Player Matchup

Mulan
Mulan
BanterousFatpig
Mulan
Level 65
God Stats
25W - 8L
1,843 SR
Queue Stats
63W - 26L
1,793 Elo+
Party 1
Izanami
Izanami
Bearycute
Izanami
Level 157
God Stats
13W - 8L
1,692 SR
Queue Stats
223W - 164L
1,662 Elo+
Party 1
Baron Samedi
Baron Samedi
Dokulla
Baron Samedi
Level 139
God Stats
11W - 5L
1,796 SR
Queue Stats
51W - 28L
1,698 Elo+
Party 1
Team Averages
Level 120
1,777 SR
1,718 Elo+

VS

Team Averages
Level 130
1,437 SR
1,519 Elo+
King Arthur
King Arthur
MolecularPrime
King Arthur
Level 158
God Stats
13W - 15L
1,311 SR
Queue Stats
429W - 445L
1,586 Elo+
Solo
Thoth
Thoth
aplika
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
wortel123
Cernunnos
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 293L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 6
9,429
786
8,543
8,546
5,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Bearycute
Izanami
14
6 / 2 / 9
9,705
809
11,285
12,459
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Dokulla
Baron Samedi
13
5 / 4 / 11
9,430
786
9,777
7,665
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MolecularPrime
King Arthur
11
6 / 7 / 1
9,234
770
9,320
15,479
13,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
aplika
Thoth
11
2 / 5 / 5
8,120
677
7,724
7,613
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
wortel123
Cernunnos
11
0 / 5 / 5
7,578
632
4,338
11,910
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
17
Kills
8
8
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Izanami
Bearycute
Izanami
6
2
9
5.25
W
Baron Samedi
Dokulla
Baron Samedi
5
4
11
2.63
L
King Arthur
MolecularPrime
King Arthur
6
7
1
0.93
L
Thoth
aplika
Thoth
2
5
5
0.9
L
Cernunnos
wortel123
Cernunnos
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,605
Damage
21,382
28,670
Taken
35,002
12,537
Mitigated
21,933
10,924
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,543
2,665
294
1,508
8,546
5,848
765
3,250
4,934
2,038
22,613
W
Izanami
Bearycute
Izanami
11,285
7,715
0
6,669
12,459
3,754
1,334
2,933
9,067
0
54,367
W
Baron Samedi
Dokulla
Baron Samedi
9,777
611
495
1,958
7,665
2,935
1,052
1,295
6,081
36,397
0
L
King Arthur
MolecularPrime
King Arthur
9,320
2,073
0
1,480
15,479
13,221
0
5,231
10,248
0
22,300
L
Thoth
aplika
Thoth
7,724
519
0
500
7,613
2,384
0
1,934
5,679
22,669
0
L
Cernunnos
wortel123
Cernunnos
4,338
2,394
0
1,787
11,910
6,328
0
3,035
8,875
2,898
23,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,564
Gold Earned
24,932
167
Minions Killed
106
0
Camps Cleared
0
610,771
Distance Traveled
551,485
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,429
786
31
3
0
230,219
5
W
Izanami
9,705
809
87
7
0
200,919
3
W
Baron Samedi
9,430
786
49
4
0
179,633
5
L
King Arthur
9,234
770
20
2
0
166,840
2
L
Thoth
8,120
677
32
3
0
186,347
3
L
Cernunnos
7,578
632
54
5
0
198,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role