Player Matchup

Susano
Susano
Chaostime
Susano
Level 125
God Stats
8W - 4L
1,655 SR
Queue Stats
225W - 187L
1,529 Elo+
Party 3
Ra
Ra
DarRkLeGionN
Ra
Level 125
God Stats
11W - 7L
1,584 SR
Queue Stats
197W - 172L
1,511 Elo+
Party 3
Anhur
Anhur
Sterydianin
Anhur
Level 47
God Stats
4W - 2L
1,588 SR
Queue Stats
59W - 61L
1,442 Elo+
Solo
Anubis
Anubis
TonPil
Anubis
Level 89
God Stats
10W - 7L
1,589 SR
Queue Stats
165W - 127L
1,431 Elo+
Party 1
Chaac
Chaac
Tuesaki
Chaac
Level 89
God Stats
21W - 5L
1,324 SR
Queue Stats
117W - 88L
1,422 Elo+
Party 1
Team Averages
Level 95
1,548 SR
1,467 Elo+

VS

Team Averages
Level 73
1,570 SR
1,630 Elo+
Zeus
Zeus
Avgrunnen
Zeus
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 42L
1,500 Elo+
Party 4
Bacchus
Bacchus
CoolHussain
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,605 Elo+
Party 2
Awilix
Awilix
Cooll0Ahmed
Awilix
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,635 Elo+
Party 2
Chiron
Chiron
Telarast
Chiron
Level 16
God Stats
2W - 2L
1,519 SR
Queue Stats
12W - 13L
1,841 Elo+
Party 4
The Morrigan
The Morrigan
Vilient
The Morrigan
Level 12
God Stats
7W - 3L
1,829 SR
Queue Stats
50W - 35L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Chaostime
Susano
18
4 / 2 / 14
11,650
971
13,235
8,077
3,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 0 / 13
12,383
1,032
10,728
2,642
940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 0 / 10
13,099
1,092
13,017
8,253
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
TonPil
Anubis
18
4 / 2 / 13
11,671
973
9,678
8,696
3,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Tuesaki
Chaac
19
3 / 0 / 15
11,555
963
9,401
14,587
12,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

225

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
4 / 3 / 0
11,666
972
6,640
8,892
3,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
CoolHussain
Bacchus
16
0 / 6 / 4
11,128
927
7,183
14,363
17,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
16
0 / 5 / 4
10,098
842
5,546
11,286
4,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Telarast
Chiron
17
0 / 5 / 4
10,481
873
8,777
13,803
5,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Vilient
The Morrigan
16
0 / 7 / 3
9,930
828
11,567
11,498
4,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
26
Kills
4
4
Deaths
26
65
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
3
0
1.33
W
Susano
Chaostime
Susano
4
2
14
5.5
L
Bacchus
CoolHussain
Bacchus
0
6
4
0.33
L
Awilix
0
5
4
0.4
W
5
0
13
11.5
W
10
0
10
15
L
Chiron
Telarast
Chiron
0
5
4
0.4
W
Anubis
TonPil
Anubis
4
2
13
5.25
W
Chaac
Tuesaki
Chaac
3
0
15
10.5
L
The Morrigan
Vilient
The Morrigan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,059
Damage
39,713
42,255
Taken
59,842
22,675
Mitigated
33,808
14,176
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,640
766
0
0
8,892
3,070
0
2,413
6,479
35,759
0
W
Susano
Chaostime
Susano
13,235
3,172
0
701
8,077
3,119
0
3,211
4,866
0
18,763
L
Bacchus
CoolHussain
Bacchus
7,183
571
0
981
14,363
17,104
0
5,522
8,841
16,032
0
L
Awilix
5,546
856
0
0
11,286
4,495
0
3,880
7,406
0
20,445
W
10,728
308
4,232
761
2,642
940
0
1,906
736
51,411
0
W
13,017
6,431
0
865
8,253
2,606
0
4,593
3,660
0
37,524
L
Chiron
Telarast
Chiron
8,777
3,039
1,084
1,584
13,803
5,000
0
4,121
9,682
0
47,383
W
Anubis
TonPil
Anubis
9,678
993
0
857
8,696
3,735
0
6,288
2,408
24,899
0
W
Chaac
Tuesaki
Chaac
9,401
1,831
763
5,997
14,587
12,275
0
8,078
6,509
0
32,415
L
The Morrigan
Vilient
The Morrigan
11,567
1,206
0
123
11,498
4,139
0
4,470
6,796
28,556
1,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,358
Gold Earned
53,303
265
Minions Killed
243
11
Camps Cleared
7
1,182,126
Distance Traveled
1,160,081
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,666
972
81
7
3
204,938
0
W
Susano
11,650
971
18
2
4
249,313
0
L
Bacchus
11,128
927
19
2
0
222,808
3
L
Awilix
10,098
842
18
2
1
261,269
0
W
Ra
12,383
1,032
125
10
1
254,816
1
W
Anhur
13,099
1,092
51
4
5
221,747
1
L
Chiron
10,481
873
79
7
3
242,881
4
W
Anubis
11,671
973
30
3
1
209,523
2
W
Chaac
11,555
963
41
3
0
246,727
0
L
The Morrigan
9,930
828
46
4
0
228,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role