Player Matchup

Skadi
Skadi
JmoneygtzR1
Skadi
Level 89
God Stats
7W - 10L
1,881 SR
Queue Stats
271W - 256L
1,838 Elo+
Party 1
Bellona
Bellona
Plathagolasaurus
Bellona
Level 17
God Stats
5W - 0L
1,649 SR
Queue Stats
18W - 12L
1,873 Elo+
Party 1
Raijin
Raijin
Xx-BloodGunz-xX
Raijin
Level 99
God Stats
3W - 2L
1,753 SR
Queue Stats
128W - 100L
1,922 Elo+
Party 1
Team Averages
Level 68
1,761 SR
1,878 Elo+

VS

Team Averages
Level 65
1,554 SR
1,465 Elo+
Neith
Neith
HiddenSolo
Neith
Level 26
God Stats
4W - 10L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Freya
Freya
MajesticTermite
Freya
Level 82
God Stats
3W - 10L
1,662 SR
Queue Stats
375W - 411L
1,568 Elo+
Solo
Vamana
Vamana
Panda624
Vamana
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
316W - 332L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
8,492
708
5,460
7,012
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 8
8,354
696
3,969
6,904
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
7 / 2 / 4
9,473
789
13,759
5,379
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 5 / 3
7,141
595
2,959
8,105
2,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 5 / 2
7,073
589
4,043
10,117
3,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Panda624
Vamana
11
3 / 1 / 0
7,737
645
5,666
10,627
5,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
4
4
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
3
0.3
W
2
1
7
5.5
L
1
5
2
0.4
L
Vamana
Panda624
Vamana
3
1
0
3
W
2
1
8
6
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,188
Damage
12,668
19,295
Taken
28,849
10,085
Mitigated
11,725
3,142
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,959
1,429
0
1,376
8,105
2,942
0
3,839
4,266
0
23,940
W
5,460
1,413
0
944
7,012
2,498
1,084
1,494
5,518
0
28,486
L
4,043
1,197
772
2,267
10,117
3,461
0
5,518
4,599
18,074
0
L
Vamana
Panda624
Vamana
5,666
3,254
0
3,479
10,627
5,322
0
4,702
5,925
0
16,961
W
3,969
820
0
1,704
6,904
5,653
525
1,550
5,354
2,806
21,787
W
13,759
367
0
494
5,379
1,934
105
1,015
4,364
53,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,319
Gold Earned
21,951
159
Minions Killed
93
0
Camps Cleared
0
660,833
Distance Traveled
606,726
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,141
595
42
4
0
171,077
0
W
Skadi
8,492
708
53
4
0
219,019
4
L
Freya
7,073
589
31
3
0
200,811
1
L
Vamana
7,737
645
20
2
0
234,838
1
W
Bellona
8,354
696
37
3
0
249,642
3
W
Raijin
9,473
789
69
6
0
192,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role