold III
Level 120
God Stats
7W - 3L
1,508 SR
Queue Stats
34W - 32L
1,658 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 7
9,360
851
16,059
6,343
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Personalised
Cu Chulainn
11
4 / 3 / 9
8,538
776
10,380
11,962
10,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
12
5 / 1 / 11
9,550
868
8,430
12,346
12,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SobekAphroditeThothPersephoneSet

VS

Bans
DanzaburouAchillesChang'eXing TianScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Flanqer
Terra
10
1 / 8 / 1
7,541
686
3,877
19,547
10,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
JulOxPompA
Baron Samedi
10
2 / 5 / 1
7,737
703
6,929
9,343
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
NaythanPRO
Chiron
10
1 / 3 / 3
7,207
655
6,249
10,501
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
4
4
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
Flanqer
Terra
1
8
1
0.19
W
7
0
7
10.5
L
Baron Samedi
JulOxPompA
Baron Samedi
2
5
1
0.5
L
Chiron
NaythanPRO
Chiron
1
3
3
0.83
W
Cu Chulainn
Personalised
Cu Chulainn
4
3
9
2.83
W
Ares
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,869
Damage
17,055
30,651
Taken
39,391
25,980
Mitigated
18,623
12,615
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Flanqer
Terra
3,877
701
510
2,409
19,547
10,240
0
12,596
6,195
13,885
0
W
16,059
1,061
0
3,038
6,343
2,314
1,008
2,986
3,195
54,667
0
L
Baron Samedi
JulOxPompA
Baron Samedi
6,929
635
749
1,551
9,343
3,937
0
4,916
4,139
30,180
0
L
Chiron
NaythanPRO
Chiron
6,249
2,653
501
1,918
10,501
4,446
0
6,488
3,635
1,926
20,978
W
Cu Chulainn
Personalised
Cu Chulainn
10,380
1,796
0
4,993
11,962
10,941
789
4,517
7,165
1,665
39,341
W
Ares
8,430
328
0
4,584
12,346
12,725
695
3,128
9,054
14,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
22,485
145
Minions Killed
108
0
Camps Cleared
0
624,935
Distance Traveled
541,285
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,541
686
14
1
0
186,883
3
W
Raijin
9,360
851
95
9
0
190,054
1
L
Baron Samedi
7,737
703
42
4
0
160,681
2
L
Chiron
7,207
655
52
5
0
193,721
1
W
Cu Chulainn
8,538
776
36
3
0
214,862
4
W
Ares
9,550
868
14
1
0
220,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role