Player Matchup

Fenrir
Fenrir
Silver III
Eldo m8
Fenrir
Silver III
Level 82
God Stats
5W - 1L
1,500 SR
Queue Stats
81W - 99L
871 MMR
Party 2
Merlin
Merlin
Silver III
Ronde20
Merlin
Silver III
Level 99
God Stats
24W - 28L
1,351 SR
Queue Stats
49W - 63L
1,050 MMR
Solo
Guan Yu
Guan Yu
Bronze I
SATA83
Guan Yu
Bronze I
Level 53
God Stats
5W - 4L
1,516 SR
Queue Stats
684W - 679L
986 MMR
Solo
Apollo
Apollo
Bronze I
Wrighty497
Apollo
Bronze I
Level 63
God Stats
1W - 4L
1,255 SR
Queue Stats
30W - 44L
985 MMR
Party 2
Cerberus
Cerberus
Bronze I
pleb_killer_7
Cerberus
Bronze I
Level 43
God Stats
15W - 17L
1,415 SR
Queue Stats
34W - 50L
961 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 68
1,407 SR
971 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,458 SR
973 MMR
Hel
Hel
Silver III
Centurioss
Hel
Silver III
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 67L
1,038 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze IV
Havbo_m
Kumbhakarna
Bronze IV
Level 47
God Stats
2W - 3L
1,694 SR
Queue Stats
30W - 64L
892 MMR
Party 1
Susano
Susano
Bronze III
JegSkalPaaToilet
Susano
Bronze III
Level 43
God Stats
2W - 10L
1,261 SR
Queue Stats
21W - 49L
1,027 MMR
Party 1
Artemis
Artemis
Silver V
NURMAGOMEDOV_28
Artemis
Silver V
Level 58
God Stats
0W - 1L
1,476 SR
Queue Stats
6W - 16L
1,033 MMR
Solo
Mulan
Mulan
Silver IV
val5919
Mulan
Silver IV
Level 97
God Stats
13W - 14L
1,361 SR
Queue Stats
277W - 291L
874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eldo m8
Fenrir
20
10 / 4 / 7
13,474
612
16,332
20,693
10,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Ronde20
Merlin
20
4 / 0 / 9
14,002
636
14,935
7,269
3,753
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
SATA83
Guan Yu
19
2 / 5 / 8
12,063
548
10,843
26,728
18,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Wrighty497
Apollo
18
7 / 1 / 12
12,007
546
10,505
11,330
4,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
pleb_killer_7
Cerberus
18
5 / 2 / 16
11,984
545
12,951
16,525
14,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AphroditeBakasuraCthulhuArachnePersephone

VS

Bans
HeraCabrakanYmirTsukuyomiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
8,801
400
4,008
15,734
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Havbo_m
Kumbhakarna
13
2 / 4 / 1
9,093
413
5,917
18,064
12,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
3 / 5 / 1
10,488
477
7,546
15,854
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 9 / 5
8,718
396
8,109
14,753
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
val5919
Mulan
19
5 / 3 / 1
11,977
544
15,920
20,788
23,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
28
Kills
11
12
Deaths
28
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Fenrir
Eldo m8
Fenrir
10
4
7
3.38
L
Kumbhakarna
Havbo_m
Kumbhakarna
2
4
1
0.63
L
3
5
1
0.7
L
1
9
5
0.39
W
Merlin
Ronde20
Merlin
4
0
9
8.5
W
Guan Yu
SATA83
Guan Yu
2
5
8
1.2
W
Apollo
Wrighty497
Apollo
7
1
12
13
W
Cerberus
pleb_killer_7
Cerberus
5
2
16
6.5
L
Mulan
val5919
Mulan
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,566
Damage
41,500
82,545
Taken
85,193
52,581
Mitigated
53,775
29,542
Healing
22,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,008
313
388
4,292
15,734
6,705
298
8,034
7,700
50,454
0
W
Fenrir
Eldo m8
Fenrir
16,332
3,215
0
10,906
20,693
10,764
4,181
405
20,138
0
101,925
L
Kumbhakarna
Havbo_m
Kumbhakarna
5,917
297
0
2,023
18,064
12,914
0
8,476
9,588
35,364
0
L
7,546
560
0
5,582
15,854
6,399
0
3,130
12,724
0
72,853
L
8,109
3,146
216
1,803
14,753
4,665
0
5,965
8,788
0
30,380
W
Merlin
Ronde20
Merlin
14,935
636
0
1,853
7,269
3,753
1,569
2,523
4,721
126,283
0
W
Guan Yu
SATA83
Guan Yu
10,843
2,658
1,189
9,279
26,728
18,753
1,444
1,518
24,660
0
73,958
W
Apollo
Wrighty497
Apollo
10,505
5,994
0
408
11,330
4,716
2,101
655
10,675
0
73,005
W
Cerberus
pleb_killer_7
Cerberus
12,951
523
1,728
4,179
16,525
14,595
1,026
5,116
11,359
47,411
0
L
Mulan
val5919
Mulan
15,920
2,667
0
8,149
20,788
23,092
0
2,281
18,507
726
83,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,530
Gold Earned
49,077
683
Minions Killed
485
0
Camps Cleared
0
2,066,166
Distance Traveled
1,916,890
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,801
400
101
5
0
359,464
3
W
Fenrir
13,474
612
141
6
0
401,691
0
L
Kumbhakarna
9,093
413
40
2
0
415,777
3
L
Susano
10,488
477
122
6
0
454,516
0
L
Artemis
8,718
396
51
2
0
288,810
1
W
Merlin
14,002
636
231
11
0
418,529
4
W
Guan Yu
12,063
548
128
6
0
383,445
5
W
Apollo
12,007
546
108
5
0
424,970
0
W
Cerberus
11,984
545
75
3
0
437,531
5
L
Mulan
11,977
544
171
8
0
398,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role