Player Matchup

Fenrir
Fenrir
Acrusion
Fenrir
Level 68
God Stats
7W - 2L
1,685 SR
Queue Stats
114W - 125L
1,591 Elo+
Solo
Mulan
Mulan
Shamalaka
Mulan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,449 Elo+
Party 3
Cerberus
Cerberus
SnailGodFTW
Cerberus
Level 80
God Stats
9W - 5L
1,500 SR
Queue Stats
42W - 39L
1,764 Elo+
Party 1
Skadi
Skadi
WowzaImLUCKY
Skadi
Level 77
God Stats
8W - 4L
1,500 SR
Queue Stats
227W - 195L
1,783 Elo+
Party 1
Zeus
Zeus
econboi
Zeus
Level 67
God Stats
14W - 3L
1,820 SR
Queue Stats
233W - 214L
1,405 Elo+
Party 3
Team Averages
Level 71
1,601 SR
1,599 Elo+

VS

Team Averages
Level 60
1,480 SR
1,520 Elo+
Zeus
Zeus
 
Zeus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Ironsight25
Ares
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
299W - 262L
1,642 Elo+
Solo
Odin
Odin
XxrexsarxX
Odin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Zoeyll
Danzaburou
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
432W - 432L
1,419 Elo+
Solo
Fenrir
Fenrir
wolpiotr
Fenrir
Level 34
God Stats
14W - 10L
1,399 SR
Queue Stats
835W - 827L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Acrusion
Fenrir
8
5 / 1 / 0
5,375
597
2,971
3,882
1,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
Shamalaka
Mulan
8
0 / 0 / 3
4,873
541
4,016
4,842
1,875
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
SnailGodFTW
Cerberus
8
0 / 1 / 1
4,576
508
1,480
3,771
1,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 1 / 0
4,575
508
2,250
4,362
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
econboi
Zeus
10
3 / 1 / 1
6,096
677
5,410
3,439
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 3 / 1
4,173
464
557
4,499
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 1
4,891
543
2,078
6,627
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 1
4,741
527
2,781
6,108
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Zoeyll
Danzaburou
9
2 / 0 / 0
4,854
539
3,033
2,598
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
wolpiotr
Fenrir
7
1 / 3 / 0
4,414
490
822
5,257
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
9
Kills
4
4
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
1
0.17
W
Fenrir
Acrusion
Fenrir
5
1
0
5
L
1
2
1
0.75
W
Mulan
Shamalaka
Mulan
0
0
3
1.5
W
Cerberus
SnailGodFTW
Cerberus
0
1
1
0.5
W
1
1
0
1
L
0
1
1
0.5
L
Danzaburou
Zoeyll
Danzaburou
2
0
0
2
W
Zeus
econboi
Zeus
3
1
1
3.5
L
Fenrir
wolpiotr
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,127
Damage
9,271
20,296
Taken
25,089
6,250
Mitigated
12,025
6,428
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
557
195
0
1,590
4,499
1,236
0
2,624
1,659
10,745
0
W
Fenrir
Acrusion
Fenrir
2,971
930
0
2,357
3,882
1,075
0
33
3,824
0
18,678
L
2,078
105
0
2,145
6,627
2,603
0
2,892
3,651
15,158
0
W
Mulan
Shamalaka
Mulan
4,016
229
0
781
4,842
1,875
0
30
4,562
0
19,669
W
Cerberus
SnailGodFTW
Cerberus
1,480
0
0
1,080
3,771
1,354
0
903
2,868
12,874
0
W
2,250
1,166
0
1,636
4,362
885
0
482
3,880
0
23,637
L
2,781
1,066
0
2,975
6,108
3,825
0
0
6,108
0
19,163
L
Danzaburou
Zoeyll
Danzaburou
3,033
1,385
0
1,035
2,598
1,366
0
357
2,241
2,192
21,016
W
Zeus
econboi
Zeus
5,410
1,461
0
574
3,439
1,061
0
1,605
1,834
31,417
0
L
Fenrir
wolpiotr
Fenrir
822
283
0
1,267
5,257
2,995
0
690
4,540
4,056
14,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,495
Gold Earned
23,073
247
Minions Killed
168
0
Camps Cleared
0
833,975
Distance Traveled
762,982
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,173
464
24
3
0
115,710
1
W
Fenrir
5,375
597
51
6
0
173,478
2
L
Ares
4,891
543
12
1
0
151,494
3
W
Mulan
4,873
541
45
5
0
166,667
3
W
Cerberus
4,576
508
36
4
0
180,789
1
W
Skadi
4,575
508
49
5
0
159,817
2
L
Odin
4,741
527
43
5
0
181,692
3
L
Danzaburou
4,854
539
51
6
0
156,864
1
W
Zeus
6,096
677
66
7
0
153,224
5
L
Fenrir
4,414
490
38
4
0
157,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role