Player Matchup

Set
Set
KornMufin
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,396 Elo+
Solo
Loki
Loki
Rafa05Jose
Loki
Level 24
God Stats
39W - 33L
1,683 SR
Queue Stats
373W - 468L
1,453 Elo+
Party 1
Zeus
Zeus
Serkish
Zeus
Level 29
God Stats
7W - 6L
1,683 SR
Queue Stats
37W - 31L
1,554 Elo+
Solo
Terra
Terra
true-venom109
Terra
Level 18
God Stats
1W - 1L
1,658 SR
Queue Stats
23W - 17L
1,505 Elo+
Solo
Anubis
Anubis
z1N1colas2
Anubis
Level 11
God Stats
14W - 12L
1,293 SR
Queue Stats
748W - 845L
1,407 Elo+
Party 1
Team Averages
Level 18
1,563 SR
1,463 Elo+

VS

Team Averages
Level 20
1,437 SR
1,475 Elo+
Danzaburou
Danzaburou
Cookin foolz
Danzaburou
Level 24
God Stats
49W - 38L
1,581 SR
Queue Stats
70W - 51L
1,583 Elo+
Solo
Artemis
Artemis
DavidFenton4710
Artemis
Level 20
God Stats
2W - 4L
1,450 SR
Queue Stats
25W - 27L
1,422 Elo+
Solo
Serqet
Serqet
Lilgorgon05
Serqet
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 85L
1,527 Elo+
Solo
Ymir
Ymir
Myma8tes4tnit
Ymir
Level 4
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 3L
1,402 Elo+
Solo
Cthulhu
Cthulhu
ScaryBoy0419
Cthulhu
Level 22
God Stats
24W - 20L
1,340 SR
Queue Stats
191W - 228L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 7
10,193
784
4,280
12,523
4,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
9 / 2 / 21
13,898
1,069
21,810
18,047
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Serkish
Zeus
20
19 / 1 / 17
16,853
1,296
46,535
9,729
3,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 0 / 18
15,780
1,214
31,697
8,511
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
z1N1colas2
Anubis
20
3 / 6 / 26
13,278
1,021
9,178
13,975
7,092
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cookin foolz
Danzaburou
18
8 / 9 / 6
12,572
967
17,030
21,262
5,617
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 6 / 11
12,328
948
20,978
21,425
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
18
2 / 15 / 9
11,533
887
8,553
24,773
7,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 5 / 7
12,031
925
1,861
23,315
22,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
ScaryBoy0419
Cthulhu
17
4 / 12 / 7
11,189
861
6,819
30,166
9,359

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
60
47
Kills
20
20
Deaths
47
89
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cookin foolz
Danzaburou
8
9
6
1.22
L
5
6
11
1.75
W
0
11
7
0.32
L
Serqet
2
15
9
0.43
L
1
5
7
0.9
W
9
2
21
9.75
L
Cthulhu
ScaryBoy0419
Cthulhu
4
12
7
0.63
W
Zeus
Serkish
Zeus
19
1
17
27.5
W
16
0
18
25
W
Anubis
z1N1colas2
Anubis
3
6
26
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,500
Damage
55,241
62,785
Taken
120,941
25,973
Mitigated
51,788
11,612
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cookin foolz
Danzaburou
17,030
12,829
0
446
21,262
5,617
0
16,315
4,697
0
39,153
L
20,978
12,139
0
3,478
21,425
6,235
0
16,693
4,507
0
38,078
W
4,280
2,609
0
0
12,523
4,674
0
3,899
8,624
0
9,059
L
Serqet
8,553
2,165
0
596
24,773
7,865
0
14,860
9,573
0
22,265
L
1,861
139
0
963
23,315
22,712
0
16,058
6,992
27,911
0
W
21,810
7,760
0
1,771
18,047
7,137
0
2,098
14,908
0
41,489
L
Cthulhu
ScaryBoy0419
Cthulhu
6,819
497
0
0
30,166
9,359
0
22,093
7,762
21,800
0
W
Zeus
Serkish
Zeus
46,535
4,629
0
2,847
9,729
3,482
0
1,063
7,988
86,607
0
W
31,697
1,492
2,980
4,014
8,511
3,588
0
675
7,836
46,838
0
W
Anubis
z1N1colas2
Anubis
9,178
874
0
0
13,975
7,092
0
945
12,914
19,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,002
Gold Earned
59,653
224
Minions Killed
177
7
Camps Cleared
4
1,105,161
Distance Traveled
1,087,245
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,572
967
28
2
1
225,488
0
L
Artemis
12,328
948
27
2
0
224,363
1
W
Set
10,193
784
6
0
0
132,841
0
L
Serqet
11,533
887
37
3
1
230,090
1
L
Ymir
12,031
925
62
5
1
186,080
0
W
Loki
13,898
1,069
41
3
6
274,023
2
L
Cthulhu
11,189
861
23
2
1
221,224
0
W
Zeus
16,853
1,296
106
8
0
204,969
0
W
Terra
15,780
1,214
44
3
0
277,292
0
W
Anubis
13,278
1,021
27
2
1
216,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role