Player Matchup

Fenrir
Fenrir
DragonLordEUNE
Fenrir
Level 7
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 3L
1,308 Elo+
Party 3
Cthulhu
Cthulhu
Joyamy
Cthulhu
Level 24
God Stats
25W - 12L
1,793 SR
Queue Stats
263W - 245L
1,525 Elo+
Solo
Anhur
Anhur
MarkoManijak
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,308 Elo+
Party 3
Aphrodite
Aphrodite
PHoenixxTwin
Aphrodite
Level 16
God Stats
5W - 7L
1,327 SR
Queue Stats
29W - 50L
1,315 Elo+
Party 1
Hades
Hades
dKupsvK
Hades
Level 29
God Stats
2W - 5L
1,538 SR
Queue Stats
94W - 98L
1,547 Elo+
Party 1
Team Averages
Level 17
1,483 SR
1,401 Elo+

VS

Team Averages
Level 15
1,586 SR
1,478 Elo+
Cernunnos
Cernunnos
BupeiGames
Cernunnos
Level 29
God Stats
6W - 2L
1,690 SR
Queue Stats
48W - 34L
1,476 Elo+
Solo
Mercury
Mercury
FuffyBenny
Mercury
Level 18
God Stats
9W - 8L
1,786 SR
Queue Stats
212W - 233L
1,498 Elo+
Party 2
Ares
Ares
Hyplex
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,720 Elo+
Solo
Geb
Geb
PrinzLogen
Geb
Level 15
God Stats
2W - 4L
1,455 SR
Queue Stats
50W - 65L
1,223 Elo+
Party 2
Kukulkan
Kukulkan
TKzpp
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 1
8,180
511
7,115
13,492
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Joyamy
Cthulhu
11
0 / 3 / 2
7,190
449
8,838
12,245
8,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 7 / 4
7,753
485
10,435
15,852
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
PHoenixxTwin
Aphrodite
10
0 / 5 / 7
6,375
398
2,095
10,464
4,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hades
dKupsvK
Hades
12
6 / 3 / 2
7,822
489
7,029
10,176
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BupeiGames
Cernunnos
15
12 / 1 / 3
9,792
612
14,250
10,936
3,399
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
FuffyBenny
Mercury
15
6 / 5 / 4
9,028
564
7,165
12,088
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Hyplex
Ares
10
0 / 3 / 8
6,643
415
4,956
11,930
4,261
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 3 / 7
7,757
485
6,556
12,597
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
TKzpp
Kukulkan
13
2 / 4 / 7
7,656
479
9,600
6,677
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
15
Kills
23
23
Deaths
16
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BupeiGames
Cernunnos
12
1
3
13.5
L
6
5
1
1.3
W
Mercury
FuffyBenny
Mercury
6
5
4
1.6
W
Ares
Hyplex
Ares
0
3
8
1.33
L
Cthulhu
Joyamy
Cthulhu
0
3
2
0.33
L
3
7
4
0.71
L
Aphrodite
PHoenixxTwin
Aphrodite
0
5
7
0.7
W
3
3
7
2.17
W
Kukulkan
TKzpp
Kukulkan
2
4
7
1.38
L
Hades
dKupsvK
Hades
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,512
Damage
42,527
62,229
Taken
54,228
29,174
Mitigated
20,751
19,024
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BupeiGames
Cernunnos
14,250
7,489
0
4,035
10,936
3,399
3,035
2,859
8,011
0
52,548
L
7,115
2,525
0
3,393
13,492
5,565
0
3,192
10,300
0
45,418
W
Mercury
FuffyBenny
Mercury
7,165
3,803
0
3,612
12,088
3,887
0
3,250
8,723
0
50,674
W
Ares
Hyplex
Ares
4,956
566
0
2,193
11,930
4,261
290
1,593
10,271
11,419
0
L
Cthulhu
Joyamy
Cthulhu
8,838
312
0
2,438
12,245
8,834
142
5,926
6,319
38,856
0
L
10,435
4,974
632
5,183
15,852
5,068
112
5,281
10,571
0
36,861
L
Aphrodite
PHoenixxTwin
Aphrodite
2,095
1,060
1,289
3,436
10,464
4,428
48
3,223
7,241
9,760
0
W
6,556
1,171
0
396
12,597
7,063
145
7,087
5,426
21,522
0
W
Kukulkan
TKzpp
Kukulkan
9,600
799
0
0
6,677
2,141
916
2,664
3,835
31,966
0
L
Hades
dKupsvK
Hades
7,029
729
306
2,347
10,176
5,279
943
3,490
6,686
41,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,320
Gold Earned
40,876
308
Minions Killed
260
0
Camps Cleared
0
1,447,752
Distance Traveled
1,501,612
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,792
612
96
6
0
262,456
3
L
Fenrir
8,180
511
76
5
0
295,281
0
W
Mercury
9,028
564
87
5
0
347,774
2
W
Ares
6,643
415
4
0
0
270,793
4
L
Cthulhu
7,190
449
73
5
0
326,883
2
L
Anhur
7,753
485
59
4
0
259,905
1
L
Aphrodite
6,375
398
11
1
0
298,115
0
W
Geb
7,757
485
21
1
0
324,862
0
W
Kukulkan
7,656
479
52
3
0
295,727
2
L
Hades
7,822
489
89
6
0
267,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role