Player Matchup

Osiris
Osiris
Platinum V
Mesiahh
Osiris
Platinum V
Level 160
God Stats
5W - 10L
1,522 SR
Queue Stats
137W - 117L
1,787 MMR
Party 1
Geb
Geb
Platinum V
QueQueg
Geb
Platinum V
Level 143
God Stats
0W - 3L
1,198 SR
Queue Stats
25W - 22L
1,787 MMR
Party 1
Ullr
Ullr
Platinum II
Rithlork
Ullr
Platinum II
Level 160
God Stats
7W - 13L
1,473 SR
Queue Stats
184W - 166L
1,831 MMR
Solo
Kali
Kali
Platinum II
SharkyBoy
Kali
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold I
UnholySatyr
Chronos
Gold I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,777 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,439 SR
1,736 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,579 SR
1,801 MMR
Janus
Janus
Platinum V
ExoTwist
Janus
Platinum V
Level 156
God Stats
7W - 11L
1,344 SR
Queue Stats
100W - 85L
1,767 MMR
Solo
Sobek
Sobek
Gold I
Pígu
Sobek
Gold I
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 113L
1,825 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
R3bound
Cu Chulainn
Platinum IV
Level 153
God Stats
12W - 10L
1,715 SR
Queue Stats
262W - 244L
1,824 MMR
Solo
The Morrigan
The Morrigan
Platinum V
ShXduw
The Morrigan
Platinum V
Level 160
God Stats
10W - 8L
1,836 SR
Queue Stats
327W - 313L
1,768 MMR
Solo
Artemis
Artemis
Gold III
oBow
Artemis
Gold III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 140L
1,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mesiahh
Osiris
15
2 / 5 / 1
8,550
428
11,660
20,481
15,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
12
0 / 4 / 2
7,530
377
6,119
19,482
11,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
13
0 / 5 / 0
8,451
423
7,290
13,515
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
15
1 / 4 / 1
8,821
441
7,700
18,509
7,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
UnholySatyr
Chronos
14
1 / 4 / 1
8,486
424
6,364
13,576
7,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
PersephoneSetScyllaNu WaApollo

VS

Bans
NemesisKing ArthurDanzaburouErlang ShenCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ExoTwist
Janus
17
4 / 2 / 9
11,548
577
12,182
10,459
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Pígu
Sobek
14
0 / 0 / 14
10,304
515
6,960
21,035
17,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
R3bound
Cu Chulainn
19
4 / 1 / 8
12,497
625
21,382
20,775
22,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
ShXduw
The Morrigan
19
8 / 1 / 6
12,124
606
11,838
10,300
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
oBow
Artemis
19
6 / 0 / 2
12,281
614
13,634
13,717
6,195
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
22
22
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
ExoTwist
Janus
4
2
9
4.25
L
Osiris
Mesiahh
Osiris
2
5
1
0.5
W
Sobek
Pígu
Sobek
0
0
14
7
L
Geb
0
4
2
0.25
W
Cu Chulainn
R3bound
Cu Chulainn
4
1
8
8
L
Ullr
0
5
0
0
W
The Morrigan
ShXduw
The Morrigan
8
1
6
11
L
Kali
1
4
1
0.38
L
Chronos
UnholySatyr
Chronos
1
4
1
0.38
W
Artemis
oBow
Artemis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,133
Damage
65,996
85,563
Taken
76,286
45,288
Mitigated
54,060
19,026
Healing
46,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ExoTwist
Janus
12,182
907
161
4,115
10,459
3,661
994
3,770
6,689
76,382
0
L
Osiris
Mesiahh
Osiris
11,660
3,802
0
8,153
20,481
15,628
0
5,733
14,705
0
51,370
W
Sobek
Pígu
Sobek
6,960
874
0
13,430
21,035
17,698
248
5,031
16,004
24,187
0
L
Geb
6,119
707
0
2,045
19,482
11,010
0
9,183
10,075
26,173
0
W
Cu Chulainn
R3bound
Cu Chulainn
21,382
6,558
0
11,987
20,775
22,321
373
3,453
17,322
5,338
91,394
L
Ullr
7,290
2,529
0
641
13,515
4,149
0
3,249
10,230
0
53,353
W
The Morrigan
ShXduw
The Morrigan
11,838
2,805
0
6,920
10,300
4,185
2,061
1,649
8,651
89,037
3,847
L
Kali
7,700
3,461
0
6,249
18,509
7,317
0
5,100
13,369
0
64,677
L
Chronos
UnholySatyr
Chronos
6,364
2,073
0
1,938
13,576
7,184
0
6,537
6,840
57,405
0
W
Artemis
oBow
Artemis
13,634
5,320
0
10,375
13,717
6,195
7,906
1,526
12,191
0
97,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,838
Gold Earned
58,754
450
Minions Killed
636
0
Camps Cleared
0
1,942,122
Distance Traveled
2,047,025
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,548
577
143
7
0
418,161
4
L
Osiris
8,550
428
84
4
0
358,991
6
W
Sobek
10,304
515
15
1
0
447,045
4
L
Geb
7,530
377
35
2
0
427,196
6
W
Cu Chulainn
12,497
625
163
8
0
421,023
6
L
Ullr
8,451
423
111
6
0
344,991
5
W
The Morrigan
12,124
606
150
8
0
395,798
6
L
Kali
8,821
441
111
6
0
415,628
2
L
Chronos
8,486
424
109
5
0
395,316
6
W
Artemis
12,281
614
165
8
0
364,998
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role