Player Matchup

Thor
Thor
JoseVicente08
Thor
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 55L
1,099 Elo+
Party 1
Guan Yu
Guan Yu
Sr_trolleador999
Guan Yu
Level 38
God Stats
0W - 5L
1,371 SR
Queue Stats
21W - 45L
1,125 Elo+
Party 1
Kukulkan
Kukulkan
palomoMiguelpc
Kukulkan
Level 17
God Stats
16W - 22L
1,597 SR
Queue Stats
18W - 30L
1,500 Elo+
Party 1
Ymir
Ymir
pepitina33
Ymir
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 46L
1,208 Elo+
Party 1
Hou Yi
Hou Yi
x I Kill Smurfs
Hou Yi
Level 43
God Stats
17W - 10L
1,775 SR
Queue Stats
406W - 340L
1,529 Elo+
Solo
Team Averages
Level 40
1,549 SR
1,292 Elo+

VS

Team Averages
Level 61
1,453 SR
1,395 Elo+
Thoth
Thoth
DNMGIGA
Thoth
Level 16
God Stats
25W - 27L
1,482 SR
Queue Stats
328W - 320L
1,299 Elo+
Party 2
Amaterasu
Amaterasu
R12717200
Amaterasu
Level 20
God Stats
24W - 17L
1,501 SR
Queue Stats
37W - 51L
1,328 Elo+
Party 3
Ullr
Ullr
SP_33_DY_
Ullr
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
222W - 228L
1,271 Elo+
Party 2
Agni
Agni
marcosrc12
Agni
Level 103
God Stats
2W - 2L
1,280 SR
Queue Stats
102W - 92L
1,493 Elo+
Party 3
Susano
Susano
pablitooh12
Susano
Level 97
God Stats
5W - 2L
1,500 SR
Queue Stats
250W - 194L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 1
9,483
452
5,127
19,145
6,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 1
10,277
489
5,242
15,080
9,335
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
16
2 / 8 / 0
10,456
498
4,898
12,980
5,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 5
10,176
485
6,927
22,677
20,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 5 / 0
10,209
486
5,107
17,323
6,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DNMGIGA
Thoth
16
3 / 2 / 4
9,510
453
6,114
7,911
2,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
R12717200
Amaterasu
18
4 / 0 / 1
10,572
503
5,705
10,537
11,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
6
0 / 2 / 0
6,409
305
1,046
2,922
734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 4 / 6
10,892
519
20,527
10,123
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
18
14 / 3 / 10
11,930
568
29,228
15,337
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
10
Kills
29
30
Deaths
11
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thoth
DNMGIGA
Thoth
3
2
4
2.5
L
1
9
1
0.17
W
Amaterasu
R12717200
Amaterasu
4
0
1
4.5
W
Ullr
0
2
0
0
L
1
3
1
0.5
W
8
4
6
2.75
W
Susano
14
3
10
6.33
L
Kukulkan
2
8
0
0.25
L
2
5
5
0.9
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,301
Damage
62,620
87,205
Taken
46,830
48,202
Mitigated
24,921
21,428
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
DNMGIGA
Thoth
6,114
106
0
649
7,911
2,662
709
2,996
4,915
47,809
0
L
5,127
1,028
0
4,309
19,145
6,718
0
2,253
16,842
0
53,821
W
Amaterasu
R12717200
Amaterasu
5,705
2,382
0
4,206
10,537
11,474
208
1,944
8,593
0
59,172
W
Ullr
1,046
324
0
210
2,922
734
0
691
2,231
0
9,090
L
5,242
1,490
649
3,159
15,080
9,335
757
3,138
11,564
0
48,413
W
20,527
2,226
232
2,588
10,123
3,606
0
3,695
6,428
69,354
0
W
Susano
29,228
11,155
0
4,571
15,337
6,445
0
2,499
12,838
0
89,474
L
Kukulkan
4,898
447
0
1,574
12,980
5,261
218
3,935
9,045
59,459
0
L
6,927
1,218
147
5,748
22,677
20,113
530
9,988
12,643
40,968
0
L
5,107
2,005
0
5,842
17,323
6,775
1,313
7,327
9,996
0
56,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,601
Gold Earned
49,313
468
Minions Killed
440
0
Camps Cleared
0
1,824,749
Distance Traveled
1,703,269
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,510
453
105
5
0
353,277
1
L
Thor
9,483
452
84
4
0
360,044
2
W
Amaterasu
10,572
503
110
5
0
420,777
0
W
Ullr
6,409
305
22
1
0
112,243
0
L
Guan Yu
10,277
489
94
4
0
400,952
4
W
Agni
10,892
519
102
5
0
383,894
2
W
Susano
11,930
568
101
5
0
433,078
3
L
Kukulkan
10,456
498
129
6
0
359,959
4
L
Ymir
10,176
485
59
3
0
360,336
3
L
Hou Yi
10,209
486
102
5
0
343,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role