Player Matchup

Cthulhu
Cthulhu
GrandKingNarwal
Cthulhu
Level 27
God Stats
19W - 16L
1,722 SR
Queue Stats
31W - 38L
1,536 Elo+
Solo
Kukulkan
Kukulkan
fander991
Kukulkan
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
37W - 39L
1,222 Elo+
Solo
Cupid
Cupid
magaface30002
Cupid
Level 21
God Stats
6W - 3L
1,500 SR
Queue Stats
179W - 218L
1,529 Elo+
Solo
Aphrodite
Aphrodite
oh crackers
Aphrodite
Level 29
God Stats
10W - 7L
1,667 SR
Queue Stats
596W - 600L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
suc-slash
Tsukuyomi
Level 26
God Stats
18W - 21L
1,384 SR
Queue Stats
103W - 99L
1,413 Elo+
Solo
Team Averages
Level 26
1,555 SR
1,425 Elo+

VS

Team Averages
Level 16
1,386 SR
1,557 Elo+
Neith
Neith
Dnwii
Neith
Level 15
God Stats
1W - 1L
1,294 SR
Queue Stats
179W - 227L
1,570 Elo+
Solo
Ra
Ra
Im VorTeex
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,566 Elo+
Solo
Ymir
Ymir
UnkownPhein
Ymir
Level 24
God Stats
13W - 11L
1,136 SR
Queue Stats
30W - 37L
1,370 Elo+
Solo
King Arthur
King Arthur
Warmapplpie
King Arthur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 57L
1,510 Elo+
Solo
Thor
Thor
yulia_medrano
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 5
12,713
489
12,933
15,416
23,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
fander991
Kukulkan
20
15 / 1 / 4
14,871
572
34,071
19,854
13,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 9
11,066
426
14,899
25,723
11,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
oh crackers
Aphrodite
18
2 / 3 / 11
11,007
423
11,083
18,963
16,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
suc-slash
Tsukuyomi
20
8 / 4 / 3
15,121
582
14,242
17,671
13,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dnwii
Neith
16
0 / 6 / 3
9,689
373
11,749
19,393
7,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 12 / 2
11,410
439
18,327
23,111
8,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 2
10,434
401
13,178
30,955
27,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Warmapplpie
King Arthur
19
5 / 7 / 1
12,153
467
16,114
30,449
22,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

3
0 / 3 / 0
6,706
258
205
1,920
424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
30
Kills
13
13
Deaths
30
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Dnwii
Neith
0
6
3
0.25
W
2
0
5
4.5
L
4
12
2
0.42
L
4
2
2
2.5
L
King Arthur
Warmapplpie
King Arthur
5
7
1
0.79
W
Kukulkan
fander991
Kukulkan
15
1
4
17
W
3
5
9
1.5
W
Aphrodite
oh crackers
Aphrodite
2
3
11
2.5
W
Tsukuyomi
suc-slash
Tsukuyomi
8
4
3
2.38
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,228
Damage
59,573
97,627
Taken
105,828
77,173
Mitigated
65,536
46,713
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dnwii
Neith
11,749
3,884
456
5,039
19,393
7,288
2,460
7,823
11,520
0
50,420
W
12,933
1,271
901
814
15,416
23,075
883
5,800
9,412
70,406
0
L
18,327
1,418
1,058
2,683
23,111
8,640
0
14,603
8,362
66,964
0
L
13,178
3,625
0
869
30,955
27,051
0
18,202
12,636
39,756
0
L
King Arthur
Warmapplpie
King Arthur
16,114
2,168
0
5,742
30,449
22,133
54
16,283
13,575
202
69,436
W
Kukulkan
fander991
Kukulkan
34,071
4,253
921
3,998
19,854
13,167
3,675
6,393
13,461
123,858
0
W
14,899
9,434
1,262
10,450
25,723
11,726
2,461
10,208
15,515
0
55,418
W
Aphrodite
oh crackers
Aphrodite
11,083
2,832
11,317
12,549
18,963
16,056
1,288
7,606
11,357
51,315
0
W
Tsukuyomi
suc-slash
Tsukuyomi
14,242
4,237
0
4,501
17,671
13,149
2,910
1,668
16,003
11,912
118,610
L
205
100
0
0
1,920
424
0
555
1,365
0
1,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,778
Gold Earned
50,392
685
Minions Killed
337
0
Camps Cleared
0
2,381,678
Distance Traveled
1,687,427
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,689
373
74
3
0
353,505
2
W
Cthulhu
12,713
489
127
5
0
511,977
0
L
Ra
11,410
439
99
4
0
392,967
4
L
Ymir
10,434
401
41
2
0
478,049
0
L
King Arthur
12,153
467
120
5
0
378,635
3
W
Kukulkan
14,871
572
203
8
0
491,612
0
W
Cupid
11,066
426
90
3
0
439,228
2
W
Aphrodite
11,007
423
62
2
0
455,218
1
W
Tsukuyomi
15,121
582
203
8
0
483,643
3
L
Thor
6,706
258
3
0
0
84,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role