Player Matchup

He Bo
He Bo
BlackdrobFR
He Bo
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 22L
1,344 Elo+
Party 3
Anubis
Anubis
Crydz
Anubis
Level 12
God Stats
11W - 6L
1,522 SR
Queue Stats
19W - 14L
1,477 Elo+
Party 1
Odin
Odin
DainaLunaery
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,344 Elo+
Party 3
Cupid
Cupid
DerGrünepfanner
Cupid
Level 14
God Stats
3W - 1L
1,493 SR
Queue Stats
13W - 10L
1,469 Elo+
Party 1
Loki
Loki
actionofcodeine
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,163 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,359 Elo+

VS

Team Averages
Level 24
1,420 SR
1,548 Elo+
Tsukuyomi
Tsukuyomi
Aiace47
Tsukuyomi
Level 27
God Stats
4W - 9L
1,382 SR
Queue Stats
231W - 278L
1,675 Elo+
Party 2
Poseidon
Poseidon
PanFlick
Poseidon
Level 26
God Stats
1W - 6L
1,133 SR
Queue Stats
246W - 271L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
ilCorbio
Cthulhu
Level 18
God Stats
7W - 5L
1,405 SR
Queue Stats
20W - 33L
1,489 Elo+
Party 2
Neith
Neith
minapash
Neith
Level 24
God Stats
4W - 4L
1,669 SR
Queue Stats
91W - 83L
1,465 Elo+
Solo
Cerberus
Cerberus
skarox40YT
Cerberus
Level 25
God Stats
32W - 20L
1,513 SR
Queue Stats
56W - 34L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 5 / 3
8,200
631
8,791
7,099
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Crydz
Anubis
14
8 / 3 / 4
8,248
634
11,796
10,242
4,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
5,861
451
1,319
7,954
3,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
6 / 3 / 8
7,566
582
8,874
7,959
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 4 / 0
6,434
495
2,548
6,744
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aiace47
Tsukuyomi
12
5 / 8 / 3
7,035
541
8,501
12,207
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
PanFlick
Poseidon
11
4 / 5 / 2
7,430
572
3,675
7,243
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
ilCorbio
Cthulhu
10
1 / 7 / 3
6,179
475
1,592
10,965
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
minapash
Neith
10
5 / 4 / 2
6,627
510
8,651
7,479
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
skarox40YT
Cerberus
12
2 / 1 / 5
7,062
543
2,734
7,268
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
25
Kills
17
18
Deaths
25
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aiace47
Tsukuyomi
5
8
3
0.81
W
9
5
3
2.1
W
Anubis
Crydz
Anubis
8
3
4
3.33
W
1
3
1
0.5
W
6
3
8
3.33
L
Poseidon
PanFlick
Poseidon
4
5
2
1
W
1
4
0
0.25
L
Cthulhu
ilCorbio
Cthulhu
1
7
3
0.36
L
Neith
minapash
Neith
5
4
2
1.5
L
Cerberus
skarox40YT
Cerberus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
25,153
39,998
Taken
45,162
14,942
Mitigated
18,725
13,601
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aiace47
Tsukuyomi
8,501
2,125
0
1,438
12,207
3,917
0
5,169
7,038
0
32,720
W
8,791
547
0
926
7,099
2,238
1,165
2,367
4,472
32,465
0
W
Anubis
Crydz
Anubis
11,796
1,107
135
6,175
10,242
4,469
386
1,115
9,054
50,217
0
W
1,319
645
0
115
7,954
3,978
0
1,324
6,630
0
17,425
W
8,874
5,109
318
4,130
7,959
2,560
1,444
1,705
6,008
0
28,366
L
Poseidon
PanFlick
Poseidon
3,675
463
0
1,206
7,243
2,474
0
4,633
2,610
26,903
0
W
2,548
713
0
1,802
6,744
1,697
0
911
5,833
0
30,724
L
Cthulhu
ilCorbio
Cthulhu
1,592
64
181
842
10,965
5,626
0
5,315
5,650
16,501
0
L
Neith
minapash
Neith
8,651
5,186
0
2,033
7,479
2,415
436
3,642
3,737
0
31,959
L
Cerberus
skarox40YT
Cerberus
2,734
518
0
1,922
7,268
4,293
87
1,828
5,415
26,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,309
Gold Earned
34,333
291
Minions Killed
248
0
Camps Cleared
0
1,208,058
Distance Traveled
1,162,914
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,035
541
52
4
0
226,479
0
W
He Bo
8,200
631
65
5
0
252,938
0
W
Anubis
8,248
634
83
6
0
217,306
0
W
Odin
5,861
451
31
2
0
221,028
0
W
Cupid
7,566
582
44
3
0
229,515
0
L
Poseidon
7,430
572
60
5
0
228,025
2
W
Loki
6,434
495
68
5
0
287,271
0
L
Cthulhu
6,179
475
28
2
0
248,633
0
L
Neith
6,627
510
64
5
0
204,321
1
L
Cerberus
7,062
543
44
3
0
255,456
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role